Animation

UI animations and transitions

Showing 217-240 of 901 skills
dylantarre

animator-traditional

by dylantarre

Use when creating hand-drawn or classical animation, working with frame-by-frame techniques, or applying Disney principles in their original artistic context.

Animation 119 9mo ago
dylantarre

timing-mastery

by dylantarre

Use when determining how fast or slow motion should be—pacing action sequences, dramatic pauses, comedic beats, or any situation where the duration of movement matters.

Analytics 119 9mo ago
dylantarre

ux-researcher

by dylantarre

Use when evaluating animation usability, conducting motion studies, or when researching how animation affects user perception and task completion.

Academic 119 9mo ago
dylantarre

character-appeal

by dylantarre

Use when creating or animating characters that need to connect with audiences—hero protagonists, memorable villains, lovable sidekicks, or any figure that must have personality and presence.

Animation 119 9mo ago
dylantarre

naturalistic-motion

by dylantarre

Use when animation should feel organic and lifelike—creature animation, realistic characters, nature elements, or any motion that needs to breathe with authentic living quality.

Animation 119 9mo ago
dylantarre

exaggerated-clarity

by dylantarre

Use when motion needs to read clearly and powerfully—broad comedy, action highlights, important story beats, or any moment that must unmistakably communicate to the audience.

Animation 119 9mo ago
fusengine

validating-accessibility

by fusengine

Use when checking accessibility, color contrast, keyboard navigation, ARIA, or WCAG compliance. Covers WCAG 2.2 Level AA requirements.

Accessibility 34 8mo ago
revokslab

frontend-design

by revokslab

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

Animation 1.7K 9mo ago
qdhenry

Claude-Command-Suite

by qdhenry

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Animation 1.4K 7mo ago
RTGS2017

live2d-control

by RTGS2017

控制 Live2D 虚拟形象的表情和动作。当 AI 回复表达肯定/同意时触发点头动画,表达否定/拒绝时触发摇头动画。用于增强虚拟形象的情感表达。

Animation 1.5K 8mo ago
thecodacus

rendiv-video

by thecodacus

Guidance for building programmatic videos with rendiv — a React/TypeScript framework for composing video scenes, animating with springs and interpolation, and rendering to MP4/WebM. Use when writing or modifying rendiv compositions, working with rendiv animation APIs, or setting up a rendiv project.

Animation 156 8mo ago
eachlabs

image-to-video

by eachlabs

Transform static images into dynamic videos using each::sense AI. Create animations, Ken Burns effects, cinemagraphs, product showcases, and motion graphics from still photos.

Animation 43 8mo ago
eachlabs

eachlabs-video-generation

by eachlabs

Generate new videos from text prompts, images, or reference inputs using EachLabs AI models. Supports text-to-video, image-to-video, transitions, motion control, talking head, and avatar generation. Use when the user wants to create new video content. For editing existing videos, see eachlabs-video-edit.

Animation 43 8mo ago
hushh-labs

review-animations

by hushh-labs

Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.

Accessibility 40 2mo ago
pluginagentmarketplace

game-engines

by pluginagentmarketplace

Master game engines - Unity, Unreal Engine, Godot. Engine-specific workflows, systems architecture, and production best practices.

Animation 45 9mo ago
willibrandon

Pixel Art Animator

by willibrandon

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing". Trigger on animation tags, loops, playback, sequences, "add frames", "duplicate frame", "frame timing", "ping-pong", "loop", "sequence". Also for linked cels, static backgrounds, and frame optimization.

Animation 385 12mo ago
tenequm

styling-with-tailwind

by tenequm

Creates UIs using Tailwind CSS utility classes and shadcn/ui patterns. Covers CSS variables with OKLCH colors, component variants with CVA, responsive design, dark mode, and Tailwind v4.2 features. Supports Radix UI and Base UI primitives, CLI 3.0, and visual styles. Use when building interfaces with Tailwind, styling shadcn/ui components, implementing themes, or working with utility-first CSS.

Animation 40 8mo ago
simota

Flow

by simota

ホバー効果、ローディング状態、モーダル遷移などのCSS/JSアニメーションを実装。UIに動きを付けたい、インタラクションを滑らかにしたい時に使用。

Animation 95 8mo ago
fusengine

interactive-states

by fusengine

Use when implementing button states, form field states, or interactive feedback. Covers hover, active, focus, disabled, loading states.

Agents 34 8mo ago
NickCrew

interaction-design

by NickCrew

User flow design, micro-interactions, and interface behavior patterns with state management for all interaction conditions. Use when designing natural interactions, feedback systems, or handling error states.

Animation 61 8mo ago
simota

Dot

by simota

ピクセルアート専門エージェント。コード(SVG/Canvas/Phaser 3/Pillow/CSS)でドット絵を生成する。Gemini CLIへのSVG生成委譲もサポート。

Animation 95 7mo ago
fusengine

generating-components

by fusengine

Use when generating UI components, buttons, forms, cards, hero sections, or using design tools. Covers Gemini Design MCP, shadcn/ui, 21st.dev, and Tailwind CSS.

Animation 34 8mo ago
guanyang

vercel-react-native-skills

by guanyang

React Native and Expo best practices for building performant mobile apps. Use

Animation 981 8mo ago
Bitterbot-AI

camsnap

by Bitterbot-AI

Capture frames or clips from RTSP/ONVIF cameras.

Animation 2.5K 7mo ago