Comments
Code comments and annotations
argent-react-native-profiler
by thorgas
Profile a React Native Hermes app to measure re-render and CPU performance using argent profiler tools. Use when optimizing for performance, measuring before/after a fix, spotting slow components, diagnosing re-renders, checking CPU hotspots, or producing a ranked issue report.
spec-driven-develop
by lidicn
Automates pre-development workflow for large-scale complex tasks. Use when the user mentions "rewrite", "migrate", "overhaul", "refactor entire project", "transform", "rebuild in [language]", "spec-driven", or describes any large-scale project transformation that requires planning before coding. Also triggers on Chinese keywords: "改造", "重写", "迁移", "重构", "大规模", "规范驱动". Performs full project analysis, task decomposition, documentation generation, project-level instruction and native memory surface resolution, progress tracking setup, and then executes the plan within the same session.
argent-lens
by thorgas
Propose multiple visual design variants for on-screen elements and let the human pick in the Argent Lens window. Use when the user asks for design alternatives / options / A-B choices for a screen or component, or any time you have produced more than one candidate look for an element and want a human decision before committing.
spec-driven-develop
by lidicn
Automates pre-development workflow for large-scale complex tasks. Use when the user mentions "rewrite", "migrate", "overhaul", "refactor entire project", "transform", "rebuild in [language]", "spec-driven", or describes any large-scale project transformation that requires planning before coding. Also triggers on Chinese keywords: "改造", "重写", "迁移", "重构", "大规模", "规范驱动". Performs full project analysis, task decomposition, documentation generation, project-level instruction and native memory surface resolution, progress tracking setup, and then executes the plan within the same session.
simplify
by thorgas
Keep code, tests, documentation, configuration, and other changes as tight, clear, performant, and minimal as possible without weakening behavior. Use during implementation to prevent unnecessary complexity, after behavior is proven to consolidate working changes, before handoff for a full branch audit, and when asked to simplify, tighten, clean up, reduce verbosity, remove complexity, or minimize existing work.
review-axiom-task
by wheakerd
Review an Axiom task's routing, scope, authorization, actions, evidence, stops and outcome; explain, audit, criticize, appeal or narrow its decisions, including why it selected, allowed or refused an action. Ordinary summaries, code review, execution and retry stay outside. Clarify mutually exclusive review versus execution/retry before routing; review grants no action authority.
50-coverage
by gamesexplained
The annotation loop. Measure comprehension with the shared coverage metric, work the burn-down queue of largest undescribed runs, export symbols.json after every session. Includes how to split the work across subagents safely.
coreex-contract
by Avanade
"Create or modify a hand-authored contract (DTO/entity) in a CoreEx domain. USE FOR: new root entity contract, new subordinate/request contract, modifying an existing contract (add property, add interface, wire ref-data), extracting a shared base class. DO NOT USE FOR: reference-data contracts (generated via coreex-refdata / .CodeGen), Infrastructure persistence models (generated by .Database CodeGen)."
tool-regen2000
by gamesexplained
How to drive regenerator2000 on a BBC Micro game. Starting it on the kit's jsbeeb snapshot in its BBC Micro mode, how the BBC's text, the MOS's names and SHEILA's registers come through to symbols.json and the listing, and the traps that are the BBC's. The rest is the C64's skill.
tool-regen2000
by gamesexplained
How to drive regenerator2000, the recommended disassembler, through its MCP server with the kit's client script. Starting it on a snapshot, the tools that matter, the annotation log, and the traps.
40-sweep
by gamesexplained
Cheap mechanical sweeps that convert large regions from unknown to understood in one pass (a hardware register census, a string sweep, a twin-copy check and, when another version of the game is documented, a map of that version onto this image). Also how to start from an analysis the contributor already has. Run early, and again whenever the burn-down stalls.
70-minisite
by gamesexplained
Build the game's minisite. The "How it works" page (index.html) from symbols.json, facts.md and the reference images; the Discoveries tab of secrets, quirks and bugs; the listing behind the Source code tab; the Maps / levels tab for a game with more than one level; an optional Play tab. Interactivity first and the best of it high on the page, evidence beside every claim, copy written last under the house style.
60-verify
by gamesexplained
Turn traced claims into verified facts. Test cheaply testable claims live in the emulator, hunt down the negative results you are relying on, and write facts.md as current truth with evidence.
tool-skoolkit
by gamesexplained
How to drive SkoolKit 10.1 for ZX Spectrum disassembly — the control file that is the annotation surface, the directives the kit writes, the round trip through symbols.json, and the traps. The kit's own Z80 decoder and snapshot reader mean a listing never depends on it. The machine facts it needs are in zx-spectrum-reference.
Skill: context-prime
by strikersam
This skill prevents the most common failure mode: writing code that technically works but violates project conventions, misunderstands architecture, or duplicates existing functionality.
review-round
by AME-Team
Dual-Gate レビューラウンドを自動化する。Gate 1(pre-commit)と Gate
review-game-pr
by gamesexplained
Review a gamesexplained pull request that adds or updates a game against the maintainer's checklist, and recommend the next step. Run by hand on a PR number, or by the hourly routine below.
mdpreview
by tdimino
"Catppuccin-themed live-reloading Markdown viewer with multi-tab support, margin annotations, sidebar TOC, and Chrome --app mode. This skill should be used when previewing .md files in a polished editorial reader, adding AI or human annotations to documents, or launching a collaborative document review session."
Skill: Issue Resolver
by strikersam
Prefer surgical fixes over refactors unless the issue explicitly requests cleanup
typescript-satisfies-operator
by flpbalada
Guides proper usage of TypeScript's satisfies operator vs type annotations. Use this skill when deciding between type annotations (colon) and satisfies, validating object shapes while preserving literal types, or troubleshooting type inference issues.
comment-mode
by shipshitdev
Granular feedback on drafts without rewriting. Generates highlighted HTML with click-to-reveal inline comments. Use when user says "comment on this", "leave comments on", "give feedback on", or asks for feedback on a draft. Supports multiple lenses—editor feedback, POV simulation ("as brian would react"), or focused angles ("word choice only", "weak arguments"). A granular alternative to rewrites that lets users review feedback incrementally without losing their voice.
consolidate-task-prs
by osdlc
Collapse every open single-task-file PR — each carrying one new draft task file under docs/planning/tasks/ — into a single consolidation PR, deduping the folded tasks against the present task list, then close the superseded PRs and delete their branches. Explicit cleanup only, never auto-invoked: run it to fold an accumulation of one-task-each PRs back into one reviewable PR.
code-review
by osdlc
"Review a change for correctness bugs and report concrete findings with a fix for each. The rubric other reviewing skills embed: what to read, what to look for, what to skip, and how to write a finding."
comment-review
by osdlc
"Review the comments in a diff or a subtree and minimize them against the expression ladder: a fact belongs first in the identifier, then in the signature and types, then in the declaration's doc annotation, and only when none of those can carry it does it earn an inline comment. Deletes comments that restate the code, moves facts down the ladder, tightens what survives to one short literal statement, strips volatile project state, and replaces duplicated prose with a reference to one canonical home. Invoke for \"review the comments\", \"too many comments\", \"comment cleanup\", or as the comment pass on a branch before review."