Math

Mathematical computations, formulas, statistics

Showing 217-240 of 417 skills
SaschaBrunnerCH

arcgis-feature-effects

by SaschaBrunnerCH

Apply visual effects to features including filters, drop shadows, blur, and grayscale. Use for highlighting features and creating visual emphasis.

Code Gen 21 6mo ago
SaschaBrunnerCH

arcgis-smart-mapping

by SaschaBrunnerCH

Auto-generate renderers, calculate statistics, and create data-driven visualizations. Use for class breaks, unique values, heatmaps, dot density, relationship maps, and getting histogram/summary statistics.

Analytics 21 6mo ago
SaschaBrunnerCH

arcgis-geometry-operations

by SaschaBrunnerCH

Create, manipulate, and analyze geometries using geometry classes and geometry operators. Use for spatial calculations, geometry creation, buffering, intersections, unions, and mesh operations.

Code Gen 21 6mo ago
SaschaBrunnerCH

arcgis-cim-symbols

by SaschaBrunnerCH

Create advanced cartographic symbols using CIM (Cartographic Information Model). Use for complex multi-layer symbols, animated markers, custom line patterns, and data-driven symbology.

Processing 21 6mo ago
SaschaBrunnerCH

arcgis-coordinates-projection

by SaschaBrunnerCH

Work with coordinate systems, projections, and coordinate conversion. Use for transforming coordinates and displaying position in multiple formats.

Code Gen 21 6mo ago
yoanbernabeu

slidev-latex

by yoanbernabeu

Render mathematical formulas with LaTeX/KaTeX in Slidev. Use this skill for equations, mathematical notation, and scientific content.

Docs Gen 36 7mo ago
andredezzy

unicode-box-drawing

by andredezzy

Unicode box drawing patterns for ASCII diagrams, flow charts, and structured text layouts in documentation and code comments.

CLI Tools 3 7mo ago
daffy0208

3d-visualizer

by daffy0208

Expert in Three.js, 3D graphics, and interactive 3D visualizations

Analytics 35 8mo ago
CK42BB

procedural-clouds

by CK42BB

Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks. Covers all 10 major cloud genera (cumulus, stratus, cirrus, cumulonimbus, stratocumulus, altocumulus, altostratus, nimbostratus, cirrostratus, cirrocumulus) with physically-inspired lighting including silver linings, god rays, sunset coloring, and Mie/Rayleigh scattering approximation. Provides volumetric raymarching, billboard impostor, and mesh-cluster rendering paths with animated drift, morphing, and dynamic formation/dissipation. Use when building skies, cloudscapes, weather systems, flight scenes, atmospheric backgrounds, or any scene requiring clouds. Triggers: "procedural clouds", "cloud rendering", "volumetric clouds", "skybox clouds", "cloudscape", "cumulus", "cirrus", "storm clouds", "cloud shader", "cloud billboard", "raymarched clouds", "cloud lighting", "god rays", "sky rendering".

Code Gen 43 7mo ago
silico-quantum

pyscf

by silico-quantum

PySCF (Python-based Simulations of Chemistry Framework) — modular pure-Python quantum chemistry library. Supports HF, DFT, MP2, CCSD, CCSD(T), CASSCF, TDDFT, geometry optimization, PES scanning, and spectroscopy. Based on pyscf.org documentation.

CLI Tools 4 4mo ago
ncklrs

remotion-performance-optimizer

by ncklrs

Analyzes Remotion compositions for performance issues and provides optimization recommendations. Identifies expensive computations, unnecessary re-renders, large assets, memoization opportunities, and architecture improvements. Use when optimizing render times or when asked to "improve performance", "speed up renders", "optimize Remotion video".

Math 47 7mo ago
Exploration-labs

xlsx-editor

by Exploration-labs

Specialized guidance for editing EXISTING Excel files with emphasis on preserving formulas, formatting, and structure across multiple tabs. Use this skill when modifying, updating, or adding data to existing .xlsx files where maintaining integrity is critical—particularly for multi-tab workbooks, complex formulas, formatted tables, and data that must maintain sort order and relationships across sheets.

Code Review 51 10mo ago
rustydotwtf

uniswap-fundamentals

by rustydotwtf

Reference for Uniswap V3/V4 concepts used in Doppler development, including tick math, sqrtPriceX96, concentrated liquidity formulas, and V4 hooks/singleton architecture.

Database 6 6mo ago
mbilokonsky

groove

by mbilokonsky

[PLACEHOLDER - skill not yet fully defined] The groovy commutator is a formal detector for edge-of-chaos dynamics—systems where order of operations matters in structured (not random) ways. This is the signature of aliveness. J Dilla saw what Heisenberg saw, and it shows up in Class 4 cellular automata, jazz micro-timing, quantum mechanics, and semantic navigation.

Embeddings 6 7mo ago
jasonjgardner

blockbench-modeling

by jasonjgardner

Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and freeform mesh editing.

Code Gen 14 7mo ago
obra

Maintaining Consistent Abstractions

by obra

Class interfaces present one cohesive abstraction - don't mix domain logic with serialization, persistence, or unrelated concerns

Processing 41 11mo ago
humanizerai

readability

by humanizerai

Analyze text readability with Flesch-Kincaid, Gunning Fog, SMOG, and other metrics. Returns objective scores with interpretation and recommendations.

Code Review 39 7mo ago
humanizerai

word-stats

by humanizerai

Get word count, character count, reading time, and text statistics. Quick analysis without questions.

Code Review 39 7mo ago
ZhangHanDong

xor-shader-techniques

by ZhangHanDong

Use when implementing shader effects like turbulence, fluid, fire, smoke, procedural noise, starfields, volumetric rendering, raymarching, glow, antialiasing, fractal texturing, or optimizing shader performance with cheap alternatives. Triggers on: shader techniques, shader tricks, shader optimization, turbulence shader, fluid shader, fire shader, smoke shader, procedural noise, dot noise, gyroid noise, efficient chaos, star field, particle scatter, fractal texturing, LOD texturing, texture scaling, volumetric rendering, raymarching, glow effects, antialiasing, analytic antialiasing, fwidth, shader performance, cheap shader effects, GLSL tricks, shader math, shader formulas, Xor shader, GM Shaders, mini.gmshaders.com

Animation 37 6mo ago
PeterFile

market-sizing-analysis

by PeterFile

This skill should be used when the user asks to "calculate TAM", "determine SAM", "estimate SOM", "size the market", "calculate market opportunity", "what's the total addressable market", or requests market sizing analysis for a startup or business opportunity.

Academic 5 7mo ago
QuackFrog

tensorderive

by QuackFrog

Automated mechanics tensor derivation skill — couples LLM reasoning with Computer Algebra Systems (CAS) for journal-quality tensor theory derivation in solid mechanics, computational mechanics, and continuum mechanics. 6 specialized agents + 4 CAS MCP tool backends supporting tensor algebra, constitutive modeling, weak-form derivation, variational calculus, and automatic differentiation verification.

Academic 5 3mo ago
rscheiwe

text_summarizer

by rscheiwe

Summarizes long text into key bullet points

Processing 32 10mo ago
James-Traina

compound-catalog

by James-Traina

Capture solved research problems as categorized documentation with YAML frontmatter for fast lookup. Use when a methodological, estimation, or data problem has been solved and should be documented for future reference. Triggers on "that worked", "it's fixed", "problem solved", "estimation converges now", "proof is complete", "pipeline runs", or when /workflows:compound invokes solution documentation. Also triggered by "document this solution", "save this fix", "log this resolution".

Processing 11 6mo ago
sirreal

wp-trac-timeline

by sirreal

Browse WordPress Trac timeline activity

Automation 3 6mo ago