Debugging

Find and fix bugs, error analysis

Showing 673-696 of 4719 skills
MaterializeInc

query-tracing

by MaterializeInc

This skill should be used when the user wants to debug or trace where time is spent during query execution in Materialize. Trigger when the user mentions tracing queries, span analysis, query latency breakdown, Tempo traces, trace IDs, or wants to understand where time goes in CREATE TABLE, SELECT, INSERT, DROP, or any other SQL statement execution.

Database 6.3K 3mo ago
athola

response-compression

by athola

hype, and unnecessary framing. Includes termination and directness guidelines.

Code Review 300 3mo ago
hashintel

exploring-rust-crates

by hashintel

Generate Rust documentation to understand crate APIs, structure, and usage. Use when exploring Rust code, understanding crate organization, finding functions/types/traits, or needing context about a Rust package in the HASH workspace.

Code Gen 1.6K 5mo ago
hashintel

writing-hashql-diagnostics

by hashintel

HashQL diagnostic writing patterns using hashql-diagnostics crate. Use when creating error messages, warnings, Labels, Messages, Severity levels, Patches, Suggestions, or improving diagnostic quality in HashQL code.

Code Gen 1.6K 5mo ago
hashintel

documenting-rust-code

by hashintel

Rust documentation practices for HASH codebase. Use when writing doc comments, documenting functions/types/traits/modules, creating error sections, using intra-doc links, or following rustdoc conventions.

Debugging 1.6K 5mo ago
hashintel

handling-rust-errors

by hashintel

HASH error handling patterns using error-stack crate. Use when working with Result types, Report types, defining custom errors, propagating errors with change_context, adding context with attach, implementing Error trait, or documenting error conditions in Rust code.

Analytics 1.6K 5mo ago
hashintel

testing-hashql

by hashintel

HashQL testing strategies including compiletest (UI tests), unit tests, and snapshot tests. Use when writing tests for HashQL code, using //~ annotations, running --bless, debugging test failures, or choosing the right testing approach.

Comments 1.6K 4mo ago
ryoppippi

you-might-not-need-an-effect

by ryoppippi

Review React code for unnecessary useEffect usage based on react.dev guidelines. Analyses code for useEffect anti-patterns and optionally applies fixes. Use when reviewing React code quality or refactoring effects.

Code Review 245 3mo ago
WorldFlowAI

frontend-patterns

by WorldFlowAI

Frontend development patterns for React, Next.js, state management, performance optimization, and UI best practices.

Debugging 69 4mo ago
dotnet

servicing-pr

by dotnet

'Create EF Core PRs targeting servicing release branches (release/*). Use when working on a PR that targets a release branch, backporting a fix from main, or when the user mentions servicing, patch, or release branch.'

Code Review 1.1K 3mo ago
redpanda-data

code-standards

by redpanda-data

TypeScript, React, and JavaScript best practices enforced by Ultracite/Biome.

Code Review 4.3K 3mo ago
NeverSight

e2e

by NeverSight

Run e2e tests, fix flake and outdated tests, identify bugs against spec. Use when running e2e tests, debugging test failures, or fixing flaky tests. Never changes source code logic or API without spec backing.

API Dev 157 3mo ago
NeverSight

claude-code-hooks

by NeverSight

"Claude Code hook system for pre/post tool execution. Triggers on: hooks, PreToolUse, PostToolUse, hook script, tool validation, audit logging."

CLI Tools 157 4mo ago
thedivergentai

godot-genre-educational

by thedivergentai

"Expert blueprint for educational games including gamification loops (learn/apply/feedback/adapt), progress tracking (student profiles, mastery %), adaptive difficulty (target 70% success rate), spaced repetition, curriculum trees (prerequisite system), and visual feedback (confetti, XP bars). Use for learning apps, training simulations, or edutainment. Trigger keywords: educational_game, gamification, adaptive_difficulty, spaced_repetition, student_profile, curriculum_tree, mastery_tracking."

Debugging 218 3mo ago
kubb-labs

changelog

by kubb-labs

Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.

Debugging 1.7K 4mo ago
RefoundAI

planning-under-uncertainty

by RefoundAI

Help users plan products and strategy when outcomes are unpredictable. Use when someone is dealing with ambiguous timelines, building in fast-moving markets, planning AI/ML projects, or asking how to make commitments when they don't know what will happen.

Code Gen 1K 4mo ago
RefoundAI

founder-sales

by RefoundAI

Help founders close their first customers and build repeatable sales processes. Use when someone is doing founder-led sales, trying to get their first customers, writing cold outreach, running early sales calls, or asking when to hire their first salesperson.

Debugging 1K 4mo ago
fcakyon

linear-usage

by fcakyon

This skill should be used when user asks about "Linear issues", "issue tracking best practices", "sprint planning", "Linear project management", or "creating Linear issues".

Code Review 718 5mo ago
Gentleman-Programming

sdd-explore

by Gentleman-Programming

Explore and investigate ideas before committing to a change. Trigger: When the orchestrator launches you to think through a feature, investigate the codebase, or clarify requirements.

Code Gen 1.2K 3mo ago
cryfs

async-drop

by cryfs

Guide to the AsyncDrop pattern for async cleanup in Rust. Use when working with AsyncDropGuard, implementing AsyncDrop trait, or handling async resource cleanup.

Code Gen 2.3K 5mo ago
NeverSight

go-best-practices

by NeverSight

Provides Go patterns for type-first development with custom types, interfaces, functional options, and error handling. Must use when reading or writing Go files.

Debugging 158 4mo ago
NeverSight

e2e

by NeverSight

Run e2e tests, fix flake and outdated tests, identify bugs against spec. Use when running e2e tests, debugging test failures, or fixing flaky tests. Never changes source code logic or API without spec backing.

API Dev 158 3mo ago
NeverSight

zig-best-practices

by NeverSight

Provides Zig patterns for type-first development with tagged unions, explicit error sets, comptime validation, and memory management. Must use when reading or writing Zig files.

Debugging 158 4mo ago
DrCatHicks

learning-opportunities

by DrCatHicks

Facilitates deliberate skill development during AI-assisted coding. Offers interactive learning exercises after architectural work (new files, schema changes, refactors). Use when completing features, making design decisions, or when user asks to understand code better. Supports the user's stated goal of understanding design choices as learning opportunities.

Code Gen 2.1K 3mo ago