Animation

UI animations and transitions

Showing 265-288 of 779 skills
hainamchung

algorithmic-art

by hainamchung

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems.

Animation 53 5mo ago
goncalossilva

web-design

by goncalossilva

"Design and implement distinctive, production-ready web interfaces with strong aesthetic direction. Use when asked to create or restyle web pages, components, or applications (HTML/CSS/JS, React, Vue, etc.)."

Animation 22 5mo ago
liqiongyu

career-transitions

by liqiongyu

"Plan and execute a career transition and produce a Career Transition Pack (progress metric + push/pull map, target archetypes, option scorecard, opportunity pipeline + outreach scripts, skills plan, 4–12 week experiment plan). Use for career change, career pivot, career transition, switching roles. Category: Career."

Animation 51 5mo ago
liqiongyu

building-sales-team

by liqiongyu

"Build an early sales team and operating cadence (readiness gate, hiring plan, role scorecards, interview loop, onboarding/ramp). Use for first AE/SDR hires, seed→Series A sales team build, and product-led sales pilot. Category: Sales & GTM."

Animation 51 5mo ago
liqiongyu

organizational-design

by liqiongyu

"Design or redesign an org structure and operating model by producing an Organizational Design Pack (design brief, current-state map, operating-model decision, target org blueprint, transition plan). Use for org design, reorgs, team topology, functional vs divisional structures, and centralized vs decentralized decision-making. Category: Leadership."

Animation 51 5mo ago
richtabor

motion-design

by richtabor

Provides motion design guidance for UI components. Triggers on animation requests ("animate this", "add transition", "motion for"), refinement requests ("clean up this animation", "clean up the motion", "this feels too fast/slow", "make this feel more alive/natural"), and questions about easing, timing, or micro-interactions.

Animation 68 6mo ago
jasonraimondi

frontend-css-best-practices

by jasonraimondi

Produce idiomatic, browser-aware modern CSS with progressive-enhancement fallbacks for CSS, Tailwind, and Svelte styling tasks. Use for layout, spacing, typography, color/theming, animation, responsive/container-query work, selector/specificity cleanup, and interactive UI styling. Do not use for non-styling business logic or design critique without code edits.

Accessibility 20 4mo ago
runkids

ui-skills

by runkids

Opinionated constraints for building better interfaces with agents.

Animation 11 5mo ago
delphi-ai

animate

by delphi-ai

Animation patterns and best practices for Next.js/React applications. Use this skill when implementing animations, transitions, hover effects, page transitions, modals, or any motion in React components. Based on Emil Kowalski's "Animations on the Web" course.

Animation 66 5mo ago
markus41

Camera and NVR Skill

by markus41

Ubiquiti rtsp://ip:7447/camera_id

Animation 18 6mo ago
Venkateshvenki404224

frappe-state-machine-helper

by Venkateshvenki404224

Generate state machine logic for Frappe DocTypes. Use when implementing complex status workflows, state transitions, or document lifecycle management.

Animation 24 7mo ago
dylanfeltus

motion-design-patterns

by dylanfeltus

Framer Motion (Motion) animation patterns for React — springs, staggers, layout animations, micro-interactions, scroll effects, and page transitions. Use when building or improving UI animations, adding polish, or making interfaces feel premium.

Animation 176 5mo ago
doodledood

scrollytelling

by doodledood

'Implements scroll-driven storytelling experiences with pinned sections, progressive reveals, and scroll-linked animations. Use when asked to build scrollytelling, scroll-driven animations, parallax effects, narrative scroll experiences, or story-driven landing pages.'

Animation 16 6mo ago
Dwsy

design-taste-frontend

by Dwsy

Senior UI/UX Engineer. Architect digital interfaces overriding default LLM biases. Enforces metric-based rules, strict component architecture, CSS hardware acceleration, and balanced design engineering.

Animation 16 4mo ago
JochenYang

phaser-build

by JochenYang

Build 2D HTML5 games for the web using Phaser with WebGL/Canvas rendering. Use when creating Phaser game scaffolds, scenes, core loops, or deployment guidance for web-based releases.

Animation 21 5mo ago
ratacat

frontend-design

by ratacat

This skill should be used when creating distinctive, production-grade frontend interfaces with high design quality. It applies when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

Animation 48 5mo ago
julianromli

frontend-design

by julianromli

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

Animation 143 6mo ago
julianromli

frontend-ui-animator

by julianromli

Analyze and implement purposeful UI animations for Next.js + Tailwind + React projects. Use when user asks to add animations, enhance UI motion, animate pages/components, or improve visual feedback. Triggers on "add animations", "animate UI", "motion design", "hover effects", "scroll animations", "page transitions", "micro-interactions".

Animation 143 6mo ago
Ven0m0

moai-tool-svg

by Ven0m0

SVG creation, optimization, and transformation specialist. Use when creating vector graphics, optimizing SVG files with SVGO, implementing icon systems, building data visualizations, or adding SVG animations.

Animation 5 5mo ago
omer-metin

Animation Systems

by omer-metin

Animation 114 6mo ago
buainoai

remotion-best-practices

by buainoai

Remotion 最佳实践 - 使用 React 创建视频

Animation 85 5mo ago
ssiumha

ui-design-principles

by ssiumha

UI 디자인 기본 원칙 가이드. Use when creating UI components, writing frontend code, reviewing designs, or avoiding AI-looking interfaces.

Accessibility 9 6mo ago
autohandai

tailwind-ui-patterns

by autohandai

Tailwind CSS v4 patterns, component styling, and responsive design

Animation 9 6mo ago
willibrandon

Pixel Art Animator

by willibrandon

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing". Trigger on animation tags, loops, playback, sequences, "add frames", "duplicate frame", "frame timing", "ping-pong", "loop", "sequence". Also for linked cels, static backgrounds, and frame optimization.

Animation 263 9mo ago