Desenvolupament de jocs
Desenvolupament de jocs i eines per a motors de joc
unity-review-architecture
cuozg
PR architecture review — DI, events, assemblies, coupling, SOLID. Triggers — 'architecture review', 'review architecture', 'check architecture', 'DI review', 'coupling review'.
daggerheart-core-rules
wayfarerboy
Comprehensive guide to the Daggerheart Tabletop Roleplaying Game (TTRPG). Use this skill when users ask questions about Daggerheart rules, character creation, classes, gameplay mechanics, GM guidance, adversaries, or lore.
unity-document-tdd
cuozg
Write a Technical Design Document — architecture decisions, implementation strategy, dependency analysis. Triggers — 'write TDD', 'technical design document', 'design doc', 'architecture decision'.
unity-debug-deep
cuozg
Exhaustive multi-angle Unity bug analysis — read-only investigation across lifecycle, threading, state, data flow, and edge cases. Produces a structured report. Triggers — 'deep debug', 'analyze this bug', 'exhaustive analysis', 'debug report', 'root cause analysis'.
freedom-bridge
kiwibonga
Use this skill whenever you need to interact with a running Unity Editor; for instance, checking if it is running, executing arbitrary C# code, triggering an asset refresh or a script recompilation. This is a generic skill that allows any programmatic operation to be performed instantly inside Unity. There is no domain reload between operations, so we can start and stop play mode and manipulate runtime data. This skill has a dedicated recipe folder for reference to perform common actions. The full SKILL.md file should be read prior to use.
monitoring
pluginagentmarketplace
Game server monitoring with metrics, alerting, and performance tracking for production reliability
game-loop
pluginagentmarketplace
Server-side game loop implementation with fixed timestep, physics simulation, and tick rate optimization
programming-languages
pluginagentmarketplace
Core programming languages for game server development including C++, C#, Go, Rust
unreal-as
GreatInterface
面向进阶开发者的 Unreal Engine AngelScript API 快速查询工具。适用于查询语法、生命周期、输入、物理、AI、工具类与 GAS 相关用法,并需要示例代码或参考文档导航时使用。
io-multiplexing
pluginagentmarketplace
High-performance I/O multiplexing including epoll, IOCP, kqueue, and io_uring
positioning
elliottrjacobs
Define product or company positioning, competitive frame, and strategic narrative. Use when the user says "positioning", "competitive positioning", "how should we position", "category design", "strategic narrative", or needs to define how a product fits in the market.
picasso
SebastiaanWouters
Generate visual assets (favicons, icons, logos, game sprites, UI elements) using fal.ai image generation. Triggers on "generate icon", "create favicon", "make logo", "create sprite", "generate asset", "picasso".
multithreading
pluginagentmarketplace
Multithreading and concurrency patterns for game servers including synchronization primitives
unreal-test
GreatInterface
用于生成或改写 Unreal Engine CQTest 自动化测试代码。适用于选择测试类型、套用模板/Helper、组织 Latent Actions、整理测试步骤与断言时使用。
unreal-gameplayframework
GreatInterface
用于 Unreal Engine Gameplay Framework 的框架设计、代码撰写与 code review。适用于规划模块边界、生命周期、接口约定、性能与可测试性建议时调用。
deployment
pluginagentmarketplace
Game server deployment with Docker, Kubernetes, and global distribution strategies
unicorn-or-bust
smithery-ai
Start the Unicorn or Bust game. Use this skill when a user wants to play the Unicorn or Bust game - a choose your own adventure game where you play as a startup founder navigating challenges to build a unicorn. The game is powered by the unicorn-or-bust MCP server with dynamic challenges, resource management (runway, morale, product, investor hype), and stat progression.
message-queues
pluginagentmarketplace
Message queue systems for game servers including Kafka, RabbitMQ, and actor models
unity-shader
cortexA233
Hand-write, debug, convert, and optimize Unity ShaderLab/HLSL shaders across URP, HDRP, and Built-in Render Pipeline with cross-platform targets (mobile, PC, console, WebGL). Use for shader authoring, pipeline migration, BRDF or lighting work, shader performance tuning, Custom Renderer Feature or Custom Pass integration, and shader artifact troubleshooting.
security-encryption
pluginagentmarketplace
Game server security including encryption, anti-cheat, and secure communication
three-js
noklip-io
This skill should be used when the user asks to "create a 3D scene", "add a mesh", "implement OrbitControls", "load a GLTF model", "add bloom post-processing", "write a custom shader", "create particle effects", "optimize Three.js performance", "use WebGPU", "add shadows", "animate a model", or mentions Three.js, threejs, WebGL, WebGPU, GLTF, raycaster, shader material, PBR material, or post-processing effects. IMPORTANT: This skill is for VANILLA Three.js (imperative JavaScript). For React Three Fiber (@react-three/fiber, R3F, drei), check the r3f-best-practices skill, although three-js skills helps when working with R3F since R3F is a React renderer for Three.js. Provides complete Three.js reference for 3D web graphics including scene setup, geometry, materials, textures, lighting, cameras, loaders, animation, controls, interaction, shaders, post-processing, performance optimization, TSL/node materials, WebGPU, physics, and VR/XR integration.
threejs-game-dev
exetroncorp
Three.js game development - scene setup, asset loading from local zips/folders, vehicle physics, city generation, camera systems, collision, HUD. Use when creating 3D games, loading model assets, building interactive experiences, or setting up game loops with Three.js.
godot-selfcheck-3d
SashkoSoft
Проверяемая 3D-игра на Godot 4 из-под Claude Code — скриншот-харнесс для самопроверки визуала без человека, физика и контроллер от первого лица, корректная процедурная геометрия (winding, нормали, швы, коллизия), ловушки производительности со светом и тенями, host-авторитарный мультиплеер на ENet. Используй, когда надо посмотреть на свою же игру без пользователя, отладить «чёрный пол»/«щель в стене»/просадку FPS, сделать FPS-контроллер, снаряды и физику, или поднять сетевую игру на несколько игроков.
unreal-2d-game-developer
tippyentertainment
Help build and debug 2D and 2.5D experiences in Unreal Engine using Paper2D, UMG, and Blueprints/C++.