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Design
UI/UX direction, visual design, and design systems
immortal-skill
by agenmod
"通用数字永生框架:从聊天记录、社交媒体、文档等多平台数据中蒸馏任何人的数字分身——支持自己、同事、导师、亲人、伴侣/前任、朋友、公众人物 7 种角色模板,接入国内外 12+ 数据平台。"
frontend-design
by smallnest
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
request-analyzer
by smallnest
Proactively analyze user requests at the start of conversations to determine task type, assess prompt quality, and intelligently recommend which skills to activate. Should activate for ALL user requests to ensure optimal workflow. Evaluates clarity, specificity, and completeness to suggest prompt-optimizer when needed. Identifies UI design tasks for ui-analyzer and component requests for react-component-generator. Acts as intelligent skill coordinator.
design
by mcouthon
"Use when building dashboards, SaaS UIs, admin interfaces, or any interface needing polished professional design. Covers design direction, craft principles, and 9-phase implementation. Triggers on: 'use design mode', 'design system', 'design system upgrade'. Full access mode."
design
by mcouthon
"Use when building dashboards, SaaS UIs, admin interfaces, or any interface needing polished professional design. Covers design direction, craft principles, and 9-phase implementation. Triggers on: 'use design mode', 'design system', 'design system upgrade'. Full access mode."
architect
by htlin222
Design system architecture, APIs, and component interfaces. Use for architectural decisions and system design.
visual-hierarchy-refactoring
by sanky369
Master visual hierarchy through size, weight, contrast, and whitespace. Learn to establish clear information hierarchy without relying solely on color. Covers Gestalt principles, the rule of excessive whitespace, and the visual weight system. Use when designing layouts, establishing visual importance, or refactoring cluttered interfaces.
responsive-system
by fusengine
Use when implementing responsive layouts, mobile-first design, or adaptive components. Covers breakpoints, container queries, fluid typography.
designing-systems
by fusengine
Use when creating design systems, tokens, color palettes, typography scales, or theming. Covers OKLCH colors, CSS variables, Tailwind v4 @theme.
theming-tokens
by fusengine
Use when creating theme systems, color variables, or design system tokens. Covers primitives, semantic, and component tokens.
flutter-infinite-canvas
by rodydavis
Learn how to build an infinite, multi-touch canvas in Flutter using InteractiveViewer and CustomMultiChildLayout for a flexible and interactive user experience.
lit-and-figma
by rodydavis
Learn how to create a Figma plugin using Lit web components, including project setup, component creation, WASM integration, and building the final plugin for use in Figma.
deep-linking-for-flutter-web
by rodydavis
Learn how to implement proper URL navigation in your Flutter application, including deep linking to specific pages, handling protected routes, and creating custom transitions for a seamless user experience.
vmprint-ast-layout
by cosmiciron
Practitioner's guide for constructing documents with the VMPrint JSON AST 1.1. Use when creating or editing vmprint JSON documents. Covers page geometry, element types (story, table, zone-map, strip, image), floats, drop caps, column spans, headers/footers with strip layouts, multilingual text, pagination control, and the document scripting system.
ui-design
by TencentCloudBase
Professional UI design and frontend interface guidelines. Use this skill when creating web pages, mini-program interfaces, prototypes, or any frontend UI components that require distinctive, production-grade design with exceptional aesthetic quality.
spec-workflow
by TencentCloudBase
Standard software engineering workflow for requirement analysis, technical design, and task planning. Use this skill when developing new features, complex architecture designs, multi-module integrations, or projects involving database/UI design.
web-frameworks
by mrgoonie
Build modern full-stack web applications with Next.js (App Router, Server Components, RSC, PPR, SSR, SSG, ISR), Turborepo (monorepo management, task pipelines, remote caching, parallel execution), and RemixIcon (3100+ SVG icons in outlined/filled styles). Use when creating React applications, implementing server-side rendering, setting up monorepos with multiple packages, optimizing build performance and caching strategies, adding icon libraries, managing shared dependencies, or working with TypeScript full-stack projects.
design-system-generator
by thienanblog
Generate a project-specific DESIGN_SYSTEM.md that enforces consistent UI/UX across SPAs, traditional server-rendered sites, and hybrid systems. Includes tokens, component rules, accessibility gates, and production asset/manifest guidance.
pixel-art-studio
by Gamezxz
Claude IS the pixel artist — designs and places every pixel directly via Python/Pillow (scripts/pixelstudio.py). No Aseprite, no MCP server. Creates sprites, characters, items, tiles/tilesets, animations (idle/walk/run/attack), applies limited palettes, hue-shifted ramps, dithering, shading, selective outlines, and exports PNG / animated GIF / spritesheet+JSON for game engines. Can also STUDY a pixel-art file the user provides and grow its knowledge base. PREFER THIS SKILL over pixel-art-creator / pixel-art-animator / pixel-art-professional / pixel-art-exporter (those require the aseprite MCP) unless the user explicitly asks for Aseprite. Trigger on pixel art, sprite, sprite sheet, 8-bit, 16-bit, retro game art, tileset, pixel animation, GIF sprite, วาด pixel art, สร้าง sprite, ทำ pixel art, พิกเซล, ตัวละครเกม, ไอคอนเกม, เรียนรู้จากไฟล์ pixel art.
material-you-slides
by yzlnew
Create presentation slides using Material You (Material Design 3) style. Generates 1280x720 HTML slides with M3 color tokens, Roboto typography, rounded cards, flow diagrams, metric cards, code blocks, and structured layouts. Use when the user asks to create slides, presentations, or decks and wants a clean, modern Material Design 3 aesthetic.
design-systems
by Mindrally
Comprehensive design system guidelines for building consistent, accessible, and scalable digital products
create-visual-card
by hylarucoder
Generate a magazine-quality visual card as a single self-contained HTML file (embedded CSS, Swiss-grid + bold-type design system), then screenshot it to a shareable PNG and hand back both files. Use this whenever the user wants content turned into a visually rich card or shareable image — even if they don't say the word "card." Triggers: make/create/generate/design a visual card, info card, knowledge card, quote card, social card, summary/takeaway/cheatsheet card; 信息卡, 知识卡片, 金句卡, 语录卡, 做张卡片, 设计一张卡片, 把这段内容做成卡片, 把要点排成一张图, 总结成一张图, 小红书封面, 公众号封面图, 朋友圈配图. Prefer this over generic HTML/frontend skills when the goal is one decorative card image (for multi-section reports use hai-visual-report).
hai-tdd
by hylarucoder
Drives implementation through a strict red-green-refactor loop and produces a filled-in test-evidence report (target behavior, the failing RED test + why it failed for the right reason, the minimal GREEN implementation, the refactor decision, and verification commands). Use whenever the user implements a feature, fixes a bug, changes or protects behavior, refactors, or asks to add/write a test or unit test — even when they never say "TDD". Trigger on TDD, test-driven development, test first, red-green-refactor, tdd this, do it test first, add test coverage, unit test for this; and on 红绿重构, 先写测试, 用测试驱动开发, 写测试, 加测试, 补个测试, 单元测试, 给这个写个测试, 测一下, 帮我测; plus the regression-safety intent — refactor without breaking behavior, 确保不回归, 别改坏了, 保证行为不变.
geju
by hylarucoder
Produces a bold, high-altitude direction judgment (格局判断): a sharp thesis on the right target model, a kill-list of what to delete / merge / split / reframe, a Conservative-vs-Clean-vs-Staged options table, and a verification path (first proof point + falsifier) that keeps the bold call testable. Use whenever the user wants to think bigger, open the design space, or challenge a conservative / incremental / over-compatible proposal — proactively, even when unnamed. Triggers: 打开格局, 格局太小, 你格局小了, 拔高一点, 站高一点, 别太保守, 太碎了, 别老想着兼容, 别被重构难度绑架, 大方向; and English "too incremental / too safe", "play it bigger", "greenfield this", "what if there were no legacy". Once the bold direction needs feasibility / landing pressure-testing, route to goudi.