Debugging
Find and fix bugs, error analysis
typst
by lucifer1004
"Typst document creation and package development. Use when: (1) Working with .typ files, (2) User mentions typst, typst.toml, or typst-cli, (3) Creating or using Typst packages, (4) Developing document templates, (5) Converting Markdown/LaTeX to Typst"
apollo-client
by apollographql
Guide for building React applications with Apollo Client 4.x. Use this skill when: (1) setting up Apollo Client in a React project, (2) writing GraphQL queries or mutations with hooks, (3) configuring caching or cache policies, (4) managing local state with reactive variables, (5) troubleshooting Apollo Client errors or performance issues.
classifying-review-findings
by bitwarden
Use this skill when categorizing code review findings into severity levels. Apply when determining which emoji and label to use for PR comments, deciding if an issue should be flagged at all, or classifying findings as CRITICAL, IMPORTANT, DEBT, SUGGESTED, or QUESTION.
accessibility-audit
by webflow
Run comprehensive accessibility audit (WCAG 2.1) on Webflow pages - checks buttons, forms, links, focus states, headings, keyboard navigation, and generates detailed reports with fixes. Requires Webflow Designer connection. Excludes image alt text (covered by asset-audit skill).
commit
by AsiaOstrich
"[UDS] Generate commit messages following Conventional Commits standard"
Logging Guide
by AsiaOstrich
Implement structured logging with proper log levels and sensitive data handling. Use when: adding logging, debugging, setting up observability. Keywords: logging, log level, structured logging, observability, 日誌, 記錄, 結構化日誌.
review
by AsiaOstrich
"[UDS] Perform systematic code review with checklist"
run-ios-sim
by hushh-labs
Build the hushh One webapp, sync it into the native iOS shell, and launch it on an iPhone simulator against the UAT backend. Use when the user asks to run/launch/build the app on the simulator, take a screenshot on device, or verify a change in the real native app. Wraps the mobile build gotchas (UAT backend override, Node 22, 8 GB heap, /tmp DerivedData) into one command.
kg-feature-delivery
by hushh-labs
Take a knowledge-graph feature prompt (a KG .html plus a long "implement X in One" prompt) from prompt to verified-live-on-UAT in one sitting, automation only. Use whenever Ankit hands over a feature graph and says "do this like we did for Circle / Connect / SMS / Profile". Encodes what actually worked on 2026-09-18..22 — measure the checkout before building, one failing test per graph observation, the repo's own patterns, an honest status vocabulary, and a ship loop that ends at the serving revision's deploy-sha, not at a green workflow.
code-translation
by ArabelaTso
"Convert code between programming languages while preserving functionality and semantics. Use when: (1) Translating functions, classes, or modules between languages (Python, JavaScript/TypeScript, Java, Go, Rust, C/C++), (2) Migrating entire projects to a different language, (3) Need idiomatic translation that follows target language conventions, (4) Converting between different paradigms (OOP to functional, etc.), (5) Porting legacy code to modern languages. Provides language-specific patterns, idiomatic translation guides, and project migration strategies."
change-log-generator
by ArabelaTso
Automatically generates change logs from git commits, patches, and pull requests. Use when preparing software releases, creating version summaries, or maintaining CHANGELOG.md files. Analyzes commit messages (including conventional commits), diff/patch files, and PR data to produce categorized Markdown change logs organized by type (Features, Bug Fixes, Breaking Changes, etc.). Ideal for release notes, version updates, and automated changelog maintenance.
link-checker
by webflow
Find and fix broken or insecure links across an entire site, including CMS content, to improve SEO and user experience. Audits HTTP/HTTPS issues and validates all internal and external links.
game-tools-workflows
by pluginagentmarketplace
Game development tools, asset pipelines, version control, build systems, and team development workflows for efficient production.
monetization-systems
by pluginagentmarketplace
Game monetization strategies, in-app purchases, battle passes, ads integration, and player retention mechanics. Ethical monetization that respects players.
publishing-platforms
by pluginagentmarketplace
Platform submission processes, certification requirements, and distribution across Steam, Epic, console, and mobile platforms.
memory-management
by pluginagentmarketplace
Game memory optimization, object pooling, garbage collection tuning, and efficient resource management for target platforms.
synchronization-algorithms
by pluginagentmarketplace
Network synchronization, lag compensation, client prediction, and state consistency for responsive multiplayer games.
clerk-webhooks
by hookdeck
Receive and verify Clerk webhooks. Use when setting up Clerk webhook handlers, debugging signature verification, or handling user events like user.created, user.updated, session.created, or organization.created.
elevenlabs-webhooks
by hookdeck
Receive and verify ElevenLabs webhooks. Use when setting up ElevenLabs webhook handlers, debugging signature verification, or handling call transcription events.
fixing-accessibility
by agentset-ai
Fix accessibility issues.
dokploy-traefik-traffic-split
by Innei
Use when you need to canary-deploy two HTTP backends on the same Dokploy-managed domain with a percentage split (e.g. migrating an SPA from one framework to another). Covers the critical SPA-asset trap that breaks naive sticky-cookie splits, a path-aware Traefik config that solves it, and a four-phase workflow (backup → dry-run on a canary host → roll to prod → quick rollback).
holding-analytical-judgment
by Innei
Use when delivering analysis, assessment, or diagnosis to the person whose work/behavior/decisions are being analyzed, and they push back emotionally, contradict conclusions, or express discomfort — prevents flipping the conclusion to match their mood while staying open to new factual evidence. Covers code review, architecture review, performance diagnosis, root-cause analysis, decision post-mortems, behavior/relationship analysis — any task where the reader is the subject.
langsmith-fetch
by ComposioHQ
Debug LangChain and LangGraph agents by fetching execution traces from LangSmith Studio. Use when debugging agent behavior, investigating errors, analyzing tool calls, checking memory operations, or examining agent performance. Automatically fetches recent traces and analyzes execution patterns. Requires langsmith-fetch CLI installed.
production-deployment
by vanman2024
Production deployment patterns for ElevenLabs API including rate limiting, error handling, monitoring, and testing. Use when deploying to production, implementing rate limiting, setting up monitoring, handling errors, testing concurrency, or when user mentions production deployment, rate limits, error handling, monitoring, ElevenLabs production.