- Home
- /
- Categories
- /
- Math
Math
Mathematical computations, formulas, statistics
arcgis-feature-effects
by SaschaBrunnerCH
Apply visual effects to features including filters, drop shadows, blur, and grayscale. Use for highlighting features and creating visual emphasis.
arcgis-smart-mapping
by SaschaBrunnerCH
Auto-generate renderers, calculate statistics, and create data-driven visualizations. Use for class breaks, unique values, heatmaps, dot density, relationship maps, and getting histogram/summary statistics.
arcgis-geometry-operations
by SaschaBrunnerCH
Create, manipulate, and analyze geometries using geometry classes and geometry operators. Use for spatial calculations, geometry creation, buffering, intersections, unions, and mesh operations.
arcgis-cim-symbols
by SaschaBrunnerCH
Create advanced cartographic symbols using CIM (Cartographic Information Model). Use for complex multi-layer symbols, animated markers, custom line patterns, and data-driven symbology.
arcgis-coordinates-projection
by SaschaBrunnerCH
Work with coordinate systems, projections, and coordinate conversion. Use for transforming coordinates and displaying position in multiple formats.
slidev-latex
by yoanbernabeu
Render mathematical formulas with LaTeX/KaTeX in Slidev. Use this skill for equations, mathematical notation, and scientific content.
unicode-box-drawing
by andredezzy
Unicode box drawing patterns for ASCII diagrams, flow charts, and structured text layouts in documentation and code comments.
3d-visualizer
by daffy0208
Expert in Three.js, 3D graphics, and interactive 3D visualizations
procedural-clouds
by CK42BB
Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks. Covers all 10 major cloud genera (cumulus, stratus, cirrus, cumulonimbus, stratocumulus, altocumulus, altostratus, nimbostratus, cirrostratus, cirrocumulus) with physically-inspired lighting including silver linings, god rays, sunset coloring, and Mie/Rayleigh scattering approximation. Provides volumetric raymarching, billboard impostor, and mesh-cluster rendering paths with animated drift, morphing, and dynamic formation/dissipation. Use when building skies, cloudscapes, weather systems, flight scenes, atmospheric backgrounds, or any scene requiring clouds. Triggers: "procedural clouds", "cloud rendering", "volumetric clouds", "skybox clouds", "cloudscape", "cumulus", "cirrus", "storm clouds", "cloud shader", "cloud billboard", "raymarched clouds", "cloud lighting", "god rays", "sky rendering".
pyscf
by silico-quantum
PySCF (Python-based Simulations of Chemistry Framework) — modular pure-Python quantum chemistry library. Supports HF, DFT, MP2, CCSD, CCSD(T), CASSCF, TDDFT, geometry optimization, PES scanning, and spectroscopy. Based on pyscf.org documentation.
remotion-performance-optimizer
by ncklrs
Analyzes Remotion compositions for performance issues and provides optimization recommendations. Identifies expensive computations, unnecessary re-renders, large assets, memoization opportunities, and architecture improvements. Use when optimizing render times or when asked to "improve performance", "speed up renders", "optimize Remotion video".
xlsx-editor
by Exploration-labs
Specialized guidance for editing EXISTING Excel files with emphasis on preserving formulas, formatting, and structure across multiple tabs. Use this skill when modifying, updating, or adding data to existing .xlsx files where maintaining integrity is critical—particularly for multi-tab workbooks, complex formulas, formatted tables, and data that must maintain sort order and relationships across sheets.
uniswap-fundamentals
by rustydotwtf
Reference for Uniswap V3/V4 concepts used in Doppler development, including tick math, sqrtPriceX96, concentrated liquidity formulas, and V4 hooks/singleton architecture.
groove
by mbilokonsky
[PLACEHOLDER - skill not yet fully defined] The groovy commutator is a formal detector for edge-of-chaos dynamics—systems where order of operations matters in structured (not random) ways. This is the signature of aliveness. J Dilla saw what Heisenberg saw, and it shows up in Class 4 cellular automata, jazz micro-timing, quantum mechanics, and semantic navigation.
blockbench-modeling
by jasonjgardner
Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and freeform mesh editing.
Maintaining Consistent Abstractions
by obra
Class interfaces present one cohesive abstraction - don't mix domain logic with serialization, persistence, or unrelated concerns
readability
by humanizerai
Analyze text readability with Flesch-Kincaid, Gunning Fog, SMOG, and other metrics. Returns objective scores with interpretation and recommendations.
word-stats
by humanizerai
Get word count, character count, reading time, and text statistics. Quick analysis without questions.
xor-shader-techniques
by ZhangHanDong
Use when implementing shader effects like turbulence, fluid, fire, smoke, procedural noise, starfields, volumetric rendering, raymarching, glow, antialiasing, fractal texturing, or optimizing shader performance with cheap alternatives. Triggers on: shader techniques, shader tricks, shader optimization, turbulence shader, fluid shader, fire shader, smoke shader, procedural noise, dot noise, gyroid noise, efficient chaos, star field, particle scatter, fractal texturing, LOD texturing, texture scaling, volumetric rendering, raymarching, glow effects, antialiasing, analytic antialiasing, fwidth, shader performance, cheap shader effects, GLSL tricks, shader math, shader formulas, Xor shader, GM Shaders, mini.gmshaders.com
market-sizing-analysis
by PeterFile
This skill should be used when the user asks to "calculate TAM", "determine SAM", "estimate SOM", "size the market", "calculate market opportunity", "what's the total addressable market", or requests market sizing analysis for a startup or business opportunity.
tensorderive
by QuackFrog
Automated mechanics tensor derivation skill — couples LLM reasoning with Computer Algebra Systems (CAS) for journal-quality tensor theory derivation in solid mechanics, computational mechanics, and continuum mechanics. 6 specialized agents + 4 CAS MCP tool backends supporting tensor algebra, constitutive modeling, weak-form derivation, variational calculus, and automatic differentiation verification.
text_summarizer
by rscheiwe
Summarizes long text into key bullet points
compound-catalog
by James-Traina
Capture solved research problems as categorized documentation with YAML frontmatter for fast lookup. Use when a methodological, estimation, or data problem has been solved and should be documented for future reference. Triggers on "that worked", "it's fixed", "problem solved", "estimation converges now", "proof is complete", "pipeline runs", or when /workflows:compound invokes solution documentation. Also triggered by "document this solution", "save this fix", "log this resolution".
wp-trac-timeline
by sirreal
Browse WordPress Trac timeline activity