Code Gen

Generate code, boilerplate, scaffolding

Showing 337-360 of 11265 skills
ballred

goal-tracking

by ballred

Track progress toward 3-year, yearly, monthly, and weekly goals. Calculate completion percentages, surface stalled goals, connect daily tasks to objectives. Use for goal reviews and progress tracking.

Automation 1.7K 5mo ago
ballred

push

by ballred

Commit and push vault changes to Git with smart commit messages. Auto-stages files, creates meaningful commits, and syncs with remote. Use after making vault changes or at end of day.

Code Gen 1.7K 5mo ago
ballred

upgrade

by ballred

Update vault to the latest version of obsidian-claude-pkm. Creates backup, shows diffs, preserves your content. Use when a new version is available.

Code Gen 1.7K 5mo ago
ballred

obsidian-vault-ops

by ballred

Read and write Obsidian vault files, manage wiki-links, process markdown with YAML frontmatter. Use when working with vault file operations, creating notes, or managing links.

Code Gen 1.7K 5mo ago
ballred

project

by ballred

Create, track, and archive projects linked to goals. The bridge between goals and daily tasks. Use for project creation, status dashboards, and archiving completed work.

Code Gen 1.7K 5mo ago
AgriciDaniel

seo-sitemap

by AgriciDaniel

Analyze existing XML sitemaps or generate new ones with industry templates. Validates format, URLs, and structure. Use when user says "sitemap", "generate sitemap", "sitemap issues", or "XML sitemap".

Code Gen 12.1K 5mo ago
CloudAI-X

threejs-textures

by CloudAI-X

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

Code Gen 2.7K 6mo ago
jmagly

architecture-evolution

by jmagly

Architecture diagram: .aiwg/architecture/diagrams/

Code Gen 167 6mo ago
jmagly

Auto-Provenance

by jmagly

@.claude/rules/qualified-references.md - Qualified reference rules

Agents 167 5mo ago
pbakaus

onboard

by pbakaus

Design or improve onboarding flows, empty states, and first-time user experiences. Helps users get started successfully and understand value quickly.

Code Gen 48.7K 4mo ago
brycewang-stanford

ml-causal

by brycewang-stanford

Econometrics skill for machine learning methods in causal inference. Activates when the user asks about: "causal forest", "generalized random forest", "GRF", "double machine learning", "DML", "debiased machine learning", "LASSO for variable selection", "post-LASSO", "heterogeneous treatment effects", "CATE", "conditional average treatment effect", "BLP analysis", "CLAN analysis", "causal tree", "honest estimation", "因果森林", "双重机器学习", "异质性处理效应", "条件平均处理效应", "LASSO变量选择", "机器学习因果推断", "去偏机器学习"

Code Gen 3K 1mo ago
brycewang-stanford

bayesian-workflow

by brycewang-stanford

Opinionated Bayesian modeling workflow with PyMC and ArviZ. Contains critical guardrails (nutpie sampler, prior/posterior predictive checks, LOO-PIT calibration, prior sensitivity checks, 94% HDI, non-centered parameterizations, reproducible seeds) that agents won't apply unprompted — always consult before writing Bayesian model code. Trigger on: building probabilistic/Bayesian models, prior elicitation, MCMC inference, convergence diagnostics (divergences, R-hat, ESS), model comparison (LOO-CV, ELPD, stacking weights), hierarchical/multilevel models, count regressions, logistic regression with uncertainty, prior sensitivity analysis, reporting Bayesian results, or mentions of PyMC, ArviZ, InferenceData, credible intervals, posterior distributions, shrinkage, uncertainty quantification. Also trigger for model comparison, diagnosing sampling problems, choosing priors, or presenting stats to non-technical audiences.

Code Gen 3K 1mo ago
Dicklesworthstone

clay-rate-limits

by Dicklesworthstone

Implement Clay rate limiting, backoff, and idempotency patterns. Use when handling rate limit errors, implementing retry logic, or optimizing API request throughput for Clay. Trigger with phrases like "clay rate limit", "clay throttling", "clay 429", "clay retry", "clay backoff".

Code Gen 1.4K 5mo ago
Dicklesworthstone

clay-reliability-patterns

by Dicklesworthstone

Implement Clay reliability patterns including circuit breakers, idempotency, and graceful degradation. Use when building fault-tolerant Clay integrations, implementing retry strategies, or adding resilience to production Clay services. Trigger with phrases like "clay reliability", "clay circuit breaker", "clay idempotent", "clay resilience", "clay fallback", "clay bulkhead".

Code Gen 1.4K 5mo ago
Galaxy-Dawn

architecture-design

by Galaxy-Dawn

Use ONLY when creating NEW registrable components in ML projects that require Factory/Registry patterns. ✅ USE when: - Creating a new Dataset class (needs @register_dataset) - Creating a new Model class (needs @register_model) - Creating a new module directory with init.py factory - Initializing a new ML project structure from scratch - Adding new component types (Augmentation, CollateFunction, Metrics) ❌ DO NOT USE when: - Modifying existing functions or methods - Fixing bugs in existing code - Adding helper functions or utilities - Refactoring without adding new registrable components - Simple code changes to a single file - Modifying configuration files - Reading or understanding existing code Key indicator: Does the task require @register_* decorator or Factory pattern? If no, skip this skill.

Code Gen 4.7K 5mo ago
Galaxy-Dawn

uv-package-manager

by Galaxy-Dawn

Master the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.

CLI Tools 4.7K 5mo ago
K-Dense-AI

clinical-decision-support

by K-Dense-AI

Generate professional clinical decision support (CDS) documents for pharmaceutical and clinical research settings, including patient cohort analyses (biomarker-stratified with outcomes) and treatment recommendation reports (evidence-based guidelines with decision algorithms). Supports GRADE evidence grading, statistical analysis (hazard ratios, survival curves, waterfall plots), biomarker integration, and regulatory compliance. Outputs publication-ready LaTeX/PDF format optimized for drug development, clinical research, and evidence synthesis.

Academic 31.5K 6mo ago
CloudAI-X

threejs-postprocessing

by CloudAI-X

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

Code Gen 2.7K 6mo ago
K-Dense-AI

generate-image

by K-Dense-AI

Generate or edit images using AI models (FLUX, Gemini). Use for general-purpose image generation including photos, illustrations, artwork, visual assets, concept art, and any image that is not a technical diagram or schematic. For flowcharts, circuits, pathways, and technical diagrams, use the scientific-schematics skill instead.

CLI Tools 31.5K 6mo ago
CloudAI-X

threejs-shaders

by CloudAI-X

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

Code Gen 2.7K 6mo ago
ruvnet

agent-goal-planner

by ruvnet

Agent skill for goal-planner - invoke with $agent-goal-planner

Agents 65.5K 5mo ago
android

agp-9-upgrade

by android

Upgrades, or migrates, an Android project to use Android Gradle Plugin

Code Gen 6.3K 2mo ago
ruvnet

agent-performance-benchmarker

by ruvnet

Agent skill for performance-benchmarker - invoke with $agent-performance-benchmarker

Code Gen 65.5K 5mo ago
thedivergentai

godot-genre-roguelike

by thedivergentai

"Expert blueprint for roguelikes including procedural generation (Walker method, BSP rooms), permadeath with meta-progression (unlock persistence), run state vs meta state separation, seeded RNG (shareable runs), loot/relic systems (hook-based modifiers), and difficulty scaling (floor-based progression). Use for dungeon crawlers, action roguelikes, or roguelites. Trigger keywords: roguelike, procedural_generation, permadeath, meta_progression, seeded_RNG, relic_system, run_state."

Code Gen 381 5mo ago