Animation

UI animations and transitions

Showing 865-888 of 901 skills
coopergwrenn

motion-graphics

by coopergwrenn

Create programmatic animated videos, explainers, product demos, and social content using Remotion + React. Use when the user asks for video animation, motion graphics, demo videos, promo videos, animated explainers, product launch videos, or branded video content. NOT for AI-generated realistic video — use sjinn-video for that.

Animation 0 7mo ago
amirbiron

Skill: Terminal Aesthetic Portfolio Builder

by amirbiron

Each prompt should be customized to the specific project — mentioning the project's actual purpose, relevant visual elements (chatbot, dashboard, scanner, builder, etc.), and choosing appropriate neon color combinations.

Animation 0 7mo ago
moderndegree

motion-animation

by moderndegree

Motion design principles, when to animate, transitions, and accessibility. Use when adding animations, micro-interactions, or ensuring accessibility for motion.

Accessibility 0 8mo ago
Eitanvinokur12345

ai-character-replacement

by Eitanvinokur12345

"Filmmaking, animation, visual effects, content creation"

Animation 0 3mo ago
prabha-oss

Animate Posts - Claude Cowork Skill

by prabha-oss

Support: support@benai.com

Animation 0 8mo ago
LevwTech

yc-startup-websites-rules

by LevwTech

Comprehensive rules for building effective startup websites and landing pages. Use when building, reviewing, or improving a startup homepage, landing page, or marketing site. Covers messaging, CTAs, social proof, animation, layout, copywriting, onboarding, and more.

Animation 0 8mo ago
thanix-k

tailwindcss-expert

by thanix-k

Enforce Tailwind CSS best practices across every component you touch. Apply these rules automatically whenever writing or reviewing Tailwind class lists, component variants, design tokens, or layout systems.

Accessibility 0 8mo ago
Othman-Benbrahim

seuil

by Othman-Benbrahim

"SEUIL est un espace d'accompagnement hypnotique conversationnel et de transformation intérieure, fondé sur une approche douce et non directive. Activer dès qu'un utilisateur souhaite travailler sur lui-même en profondeur — qu'il arrive avec une analyse psychologique (notamment issue du skill Miroir Intégral), ou en mode libre sans cadre précis. Mots-clés déclencheurs : hypnose, visualisation, lâcher prise, schéma qui revient, émotions bloquées, travailler sur moi autrement, ressources intérieures, transformation intérieure, je veux changer, je me sens bloqué(e), séance. SEUIL opère là où l'analyse seule ne suffit plus — sur le plan du corps, de l'image, de l'inconscient et de l'émotion vécue."

Animation 0 4mo ago
paulbryantbaker-art

overdrive

by paulbryantbaker-art

Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.

Animation 0 6mo ago
OBdangshang07

video-theme-library

by OBdangshang07

Reuse the user's personal HyperFrames video themes, components, motion presets, and scene transitions. Use when a video should follow an existing library theme or when the user names a theme/component/motion/transition ID from this library.

Animation 0 1mo ago
october-academy

frontend-design

by october-academy

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

Animation 0 8mo ago
tonyflo79

campaign-assembly

by tonyflo79

Assemble all drafted sections into a cohesive, polished full campaign draft. Use after all upstream drafting skills (10-18) are complete and you need to combine headline, lead, story, root-cause narrative, mechanism narrative, product introduction, offer copy, close, and proof blocks into a unified document. Writes only transition language and ensures threading consistency — does NOT draft new copy. Produces the assembled campaign draft with transition verification, threading audit, and drift report. Trigger when users mention campaign assembly, full draft assembly, section integration, draft compilation, or putting it all together. Requires all upstream drafts from Skills 10-18.

Animation 0 7mo ago
ApexDiscordY

veo-3.1-prompting

by ApexDiscordY

Expert guidance for Google Veo 3.1 video generation. Use when the user wants to (1) create text-to-video or image-to-video prompts, (2) optimize for cinematic quality and native audio syncing, (3) maintain character consistency via reference images, (4) structure multi-shot sequences with timestamp prompting, (5) use First/Last Frame interpolation, (6) select between standard and fast generation modes, or (7) troubleshoot physics, motion, or audio issues in generated video.

Animation 0 8mo ago
santiagoasda

anime.js Best Practices

by santiagoasda

This skill should be used when the user asks to "animate elements", "add animations", "create transitions", "use anime.js", "implement motion", "add scroll animations", "create timeline animations", "stagger animations", "animate SVG", "add draggable elements", or needs guidance on anime.js v4 patterns, easing, performance, or React/Next.js animation integration.

Animation 0 9mo ago
kirvin

ui-animation

by kirvin

Creates, reviews, and debugs UI motion and animation implementations. Covers springs, gestures, drag interactions, clip-path reveals, easing, timing, and animation review. Use when designing, implementing, or reviewing motion, CSS transitions, keyframes, framer-motion, spring animations, asking "add animations to", "make this feel smooth", "review my animations", "should this animate", or "add a swipe gesture"

Animation 0 6mo ago
alexandephilia

frontend-design

by alexandephilia

Creates premium, visually stunning web interfaces with modern design patterns. Use when building UI components, landing pages, dashboards, or any user-facing interface. Emphasizes rich aesthetics, micro-animations, glassmorphism, and responsive layouts.

Animation 0 9mo ago
paulbryantbaker-art

delight

by paulbryantbaker-art

Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.

Animation 0 6mo ago
QianshuiO

mg-animation-engine

by QianshuiO

Use when the user asks to install/start the MG animation engine from the GitHub repository, says "启动MG动画引擎", "我要做MG动画", or asks to turn Chinese policy, training, performance, aviation, management, or corporate explainer copy into a production-ready MG animation storyboard Excel. The skill uses the bundled encrypted db folder next to this SKILL.md and outputs an 8-column director storyboard with 镜号、时长、原文/旁白、RAG参考、画面设计、镜头运动/转场、屏幕文字、AI提示词.

Animation 0 5mo ago
TheWatcher01

slack-gif-creator

by TheWatcher01

Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."

Animation 0 8mo ago
Jackiexiao

frontend-design

by Jackiexiao

创建具有高设计质量的独特生产级前端接口。当用户要求构建Web组件、页面、工件、海报或应用程序时(例如,包括网站、登录页面、仪表板、React组件、HTML/CSS布局,或在样式化/美化任何Web UI时) ,请使用此技能。生成创意、精美的代码和UI设计,避免通用的AI美学。

Animation 0 8mo ago
sshine

tresjs-best-practices

by sshine

Best practices for TresJS - Building 3D experiences with Vue 3 and Three.js

Animation 0 8mo ago
alexwelcing

manimce-best-practices

by alexwelcing

Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains from manim import *, (3) User runs manim CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes. Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage. NOT for ManimGL/3b1b version (which uses manimlib imports and manimgl CLI).

Animation 0 9mo ago
harryz77-ai

Macro Regime Monitoring Skill v2

by harryz77-ai

Do not upgrade to R2 from rates and equity weakness alone. R2 requires credit-spread stress, sovereign-spread stress, or synchronized deleveraging across equities, EM, credit, and high-duration assets.

Animation 0 5mo ago
trannn-oss

timeportal-auto-evolution

by trannn-oss

Create cinematic automotive evolution videos showing the transformation of vehicles from past to present using the TimePortal 11 phase system with mechanical assembly transitions.

Animation 0 7mo ago