Linting

Code linting and formatting

Showing 889-912 of 1931 skills
maxvaega

git-helper

by maxvaega

Generate git commit messages and help with git workflows

Debugging 147 8mo ago
maxvaega

markdown-formatter

by maxvaega

Format and clean up markdown documents following best practices

Docs Gen 147 8mo ago
ncklrs

remotion-component-gen

by ncklrs

Generates individual Remotion scene components from visual direction. Input is visual/animation description for a specific scene. Output is SCENE_COMPONENT.md with complete TSX implementation. Use when implementing scenes or when asked to "create a scene component", "implement scene from spec", "build Scene1Intro".

Animation 34 5mo ago
ncklrs

remotion-asset-coordinator

by ncklrs

Bridges asset requirements from motion design specs to production-ready assets. Parses specs for required assets, recommends free/paid sources, provides format conversion guidance, generates validated import code, and offers asset preparation checklists. Use when preparing assets for Remotion projects or when asked "where to get assets", "how to prepare assets", "asset formats for Remotion".

Processing 34 5mo ago
Logos-Liber

design-systems

by Logos-Liber

Design system principles, component libraries, typography, color theory, spacing systems, and design tokens

Accessibility 16 5mo ago
OzeroHAX

shared-base-rules

by OzeroHAX

Mandatory baseline rules for any agent. Must be loaded before any work

i18n 33 5mo ago
yoanbernabeu

slidev-themes

by yoanbernabeu

Use and customize Slidev themes. Use this skill to apply themes, configure theme options, and create custom themes.

CLI Tools 33 5mo ago
yoanbernabeu

slidev-export

by yoanbernabeu

Export Slidev presentations to PDF, PPTX, and PNG. Use this skill for sharing, printing, and archiving presentations.

CLI Tools 33 5mo ago
yoanbernabeu

slidev-styling

by yoanbernabeu

Style Slidev slides with UnoCSS and custom CSS. Use this skill for custom colors, typography, animations, and responsive designs.

Design 33 5mo ago
OzeroHAX

shared-docs-paths

by OzeroHAX

Project documentation map. Must be loaded before any work

Processing 33 5mo ago
cnwzhu

gpui-patterns

by cnwzhu

Common UI patterns and advanced techniques for GPUI applications. Use when implementing modals, lists, forms, state sharing, or complex component compositions.

Code Gen 24 6mo ago
cclank

xhs-cover-skill

by cclank

Generates image generation prompts for Xiaohongshu covers based on user content. It polishes the content to fit Xiaohongshu style + applies a visual style template to produce a JSON output for image generation.

Linting 70 6mo ago
jackjin1997

language-learning

by jackjin1997

"AI language tutor for learning ANY language through conversation, vocab drills, grammar lessons, flashcards, and immersive practice. Use when the user wants to: learn a new language, practice vocabulary, study grammar, do flashcard drills, translate phrases, practice conversation, prepare for travel, learn slang/idioms, or improve pronunciation. Supports ALL languages including Spanish, French, German, Japanese, Chinese (Mandarin/Cantonese), Korean, Arabic, Hindi, Bengali/Bangla, Portuguese, Russian, Italian, Turkish, Vietnamese, Thai, Swahili, Hebrew, Polish, Dutch, Greek, and 100+ more."

Code Gen 11 5mo ago
siviter-xyz

typescript

by siviter-xyz

TypeScript standards and best practices with modern tooling. Use when working with TypeScript or TypeScript React files.

Linting 20 6mo ago
jackjin1997

resume-optimizer

by jackjin1997

Professional resume builder with PDF export, ATS optimization, and analysis capabilities. Use when users need to (1) Create new resumes from scratch, (2) Customize/tailor existing resumes for specific roles, (3) Analyze resumes and provide improvement recommendations, (4) Convert resumes to ATS-friendly PDF format. Supports chronological, functional, and combination resume formats.

Code Gen 11 5mo ago
jackjin1997

conventional-commits

by jackjin1997

Format commit messages using the Conventional Commits specification. Use when creating commits, writing commit messages, or when the user mentions commits, git commits, or commit messages. Ensures commits follow the standard format for automated tooling, changelog generation, and semantic versioning.

Debugging 11 5mo ago
jasonjgardner

blockbench-pbr-materials

by jasonjgardner

Create and manage PBR (Physically Based Rendering) materials in Blockbench using MCP tools. Use when working with texture_set.json files, creating normal/height/MER maps, configuring material properties for Minecraft Bedrock RTX, or setting up multi-channel texture workflows.

Code Gen 11 6mo ago
jasonjgardner

blockbench-hytale

by jasonjgardner

Create Hytale models and animations using Blockbench MCP tools. Use when working with Hytale character/prop formats, creating attachments, setting shading modes, using quads, or animating with visibility keyframes. Requires the Hytale Blockbench plugin to be installed.

Code Gen 11 6mo ago
siviter-xyz

semantic-git

by siviter-xyz

Manage Git commits using conventional commit format with atomic staging. Always generate plain git commands before running them and offer to let the user run them manually.

CI/CD 20 5mo ago
xenitV1

lint-and-validate

by xenitV1

Automatic quality control, linting, and static analysis procedures. Use after every code modification to ensure syntax correctness and project standards. Triggers onKeywords: lint, format, check, validate, types, static analysis.

Code Review 131 6mo ago
xenitV1

behavioral-modes

by xenitV1

AI operational modes (brainstorm, implement, debug, review, teach, ship, orchestrate). Use to adapt behavior based on task type.

Code Review 131 6mo ago
xenitV1

game-art

by xenitV1

Game art principles. Visual style selection, asset pipeline, animation workflow.

Game Dev 131 6mo ago
1Mangesh1

fhir-hl7-validator

by 1Mangesh1

This skill should be used when the user asks to "validate FHIR resources", "check HL7 messages", "validate healthcare data format", "parse FHIR", "HL7 v2 messages", "FHIR R5 validation", "CDA documents", "healthcare data interchange", "FHIR resource schema", "HL7 specifications", or mentions FHIR validation, HL7 message parsing, CDA validation, healthcare data format compliance, or Fast Healthcare Interoperability Resources standards.

Processing 6 5mo ago
sotayamashita

ux-writing

by sotayamashita

Review and write UI text following Material Design 3 UX writing best practices. Use when writing new UI text (buttons, labels, dialogs, error messages, notifications, titles, menus, tooltips, empty states, form fields) or reviewing and fixing existing UI text for clarity, consistency, and accessibility. Covers sentence case, word choice, grammar, punctuation, pronouns, abbreviations, and consequence communication. Triggers on any task involving microcopy, interface copy, UI strings, or UX text.

Accessibility 6 5mo ago