- Home
- /
- Categories
- /
- Design
Design
UI/UX direction, visual design, and design systems
minoan-frontend-design
by tdimino
This skill should be used when building web components, pages, artifacts, posters, or applications (websites, landing pages, dashboards, React components, HTML/CSS layouts, or styling/beautifying any web UI). Creates distinctive, production-grade frontend interfaces with high design quality that avoids generic AI aesthetics.
web-design-guidelines
by mrmps
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
design-branding
by manojbajaj95
This skill should be used when the user asks to "create brand identity", "build brand kit", "logo design", "brand guidelines", "visual identity", or mentions branding, design systems, or creative assets. Creates professional brand identity and design systems that establish authority.
tailwind-design-system
by mrmps
Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.
tailwind-design-system
by mrmps
Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.
ux-lean-ux
by geekatron
"Lean UX hypothesis-driven design sub-skill for the /user-experience parent skill. Facilitates Build-Measure-Learn cycles using Jeff Gothelf and Josh Seiden's Lean UX methodology (3rd ed. 2021). Produces hypothesis backlogs, assumption maps, MVP experiment designs, and validated learning logs. Invoke when teams need hypothesis-driven iteration, assumption mapping, experiment design, or validated learning documentation. Invoked by ux-orchestrator during Wave 2 lifecycle-stage routing or when user intent is \"testing hypotheses\" during the \"During design\" stage. Triggers: lean UX, hypothesis, assumption mapping, build-measure-learn, MVP experiment, validated learning, experiment design, hypothesis backlog."
ux-atomic-design
by geekatron
"Atomic Design component taxonomy sub-skill for the /user-experience parent skill. Implements Brad Frost's 5-level component hierarchy (Atoms, Molecules, Organisms, Templates, Pages) for design system architecture. Produces component inventories, design token audits, composition rules, and Storybook coverage reports. Invoke when teams need component taxonomy construction, design system architecture, Storybook integration, design token consistency analysis, or component reuse auditing. Invoked by ux-orchestrator during Wave 3 lifecycle-stage routing or when user intent is \"Building component system\" during the \"During design\" stage. Triggers: atomic design, component taxonomy, design tokens, Storybook, atoms molecules organisms, design system, component inventory, component library."
ux-ai-first-design
by geekatron
"AI-first interaction design sub-skill (CONDITIONAL) for the /user-experience parent skill. Provides trust-calibrated AI interaction design guidance using Yang et al.'s trust-risk and error-risk classification framework. Produces interaction pattern recommendations, trust calibration assessments, feedback loop designs, and progressive disclosure strategies for AI-powered features. CONDITIONAL: requires WSM >= 7.80 AND enabler research (FEAT-020) complete; otherwise routes to /ux-heuristic-eval with PAIR protocol. Invoke when teams need to design AI-powered interactions, calibrate user trust in AI outputs, classify AI error risks, design human-AI handoff patterns, or audit existing AI interfaces for trust and safety. Triggers: AI-first design, AI interaction, trust calibration, AI UX, conversational UX, AI interface, LLM interface, agentic UX, human-AI interaction, AI transparency, AI error handling, AI onboarding, progressive AI disclosure, trust-risk, error-risk."
user-experience
by geekatron
"Parent orchestrator for AI-augmented UX methodology targeting tiny teams (1-5 people). Routes to 10 sub-skills by product lifecycle stage through criteria-gated waves. Invoke when team needs structured UX evaluation, user research, design systems, UX metrics, behavior diagnosis, feature prioritization, design sprints, or AI interaction design. Each sub-skill implements a proven UX framework with synthesis hypothesis confidence gates and MCP design tool integration. Triggers: UX, user experience, usability, heuristic evaluation, JTBD, lean UX, HEART metrics, atomic design, inclusive design, behavior design, Kano model, design sprint, AI-first design, UX audit, accessibility, design system, user research."
ux-heuristic-eval
by geekatron
"Nielsen heuristic evaluation sub-skill for the /user-experience parent skill. Evaluates interfaces against Nielsen's 10 usability heuristics, produces severity-rated findings on a 0-4 scale (Cosmetic to Catastrophic), and generates remediation recommendations with effort estimates. Invoke when teams need structured usability evaluation, interface review, heuristic audit, or severity-rated UX findings. Invoked by ux-orchestrator during Wave 1 lifecycle-stage routing or CRISIS mode triage. Triggers: heuristic evaluation, usability audit, Nielsen heuristics, interface review, severity rating, usability inspection, UX evaluation."
ux-behavior-design
by geekatron
"Fogg Behavior Model B=MAP bottleneck diagnosis sub-skill for the /user-experience parent skill. Diagnoses why users fail to take desired actions by analyzing the three B=MAP factors (Motivation, Ability, Prompt) and identifying which factor falls below the action threshold. Produces bottleneck diagnoses, factor-level assessments, and intervention recommendations with synthesis confidence gates. Invoke when teams need to understand why users are not completing a specific action, diagnose behavioral bottlenecks, design behavior change interventions, or analyze post-launch user inaction patterns. Invoked by ux-orchestrator during Wave 4 lifecycle-stage routing or when user intent is \"Users not completing action\" during the \"After launch\" stage. Triggers: behavior design, B=MAP, Fogg model, behavior bottleneck, motivation analysis, ability analysis, prompt design, why users don't, user inaction, behavior diagnosis, tiny habits, action threshold."
ux-design-sprint
by geekatron
"AJ&Smart Design Sprint 2.0 facilitation sub-skill for the /user-experience parent skill. Facilitates a structured four-day rapid prototyping and validation process compressed from the Google Ventures five-day Design Sprint (Knapp, Zeratsky & Kowitz, 2016; Courtney, 2019). Produces sprint artifacts including challenge maps, solution sketches, storyboards, realistic prototypes, and structured user interview findings with synthesis confidence gates. Invoke when teams need to rapidly validate a product concept, solve a critical design challenge through structured prototyping, test ideas with real users before committing to development, or explore solution directions when they do not know what to build. Triggers: design sprint, GV sprint, rapid prototyping, sprint week, map sketch decide test, 4-day sprint, design sprint 2.0, AJ Smart sprint, validate prototype, test with users, sprint facilitation."
ux-inclusive-design
by geekatron
"Inclusive design and WCAG 2.2 accessibility evaluation sub-skill for the /user-experience parent skill. Performs WCAG 2.2 compliance audits across Perceivable, Operable, Understandable, and Robust principles (conformance levels A, AA, AAA) and applies Microsoft Inclusive Design methodology including Persona Spectrum analysis (permanent, temporary, situational disabilities). Produces accessibility audit reports and persona spectrum analyses. Invoke when teams need accessibility compliance evaluation, WCAG conformance auditing, screen reader compatibility assessment, color contrast analysis, cognitive load evaluation, or inclusive design review. Invoked by ux-orchestrator during Wave 3 lifecycle-stage routing or when user intent is \"Check accessibility\" at any lifecycle stage. Triggers: accessibility, WCAG, ARIA, screen reader, contrast, cognitive load, inclusive, a11y, inclusive design, WCAG 2.2, persona spectrum."
UI/UX Design Expert
by frankxai
Expert guidance on UI/UX design, design systems, accessibility (WCAG 2.2), user research, and creating inclusive, user-centered interfaces with 2025 best practices
brand-guidelines
by ynulihao
Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.
grok-designer
by oil-oil
Use Grok 4.5 as the required external design advisor when a task needs UI critique, UX critique, component-choice review, interaction-flow review, design imagery markdown, art direction, visual hierarchy judgment, design-system fit, color/type/layout suggestions, HTML mockups, SVG icons, handwritten SVG wordmarks, or file-based feedback on existing UI. Trigger on requests like "design a page", "generate design imagery", "give design advice", "optimize this UI", "improve UX", "optimize user flow", "review interaction", "check usability", "reduce friction", "choose the right component", "review this design", "create an icon", "suggest colors", "UI mockup", "visual direction", "lettering", "wordmark", "handwritten logo", or when another agent needs a second opinion on visual or interaction quality.
design-reference
by popmechanic
Self-contained design transformer — invoke directly, do not decompose. Transforms a design reference HTML file into a Vibes app. Use when user provides a design.html, mockup, or static prototype to match exactly.
frontend-design
by ynulihao
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
presenton
by besoeasy
"Generate AI-powered presentations locally using Presenton. Use when: (1) User asks to create a presentation or slideshow, (2) User wants to convert a document or prompt into slides, (3) User needs PPTX/PDF export with AI-generated content."
Branerail
by UditAkhourii
CTO-level architectural advisor for AI-native development. Use this skill whenever you encounter code design decisions, architecture discussions, system resilience questions, or any work touching: "architecture", "design", "scale", "dependencies", "state", "failure", "blast radius", "refactor", "migrate", "optimize", "resilience", "consistency", "observability", "bottleneck", "coupling", "monolith", "microservices", "distributed", "concurrency", "data flow", "system design", or any prompt suggesting code-first thinking when design-first thinking is needed. This skill integrates with Claude Code to review generated code for architectural soundness, define design systems via design.md, and guide teams toward CTO-level thinking. Trigger aggressively on architectural questions—this is where AI adds the most leverage.
user-ask-for-report
by besoeasy
Generate a clean white Tailwind CDN report page from user content, optionally password-gate viewing via client-side decryption, and deploy to Originless/IPFS.
wds-docs
by wix
Wix Design System component reference. Use when building UI with @wix/design-system, choosing components, or checking props and examples. Triggers on "what component", "how do I make", "WDS", "show me props", or component names like Button, Card, Modal, Box, Text.
presentation-architect
by aviz85
"Transform high-level ideas or briefs into fully structured presentation scripts saved as Markdown files, describing presentations slide by slide with exhaustive detail. Use this skill when users request: (1) Creating presentation blueprints or scripts, (2) Structuring slide decks from concepts, (3) Designing presentation narratives with detailed specifications for content, layout, typography, and visuals, or (4) Creating presentation documentation for designers or presenters."
branding
by manojbajaj95
Apply official brand colors and typography to professional artifacts. Use for presentations, reports, and documents to ensure corporate visual identity. Use proactively when a "client-ready" look-and-feel is requested. Examples: - user: "Brand this report" -> apply corporate colors and fonts - user: "Apply brand guidelines to these slides" -> update colors/fonts in XML - user: "Check if this document is on-brand" -> verify against color/font standards