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Animation
UI animations and transitions
cynefin
by neurofoo
Cynefin sense-making framework categorizing problems as Simple, Complicated, Complex, Chaotic, or Confused to select the right approach. Use when unsure how to tackle a problem.
frontend-performance
by b-open-io
This skill should be used when the user wants to optimize Next.js frontend performance using Lighthouse, bundle analysis, and animation best practices. Use when diagnosing slow pages, optimizing bundle size, or improving Core Web Vitals (LCP, TBT, CLS).
frontend-design
by b-open-io
Create distinctive, bold UI designs that avoid generic AI aesthetics. This skill should be used when users want frontend components with strong visual identity, creative typography, intentional color palettes, and production-grade animations - specifically to avoid the bland, safe, homogeneous "AI slop" that plagues most generated interfaces.
remotion-best-practices
by JochenYang
Best practices for Remotion - Video creation in React
micro-interactions
by dylantarre
Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.
Animation Principles - Quick Start
by dylantarre
Use when someone needs a rapid overview of all 12 animation principles in under 5 minutes
phaser-build
by JochenYang
Build 2D HTML5 games for the web using Phaser with WebGL/Canvas rendering. Use when creating Phaser game scaffolds, scenes, core loops, or deployment guidance for web-based releases.
styling-with-tailwind
by tenequm
Creates UIs using Tailwind CSS utility classes and shadcn/ui patterns. Covers CSS variables with OKLCH colors, component variants with CVA, responsive design, dark mode, and Tailwind v4.2 features. Supports Radix UI and Base UI primitives, CLI 3.0, and visual styles. Use when building interfaces with Tailwind, styling shadcn/ui components, implementing themes, or working with utility-first CSS.
frontend-css-best-practices
by jasonraimondi
Produce idiomatic, browser-aware modern CSS with progressive-enhancement fallbacks for CSS, Tailwind, and Svelte styling tasks. Use for layout, spacing, typography, color/theming, animation, responsive/container-query work, selector/specificity cleanup, and interactive UI styling. Do not use for non-styling business logic or design critique without code edits.
Framer Expert
by frankxai
Expert in Framer design and development - from interactive prototypes to production sites with Framer Motion, CMS integration, and the Framer MCP server
lottie-animator
by obeskay
Generates professional Lottie animations from static SVGs. Replaces After Effects for motion graphics. Use when the user asks to: animate logo, create lottie, svg animation, motion graphics, wiggle animation, bounce effect, rotate animation, pulse effect, entrance animation, loading animation, loop animation, icon animation, character animation, morphing, path drawing, trim path, walking animation, run cycle, walk cycle, frame-by-frame animation, sprite animation. Supports advanced bezier curves, shape modifiers, parenting, mattes, morphing, character rigs, and professional frame-by-frame animation techniques.
audio-systems
by pluginagentmarketplace
Game audio systems, music, spatial audio, sound effects, and voice implementation. Build immersive audio experiences with professional middleware integration.
game-engines
by pluginagentmarketplace
Master game engines - Unity, Unreal Engine, Godot. Engine-specific workflows, systems architecture, and production best practices.
motion-design
by richtabor
Provides motion design guidance for UI components. Triggers on animation requests ("animate this", "add transition", "motion for"), refinement requests ("clean up this animation", "clean up the motion", "this feels too fast/slow", "make this feel more alive/natural"), and questions about easing, timing, or micro-interactions.
frontend-design
by smallnest
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
damage-numbers
by verekia
Display floating damage numbers that animate upward and fade out, with support for critical hits.
pushback
by verekia
Make enemies flash white and rock back and forth when receiving damage.
low-health
by verekia
Display a pulsing red vignette overlay when the player's health is low.
interaction-design
by NickCrew
User flow design, micro-interactions, and interface behavior patterns with state management for all interaction conditions. Use when designing natural interactions, feedback systems, or handling error states.
camsnap
by EthanAlgoX
Capture frames or clips from RTSP/ONVIF cameras.
video-producer
by notedit
End-to-end Remotion video production from natural language briefs. Orchestrates narrative structure, scene animation, visual style, and rendering to produce complete promotional videos. Use when a user wants to create a complete video (product promo, typographic piece, social media animation) — not just individual animation effects. Coordinates gsap-animation, spring-animation, and react-animation skills as building blocks.
gsap-animation
by notedit
GSAP + Remotion integration for professional motion graphics video production. Timeline orchestration, text splitting, SVG morphing, advanced easing, and reusable effect presets.
react-animation
by notedit
ReactBits animations for Remotion - curated for aesthetic excellence in video production
frontend-design
by julianromli
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.