Components d’interfície
Generació de components d’interfície i implementació d’estils amb codi
claude-skill-registry
majiayu000
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agent-hierarchy-diagram
majiayu000
"Generate visual hierarchy diagrams of agent system showing levels and delegation. Use for documentation or onboarding."
agent-hierarchy-diagram
majiayu000
"Generate visual hierarchy diagrams of agent system showing levels and delegation. Use for documentation or onboarding."
Meta Dispatcher & Task Orchestrator
majiayu000
PRD 驱动的任务调度与技能管理专家。接收完整 PRD/需求文档,负责拆解业务、选择技术栈、路由到合适的专业 Skill,并维护从方案到落地的全流程。
architecture
geekatron
"This skill should be used when the user asks to \"design system\",
user-experience
geekatron
"Parent orchestrator for AI-augmented UX methodology targeting tiny teams (1-5 people). Routes to 10 sub-skills by product lifecycle stage through criteria-gated waves. Invoke when team needs structured UX evaluation, user research, design systems, UX metrics, behavior diagnosis, feature prioritization, design sprints, or AI interaction design. Each sub-skill implements a proven UX framework with synthesis hypothesis confidence gates and MCP design tool integration. Triggers: UX, user experience, usability, heuristic evaluation, JTBD, lean UX, HEART metrics, atomic design, inclusive design, behavior design, Kano model, design sprint, AI-first design, UX audit, accessibility, design system, user research."
ux-design-sprint
geekatron
"AJ&Smart Design Sprint 2.0 facilitation sub-skill for the /user-experience parent skill. Facilitates a structured four-day rapid prototyping and validation process compressed from the Google Ventures five-day Design Sprint (Knapp, Zeratsky & Kowitz, 2016; Courtney, 2019). Produces sprint artifacts including challenge maps, solution sketches, storyboards, realistic prototypes, and structured user interview findings with synthesis confidence gates. Invoke when teams need to rapidly validate a product concept, solve a critical design challenge through structured prototyping, test ideas with real users before committing to development, or explore solution directions when they do not know what to build. Triggers: design sprint, GV sprint, rapid prototyping, sprint week, map sketch decide test, 4-day sprint, design sprint 2.0, AJ Smart sprint, validate prototype, test with users, sprint facilitation."
tailwind-patterns
0xDarkMatter
"Quick reference for Tailwind CSS utility patterns, responsive design, and configuration. Triggers on: tailwind, utility classes, responsive design, tailwind config, dark mode css, tw classes."
rest-patterns
0xDarkMatter
"Quick reference for RESTful API design patterns, HTTP semantics, caching, and rate limiting. Triggers on: rest api, http methods, status codes, api design, endpoint design, api versioning, rate limiting, caching headers."
game-developer
Jeffallan
Use when building game systems, implementing Unity/Unreal features, or optimizing game performance. Invoke for Unity, Unreal, game patterns, ECS, physics, networking, performance optimization.
axiom-axe-ref
CharlesWiltgen
Use when automating iOS Simulator UI interactions beyond simctl capabilities. Reference for AXe CLI covering accessibility-based tapping, gestures, text input, screenshots, video recording, and UI tree inspection.
axiom-accessibility-diag
CharlesWiltgen
Use when fixing VoiceOver issues, Dynamic Type violations, color contrast failures, touch target problems, keyboard navigation gaps, or Reduce Motion support - comprehensive accessibility diagnostics with WCAG compliance, Accessibility Inspector workflows, and App Store Review preparation for iOS/macOS
p5js
NousResearch
"Production pipeline for interactive and generative visual art using p5.js. Creates browser-based sketches, generative art, data visualizations, interactive experiences, 3D scenes, audio-reactive visuals, and motion graphics — exported as HTML, PNG, GIF, MP4, or SVG. Covers: 2D/3D rendering, noise and particle systems, flow fields, shaders (GLSL), pixel manipulation, kinetic typography, WebGL scenes, audio analysis, mouse/keyboard interaction, and headless high-res export. Use when users request: p5.js sketches, creative coding, generative art, interactive visualizations, canvas animations, browser-based visual art, data viz, shader effects, or any p5.js project."
imagine
rfxlamia
Prepare detailed, professional prompts for Google Imagen 3/4 image generation. Supports character, environment, and object prompts using natural language with technical photography specifications. Extensible support for multiple art styles via reference files.
drive-motivation
wondelai
'Design motivation systems using Autonomy, Mastery, and Purpose (AMP) for products and teams. Use when the user mentions "intrinsic motivation", "gamification isn''t working", "team incentives", "autonomy", "mastery", or "purpose-driven". Covers why carrot-and-stick fails and how to build progress systems. For habit-forming product loops, see hooked-ux. For retention behavior design, see improve-retention.'
traction-eos
wondelai
'Implement the Entrepreneurial Operating System (EOS) to align vision and execution across a company. Use when the user mentions "EOS", "V/TO", "quarterly rocks", "Level 10 meetings", "accountability chart", or "IDS process". Covers the six EOS components: Vision, People, Data, Issues, Process, Traction. For team motivation design, see drive-motivation. For lean experimentation, see lean-startup.'
domain-driven-design
wondelai
'Model software around the business domain using bounded contexts, aggregates, and ubiquitous language. Use when the user mentions "domain modeling", "bounded context", "aggregate root", "ubiquitous language", or "anti-corruption layer". Covers entities vs value objects, domain events, and context mapping strategies. For architecture layers, see clean-architecture. For complexity, see software-design-philosophy.'
lean-ux
wondelai
'Apply lean thinking to UX: hypothesis-driven design, collaborative sketching, and rapid experiments instead of heavy deliverables. Use when the user mentions "Lean UX", "design hypothesis", "UX experiment", "collaborative design", or "outcome over output". Covers hypothesis statements, MVPs for UX, and cross-functional collaboration. For Build-Measure-Learn, see lean-startup. For usability audits, see ux-heuristics.'
high-perf-browser
wondelai
'Optimize web performance through network protocols, resource loading, and browser rendering internals. Use when the user mentions "page load speed", "Core Web Vitals", "HTTP/2", "resource hints", "network latency", or "render blocking". Covers TCP/TLS optimization, caching strategies, WebSocket/SSE, and protocol selection. For UI visual performance, see refactoring-ui. For font loading, see web-typography.'
design-sprint
wondelai
'Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate in a week", "rapid prototype", "test with users", or "de-risk before building". Covers mapping, sketching, deciding, prototyping, and testing. For ongoing experimentation, see lean-startup. For customer job analysis, see jobs-to-be-done.'
system-design
wondelai
'Design scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues. Use when the user mentions "system design", "scale this", "high availability", "rate limiter", or "design a URL shortener". Covers common system designs and back-of-the-envelope estimation. For data fundamentals, see ddia-systems. For resilience, see release-it.'
web-typography
wondelai
'Select, pair, and implement typefaces for web projects. Use when the user mentions "font pairing", "which typeface", "line height", "responsive typography", "web font loading", or "type hierarchy". Covers readability evaluation, CSS implementation, and performance optimization. For overall UI design systems, see refactoring-ui. For dramatic typographic experiences, see top-design.'
microinteractions
wondelai
'Design the small details — triggers, rules, feedback, loops and modes — that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", or "interaction polish". Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.'
design-everyday-things
wondelai
'Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models. Use when the user mentions "why is this confusing", "affordance", "error prevention", "discoverability", "human-centered design", or "fault tolerance". Covers the gulfs of execution and evaluation. For usability scoring, see ux-heuristics. For iOS-specific patterns, see ios-hig-design.'