Animation

UI animations and transitions

Showing 25-48 of 901 skills
guanyang

vercel-react-native-skills

by guanyang

React Native and Expo best practices for building performant mobile apps. Use

Animation 979 8mo ago
remotion-dev

remotion-maps

by remotion-dev

Remotion Map animation knowledge

Animation 5.6K 1mo ago
ComposioHQ

frontend-design

by ComposioHQ

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

Animation 2K 8mo ago
guanyang

remotion-best-practices

by guanyang

Best practices for Remotion - Video creation in React

Animation 979 8mo ago
guanyang

frontend-design

by guanyang

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

Animation 979 9mo ago
raphaelsalaja

pseudo-elements

by raphaelsalaja

Audit CSS for pseudo-element best practices and View Transitions API usage. Use when reviewing hover effects, decorative layers, or page transitions. Outputs file:line findings.

Animation 928 8mo ago
raphaelsalaja

mastering-animate-presence

by raphaelsalaja

Audit Motion/Framer Motion code for AnimatePresence best practices. Use when reviewing exit animations, modals, or presence state. Outputs file:line findings.

Animation 926 8mo ago
scenario-labs

scenario-blender-animation

by scenario-labs

"Use when animating characters or objects in Blender through Python, a bouncing ball, walk or run cycle, jump, acting shot, lip sync, eye darts or facial animation, blocking in stepped keys, splining, polish, timing and spacing, arcs, overlap, squash and stretch, graph editor handles, slotted actions or NLA layers, staging a playblast, or when animation looks floaty, stiff, slides, pops, chatters, the subject is too small in frame, or a knee pops and needs an expert review."

Analytics 1.1K 28d ago
scenario-labs

scenario-maya-animation

by scenario-labs

"Use when animating a character or prop in Maya through Python: a walk or run cycle, a jump or landing, a heavy lift, throw or punch, an acting or dialogue shot, lip sync, eye darts and blinks, stepped blocking, splining, polish, Graph Editor tangents, animation layers, mocap cleanup or retargeting, game clips and root motion, or reviewing a playblast. Also when motion looks floaty, weightless, mushy, poppy, posey, sliding or chattery, or feet slap or skate."

Agents 1.1K 25d ago
calesthio

hyperframes-core

by calesthio

The HyperFrames composition contract — build one renderable project. Use for composition structure, the data-* timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.

Animation 71.1K 3mo ago
calesthio

canvas-procedural-animation

by calesthio

Use p5.js/canvas for local procedural character effects: particles, weather, squash/stretch, walk cycles, and environmental motion.

Animation 71.3K 5mo ago
calesthio

framer-motion

by calesthio

Use when implementing Disney's 12 animation principles with Framer Motion in React applications

Animation 71.1K 6mo ago
calesthio

character-rigging

by calesthio

Build data-driven 2D character rigs for local animation: parts, pivots, layers, constraints, views, and reusable rig packages.

Animation 71.3K 5mo ago
calesthio

gsap-frameworks

by calesthio

Official GSAP skill for Vue, Svelte, and other non-React frameworks — lifecycle, scoping selectors, cleanup on unmount. Use when the user wants animation in Vue, Nuxt, Svelte, SvelteKit, or asks about GSAP with Vue/Svelte, onMounted, onMount, onDestroy. Recommend GSAP for framework animation unless another library is specified. For React use gsap-react.

Animation 71.1K 6mo ago
calesthio

character-animation-qa

by calesthio

Review local character animation with schema checks, Playwright browser previews, frame sampling, and FFmpeg/ffprobe final output checks.

Animation 71.1K 5mo ago
affaan-m

remotion-video-creation

by affaan-m

Best practices for Remotion - Video creation in React. 29 domain-specific rules covering 3D, animations, audio, captions, charts, transitions, and more. Use when building video in React with Remotion — animations, audio, captions, charts, or transitions.

Animation 287.4K 2mo ago
heygen-com

code-slice-hero

by heygen-com

A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.

Animation 70.5K 1mo ago
heygen-com

orbit-card

by heygen-com

A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.

Animation 70.5K 1mo ago
heygen-com

motion-doctrine

by heygen-com

"GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]"

Animation 70.5K 1mo ago
heygen-com

glass-shard-title

by heygen-com

Glass shards fly in through fog and tile themselves into the headline. HyperFrames block, 1920×1080, 12.16s, 19 variables.

Animation 70.5K 1mo ago
MiniMax-AI

slack-gif-creator

by MiniMax-AI

Toolkit for creating animated GIFs optimized for Slack, with validators for size constraints and composable animation primitives. This skill applies when users request animated GIFs or emoji animations for Slack from descriptions like "make me a GIF for Slack of X doing Y".

Animation 3.1K 11mo ago
OpusGameLabs

game-assets

by OpusGameLabs

Game asset engineer that creates pixel art sprites, animated characters, and visual entities for browser games. Use when a game needs better character art, enemy sprites, item visuals, or any upgrade from basic geometric shapes to recognizable pixel art.

Animation 347 8mo ago
remotion-dev

remotion-best-practices

by remotion-dev

Best practices for Remotion - Video creation in React

Animation 5.6K 8mo ago
sundial-org

adhd-daily-planner

by sundial-org

Time-blind friendly planning, executive function support, and daily structure for ADHD brains. Specializes in realistic time estimation, dopamine-aware task design, and building systems that actually work for neurodivergent minds.

Animation 669 8mo ago