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Accessibility
Accessibility testing and improvements
moai-domain-uiux
by modu-ai
UI/UX design systems specialist covering accessibility, icons, theming, design tokens, and user experience patterns. Use when user asks about design systems, WCAG accessibility compliance, ARIA patterns, icon libraries, dark mode theming, design tokens, or user experience research. Do NOT use for React component coding or frontend implementation (use moai-domain-frontend instead) or shadcn/ui specifics (use moai-library-shadcn instead).
a11y-testing
by pedronauck
Automated accessibility testing with axe-core, Playwright, and jest-axe for WCAG compliance. Use when adding or validating a11y tests, running WCAG checks, or auditing UI accessibility.
ux-designer
by Shubhamsaboo
Expert UX design assistance for user research, wireframing, prototyping, and design strategy. Use when: creating wireframes, conducting user research, building prototypes, designing user flows, writing UX copy, reviewing designs for usability, creating personas, planning usability tests, or when user mentions UX design, user experience, wireframes, prototypes, user research, information architecture, or design systems.
browser-automation
by BasedHardware
"Browser testing, design-to-code conversion, accessibility auditing, and visual debugging. Use for web development, testing, and design implementation."
component-wrapper-architecture
by TheOrcDev
Best practices for wrapping shadcn/ui components. Apply when creating 8-bit styled variants of existing shadcn/ui components.
QE Visual Accessibility
by proffesor-for-testing
"Visual regression testing, responsive design validation, and WCAG accessibility compliance testing."
web-design-guidelines
by calcom
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
senior-frontend
by borghei
Expert frontend development with React, Vue, and modern frameworks including component architecture, state management, performance optimization, and accessibility.
axiom-axe-ref
by CharlesWiltgen
Use when automating iOS Simulator UI interactions beyond simctl capabilities. Reference for AXe CLI covering accessibility-based tapping, gestures, text input, screenshots, video recording, and UI tree inspection.
web-design-guidelines
by calcom
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
bio-atac-seq-motif-deviation
by GPTomics
Analyze transcription factor motif accessibility variability using chromVAR. Use when identifying which TF motifs show variable accessibility across samples or conditions in ATAC-seq data.
web-design-guidelines
by bytedance
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
gpui-action
by longbridge
Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.
product-designer
by borghei
Expert product design covering UI/UX design, design systems, prototyping, user research, and design thinking.
/a11y-ally - Comprehensive Accessibility Audit
by proffesor-for-testing
Agentic QE Fleet is an open-source AI-powered quality engineering platform designed for use with Claude Code, featuring specialized agents and skills to support testing activities for a product at any stage of the SDLC. Free to use, fork, build, and contribute. Based on the Agentic QE Framework created by Dragan Spiridonov.
fixing-accessibility
by ibelick
Audit and fix HTML accessibility issues including ARIA labels, keyboard navigation, focus management, color contrast, and form errors. Use when adding interactive controls, forms, dialogs, or reviewing WCAG compliance.
web-accessibility
by hoodini
Build accessible web applications following WCAG guidelines. Use when implementing ARIA patterns, keyboard navigation, screen reader support, or ensuring accessibility compliance. Triggers on accessibility, a11y, WCAG, ARIA, screen reader, keyboard navigation.
web-design-guidelines
by antfu
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
moai-library-shadcn
by modu-ai
Provides shadcn/ui component library expertise for React applications with Tailwind CSS. Use when implementing UI components, design systems, or component composition with shadcn/ui, Radix primitives, or Tailwind-based component libraries. Do NOT use for non-React frameworks or custom CSS-only styling (use moai-domain-frontend instead).
heroui-react
by heroui-inc
"HeroUI v3 React component library (Tailwind CSS v4 + React Aria). Use when working with HeroUI components, installing HeroUI, customizing HeroUI themes, or accessing HeroUI component documentation. Keywords: HeroUI, Hero UI, heroui, @heroui/react, @heroui/styles."
tufte-data-viz
by caylent
Use when creating, reviewing, or styling charts, graphs, dashboards, sparklines, or any data visualization. Applies to Recharts, ECharts, Chart.js, matplotlib, Plotly, seaborn, D3.js, and SVG. Enforces Tufte principles (data-ink ratio, direct labeling, range-frame axes) plus modern screen-first standards (accessibility, responsive, dark mode).
senior-frontend
by ComposioHQ
Frontend development skill for React, Next.js, TypeScript, and Tailwind CSS applications. Use when building React components, optimizing Next.js performance, analyzing bundle sizes, scaffolding frontend projects, implementing accessibility, or reviewing frontend code quality.
godot-genre-platformer
by thedivergentai
"Expert blueprint for platformer games including precision movement (coyote time, jump buffering, variable jump height), game feel polish (squash/stretch, particle trails, camera shake), level design principles (difficulty curves, checkpoint placement), collectible systems (progression rewards), and accessibility options (assist mode, remappable controls). Based on Celeste/Hollow Knight design research. Trigger keywords: platformer, coyote_time, jump_buffer, game_feel, level_design, precision_movement."
bencium-innovative-ux-designer
by bencium
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.