Code Gen

Generate code, boilerplate, scaffolding

Showing 745-768 of 11787 skills
Galaxy-Dawn

doc-coauthoring

by Galaxy-Dawn

Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.

Code Gen 5.2K 6mo ago
ynulihao

creating-financial-models

by ynulihao

This skill provides an advanced financial modeling suite with DCF analysis, sensitivity testing, Monte Carlo simulations, and scenario planning for investment decisions

Code Gen 607 7mo ago
ynulihao

canvas-design

by ynulihao

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

Code Gen 607 7mo ago
ynulihao

product-requirements

by ynulihao

Interactive Product Owner skill for requirements gathering, analysis, and PRD generation. Triggers when users request product requirements, feature specification, PRD creation, or need help understanding and documenting project requirements. Uses quality scoring and iterative dialogue to ensure comprehensive requirements before generating professional PRD documents.

Code Gen 607 7mo ago
ynulihao

theme-factory

by ynulihao

Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.

Code Gen 607 7mo ago
ynulihao

prompt-engineering-patterns

by ynulihao

Master advanced prompt engineering techniques to maximize LLM performance, reliability, and controllability in production. Use when optimizing prompts, improving LLM outputs, or designing production prompt templates.

Code Gen 607 7mo ago
ynulihao

generate-image

by ynulihao

Generate or edit images using AI models (FLUX, Gemini). Use for general-purpose image generation including photos, illustrations, artwork, visual assets, concept art, and any image that isn't a technical diagram or schematic. For flowcharts, circuits, pathways, and technical diagrams, use the scientific-schematics skill instead.

CLI Tools 607 7mo ago
ynulihao

postgresql-table-design

by ynulihao

Design a PostgreSQL-specific schema. Covers best-practices, data types, indexing, constraints, performance patterns, and advanced features

Code Gen 607 7mo ago
mastra-ai

tailwind-best-practices

by mastra-ai

Tailwind CSS styling guidelines for Mastra Playground UI. This skill should be used when writing, reviewing, or refactoring styling code in packages/playground-ui and packages/playground to ensure design system consistency. Triggers on tasks involving Tailwind classes, component styling, or design tokens.

Code Gen 27.7K 7mo ago
tradermonty

us-market-bubble-detector

by tradermonty

Evaluates market bubble risk through quantitative data-driven analysis using the revised Minsky/Kindleberger framework v2.1. Prioritizes objective metrics (Put/Call, VIX, margin debt, breadth, IPO data) over subjective impressions. Features strict qualitative adjustment criteria with confirmation bias prevention. Supports practical investment decisions with mandatory data collection and mechanical scoring. Use when user asks about bubble risk, valuation concerns, or profit-taking timing.

Code Gen 2.7K 8mo ago
tradermonty

edge-strategy-designer

by tradermonty

Convert abstract edge concepts into strategy draft variants and optional exportable ticket YAMLs for edge-candidate-agent export/validation.

Agents 2.7K 6mo ago
tradermonty

kanchi-dividend-sop

by tradermonty

Convert Kanchi-style dividend investing into a repeatable US-stock operating procedure. Use when users ask for かんち式配当投資, dividend screening, dividend growth quality checks, PERxPBR adaptation for US sectors, pullback limit-order planning, or one-page stock memo creation. Covers screening, deep dive, entry planning, and post-purchase monitoring cadence.

Code Gen 2.7K 6mo ago
tradermonty

technical-analyst

by tradermonty

This skill should be used when analyzing weekly price charts for stocks, stock indices, cryptocurrencies, or forex pairs. Use this skill when the user provides chart images and requests technical analysis, trend identification, support/resistance levels, scenario planning, or probability assessments based purely on chart data without consideration of news or fundamental factors.

Analytics 2.7K 8mo ago
tradermonty

us-stock-analysis

by tradermonty

Comprehensive US stock analysis including fundamental analysis (financial metrics, business quality, valuation), technical analysis (indicators, chart patterns, support/resistance), stock comparisons, and investment report generation. Use when user requests analysis of US stock tickers (e.g., "analyze AAPL", "compare TSLA vs NVDA", "give me a report on Microsoft"), evaluation of financial metrics, technical chart analysis, or investment recommendations for American stocks.

Analytics 2.7K 6mo ago
Besty0728

unity-sample

by Besty0728

"Sample scene generators and API test utilities. Use when users want to generate example scenes, test API connectivity, or create demo objects for learning. Triggers: test, sample, hello, ping, demo, example, 示例, Unity测试, Unity演示."

API Dev 1.6K 6mo ago
Besty0728

unity-shader

by Besty0728

"Shader creation and management. Use when users want to create or inspect shaders. Triggers: shader, HLSL, ShaderLab, Unlit, Standard, custom shader, 着色器, 创建Shader."

Code Gen 1.6K 6mo ago
Besty0728

unity-terrain

by Besty0728

"Unity Terrain operations. Use when users want to create terrain, set heights, paint textures, or add trees. Triggers: terrain, heightmap, landscape, paint, trees, grass, 地形, 高度图, 纹理绘制, 树木."

Automation 1.6K 6mo ago
Besty0728

unity-timeline

by Besty0728

"Unity Timeline operations. Use when users want to create timelines or add animation/audio tracks. Triggers: timeline, cutscene, sequence, track, clip, playable, 时间轴, 过场动画, 轨道."

Animation 1.6K 6mo ago
Besty0728

unity-prefab

by Besty0728

"Prefab management. Use when users want to create, instantiate, apply, or unpack prefabs. Triggers: prefab, instantiate, spawn, apply, unpack, variant, 预制体, 实例化, 生成."

Automation 1.6K 6mo ago
Besty0728

unity-skills

by Besty0728

"Unity Editor automation via REST API. Use when users want to create, modify, or manage GameObjects, components, scenes, materials, prefabs, lights, UI elements, or any Unity Editor operations. Triggers on: Unity, GameObject, prefab, scene, material, component, animator, shader, UI canvas, lighting setup, asset import, play mode, editor automation, Unity编辑器, Unity自动化, Unity场景, Unity物体, Unity组件, Unity材质, Unity预制体, Unity灯光, Unity动画, Unity脚本."

Code Gen 1.6K 6mo ago
Besty0728

unity-animator

by Besty0728

"Unity Animator Controller management. Use when users want to create animation controllers, add parameters, play animations, or control animation state machines. Triggers: animation, animator, controller, parameter, state machine, blend tree, animation clip, 动画, 动画控制器, 状态机."

Animation 1.6K 6mo ago
Besty0728

unity-scene

by Besty0728

"Unity scene management. Use when users want to create, load, save scenes, or get scene hierarchy. Triggers: scene, load scene, save scene, hierarchy, screenshot, Unity场景, Unity加载场景, Unity保存场景, Unity截图."

Code Gen 1.6K 6mo ago
Besty0728

unity-cinemachine

by Besty0728

"Cinemachine virtual camera control. Use when users want to create cinematic cameras, set follow/look targets, or configure camera behaviors. Triggers: cinemachine, virtual camera, vcam, follow, look at, dolly, freelook, 虚拟相机, 跟随, 轨道."

CI/CD 1.6K 6mo ago
Besty0728

unity-scriptableobject

by Besty0728

"ScriptableObject management. Use when users want to create, read, or modify ScriptableObject assets. Triggers: scriptableobject, SO, data asset, config, settings asset, 数据资产, 配置文件."

Code Gen 1.6K 6mo ago