Animation

UI animations and transitions

Showing 145-168 of 769 skills
freekmurze

frontend-design

by freekmurze

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

Animation 950 4mo ago
sammcj

analyse-design

by sammcj

Reverse-engineer an application's design system from its codebase and screenshots. Use when asked to analyse visual design, extract a colour palette, document UI patterns, identify typography and spacing systems, audit design consistency, or understand the design language of a frontend codebase.

Animation 136 3mo ago
sundial-org

adhd-daily-planner

by sundial-org

Time-blind friendly planning, executive function support, and daily structure for ADHD brains. Specializes in realistic time estimation, dopamine-aware task design, and building systems that actually work for neurodivergent minds.

Animation 608 4mo ago
Heyvhuang

workflow-feature-shipper

by Heyvhuang

"Use when you need to ship a single PR-sized feature end-to-end (plan -> implement -> verify) with artifacts. Ship core product features quickly in a Next.js codebase: turn a feature idea into an executable plan, implement in PR-sized slices, and keep artifacts under runs/ (or OpenSpec changes/ when available). Supports plan-only mode for early scoping. For prototype UI work, include a demo-ready wow moment (animation/micro-interaction) by default unless user opts out."

Animation 336 4mo ago
adithya-s-k

manimce-best-practices

by adithya-s-k

Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains from manim import *, (3) User runs manim CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes. Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage. NOT for ManimGL/3b1b version (which uses manimlib imports and manimgl CLI).

Animation 893 4mo ago
manojbajaj95

building-sales-team

by manojbajaj95

Help users build and scale their sales organization. Use when someone is hiring their first salespeople, deciding when to bring on sales leadership, structuring sales compensation, or transitioning from founder-led sales.

Animation 56 3mo ago
einverne

tailwindcss

by einverne

Guide for implementing Tailwind CSS - a utility-first CSS framework for rapid UI development. Use when styling applications with responsive design, dark mode, custom themes, or building design systems with Tailwind's utility classes.

Animation 117 5mo ago
thecodacus

rendiv-video

by thecodacus

Guidance for building programmatic videos with rendiv — a React/TypeScript framework for composing video scenes, animating with springs and interpolation, and rendering to MP4/WebM. Use when writing or modifying rendiv compositions, working with rendiv animation APIs, or setting up a rendiv project.

Animation 46 3mo ago
petekp

interaction-design

by petekp

Design intuitive, meaningful interactions grounded in user goals and cognitive principles. Use when designing component behaviors, user flows, feedback systems, error handling, loading states, transitions, accessibility, keyboard navigation, touch/gesture interactions, or when evaluating interaction quality. Also use for modal vs modeless decisions, direct manipulation patterns, input device considerations, emotional/dramatic aspects of UX, or when asked about making interfaces feel responsive, humane, and goal-directed.

Accessibility 38 4mo ago
petekp

design-motion-principles

by petekp

Expert motion and interaction design auditor based on Emil Kowalski, Jakub Krehel, and Jhey Tompkins' techniques. Use when reviewing UI animations, transitions, hover states, or any motion design work. Provides per-designer perspectives with context-aware weighting.

Animation 38 4mo ago
evolving-machines-lab

shadcn-webapp-design

by evolving-machines-lab

Build production-grade Next.js web applications with shadcn/ui, Tailwind CSS, and Framer Motion. Use when building React components, pages, dashboards, landing pages, or any web UI that should use the shadcn/ui component library. Triggers on requests involving shadcn components, Tailwind styling, Framer Motion animations, or when the user wants polished, non-generic UI that avoids "vibecoded" aesthetics.

Animation 57 4mo ago
JinFanZheng

frontend-design

by JinFanZheng

Create distinctive, production-grade frontend interfaces with high design quality. Activate when user needs: "生成网页/创建网页/设计界面/前端设计/UI设计/网页制作/交互式网页". Output: Interactive HTML/CSS/React (web UI, components, dashboards, landing pages). Use for websites, web apps, interactive interfaces, posters with visual impact. NOT for document-style HTML reports (use document-creation for reports/docs).

Animation 76 4mo ago
YYH211

frontend-design

by YYH211

Creates unique, production-grade frontend interfaces with exceptional design quality. Use when user asks to build web components, pages, materials, posters, or applications (e.g., websites, landing pages, dashboards, React components, HTML/CSS layouts, or styling/beautifying any web UI). Generates creative, polished code and UI designs that avoid mediocre AI aesthetics.

Animation 268 5mo ago
secondsky

aceternity-ui

by secondsky

100+ animated React components (Aceternity UI) for Next.js with Tailwind. Use for hero sections, parallax, 3D effects, or encountering animation, shadcn CLI integration errors.

Animation 162 5mo ago
secondsky

auto-animate

by secondsky

AutoAnimate (@formkit/auto-animate) zero-config animations for React. Use for list transitions, accordions, toasts, or encountering SSR errors, animation libraries complexity.

Animation 162 5mo ago
mcouthon

design

by mcouthon

"Use when building dashboards, SaaS UIs, admin interfaces, or any interface needing polished professional design. Covers design direction, craft principles, and 9-phase implementation. Triggers on: 'use design mode', 'design system', 'design system upgrade'. Full access mode."

Animation 70 3mo ago
sanky369

loading-states

by sanky369

Design effective loading states, skeleton screens, and empty states that maintain user confidence. Use when content takes time to load, when showing progress, or handling empty data scenarios. Triggers on "loading state", "skeleton screen", "empty state", "spinner", "progress bar", "loading animation", "zero state".

Animation 24 4mo ago
julianromli

frontend-design

by julianromli

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

Animation 167 6mo ago
MYZY-AI

dokie-ai-ppt

by MYZY-AI

AI presentation generator. Create professional HTML slides through conversation. Triggers: create/edit PPT, presentation, slides, deck, keynote, pitch deck, quarterly report, product intro, training materials, roadshow, work report. Core: requirement analysis, outline generation, theme selection, HTML slide generation, local preview.

Animation 62 3mo ago
ZhangHanDong

makepad-animation

by ZhangHanDong

CRITICAL: Use for Makepad animation system. Triggers on: makepad animation, makepad animator, makepad hover, makepad state, makepad transition, "from: { all: Forward", makepad pressed, makepad 动画, makepad 状态, makepad 过渡, makepad 悬停效果

Animation 738 4mo ago
ZhangHanDong

makepad-router

by ZhangHanDong

"CRITICAL: Use for ALL Makepad/Robius questions including widgets, layout, events, and shaders.

Animation 738 4mo ago
Yuki001

animation-shader

by Yuki001

READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and ToonShadingCollection. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.

Animation 19 3mo ago
yuchuangu85

Launcher Animation分析

by yuchuangu85

执行Launcher动画相关源码分析,覆盖手势动画、远程动画、图标动画、任务切换动画等场景,用于定位动画异常、构建调用链、还原动画时序,并输出可验证的源码证据。

Animation 722 3mo ago
sundial-org

animation-gen

by sundial-org

Generate CSS and Framer Motion animations from plain English. Use when you need smooth animations without the math.

Animation 607 4mo ago