Desenvolupament de jocs

Desenvolupament de jocs i eines per a motors de joc

Skills: 673–696 de 824
cuozg

unity-review-architecture

cuozg

PR architecture review — DI, events, assemblies, coupling, SOLID. Triggers — 'architecture review', 'review architecture', 'check architecture', 'DI review', 'coupling review'.

Generació de codi 2 fa 7 mesos
wayfarerboy

daggerheart-core-rules

wayfarerboy

Comprehensive guide to the Daggerheart Tabletop Roleplaying Game (TTRPG). Use this skill when users ask questions about Daggerheart rules, character creation, classes, gameplay mechanics, GM guidance, adversaries, or lore.

Representacions vectorials 2 fa 8 mesos
cuozg

unity-document-tdd

cuozg

Write a Technical Design Document — architecture decisions, implementation strategy, dependency analysis. Triggers — 'write TDD', 'technical design document', 'design doc', 'architecture decision'.

Generació de codi 2 fa 7 mesos
cuozg

unity-debug-deep

cuozg

Exhaustive multi-angle Unity bug analysis — read-only investigation across lifecycle, threading, state, data flow, and edge cases. Produces a structured report. Triggers — 'deep debug', 'analyze this bug', 'exhaustive analysis', 'debug report', 'root cause analysis'.

Revisió de codi 2 fa 7 mesos
kiwibonga

freedom-bridge

kiwibonga

Use this skill whenever you need to interact with a running Unity Editor; for instance, checking if it is running, executing arbitrary C# code, triggering an asset refresh or a script recompilation. This is a generic skill that allows any programmatic operation to be performed instantly inside Unity. There is no domain reload between operations, so we can start and stop play mode and manipulate runtime data. This skill has a dedicated recipe folder for reference to perform common actions. The full SKILL.md file should be read prior to use.

Operacions amb fitxers 1 fa 6 mesos
pluginagentmarketplace

monitoring

pluginagentmarketplace

Game server monitoring with metrics, alerting, and performance tracking for production reliability

Desenvolupament de jocs 1 fa 9 mesos
pluginagentmarketplace

game-loop

pluginagentmarketplace

Server-side game loop implementation with fixed timestep, physics simulation, and tick rate optimization

Desenvolupament de jocs 1 fa 9 mesos
pluginagentmarketplace

programming-languages

pluginagentmarketplace

Core programming languages for game server development including C++, C#, Go, Rust

Desenvolupament de jocs 1 fa 9 mesos
GreatInterface

unreal-as

GreatInterface

面向进阶开发者的 Unreal Engine AngelScript API 快速查询工具。适用于查询语法、生命周期、输入、物理、AI、工具类与 GAS 相关用法,并需要示例代码或参考文档导航时使用。

Desenvolupament d’API 1 fa 9 mesos
pluginagentmarketplace

io-multiplexing

pluginagentmarketplace

High-performance I/O multiplexing including epoll, IOCP, kqueue, and io_uring

Depuració 1 fa 9 mesos
elliottrjacobs

positioning

elliottrjacobs

Define product or company positioning, competitive frame, and strategic narrative. Use when the user says "positioning", "competitive positioning", "how should we position", "category design", "strategic narrative", or needs to define how a product fits in the market.

Àmbit acadèmic 1 fa 8 mesos
SebastiaanWouters

picasso

SebastiaanWouters

Generate visual assets (favicons, icons, logos, game sprites, UI elements) using fal.ai image generation. Triggers on "generate icon", "create favicon", "make logo", "create sprite", "generate asset", "picasso".

Generació de codi 1 fa 9 mesos
pluginagentmarketplace

multithreading

pluginagentmarketplace

Multithreading and concurrency patterns for game servers including synchronization primitives

Desenvolupament de jocs 1 fa 9 mesos
GreatInterface

unreal-test

GreatInterface

用于生成或改写 Unreal Engine CQTest 自动化测试代码。适用于选择测试类型、套用模板/Helper、组织 Latent Actions、整理测试步骤与断言时使用。

Generació de codi 1 fa 9 mesos
GreatInterface

unreal-gameplayframework

GreatInterface

用于 Unreal Engine Gameplay Framework 的框架设计、代码撰写与 code review。适用于规划模块边界、生命周期、接口约定、性能与可测试性建议时调用。

Revisió de codi 1 fa 9 mesos
pluginagentmarketplace

deployment

pluginagentmarketplace

Game server deployment with Docker, Kubernetes, and global distribution strategies

Desenvolupament de jocs 1 fa 9 mesos
smithery-ai

unicorn-or-bust

smithery-ai

Start the Unicorn or Bust game. Use this skill when a user wants to play the Unicorn or Bust game - a choose your own adventure game where you play as a startup founder navigating challenges to build a unicorn. The game is powered by the unicorn-or-bust MCP server with dynamic challenges, resource management (runway, morale, product, investor hype), and stat progression.

Generació de codi 1 fa 10 mesos
pluginagentmarketplace

message-queues

pluginagentmarketplace

Message queue systems for game servers including Kafka, RabbitMQ, and actor models

Memòria cau 1 fa 9 mesos
cortexA233

unity-shader

cortexA233

Hand-write, debug, convert, and optimize Unity ShaderLab/HLSL shaders across URP, HDRP, and Built-in Render Pipeline with cross-platform targets (mobile, PC, console, WebGL). Use for shader authoring, pipeline migration, BRDF or lighting work, shader performance tuning, Custom Renderer Feature or Custom Pass integration, and shader artifact troubleshooting.

CI/CD 1 fa 8 mesos
pluginagentmarketplace

security-encryption

pluginagentmarketplace

Game server security including encryption, anti-cheat, and secure communication

Autenticació 1 fa 9 mesos
noklip-io

three-js

noklip-io

This skill should be used when the user asks to "create a 3D scene", "add a mesh", "implement OrbitControls", "load a GLTF model", "add bloom post-processing", "write a custom shader", "create particle effects", "optimize Three.js performance", "use WebGPU", "add shadows", "animate a model", or mentions Three.js, threejs, WebGL, WebGPU, GLTF, raycaster, shader material, PBR material, or post-processing effects. IMPORTANT: This skill is for VANILLA Three.js (imperative JavaScript). For React Three Fiber (@react-three/fiber, R3F, drei), check the r3f-best-practices skill, although three-js skills helps when working with R3F since R3F is a React renderer for Three.js. Provides complete Three.js reference for 3D web graphics including scene setup, geometry, materials, textures, lighting, cameras, loaders, animation, controls, interaction, shaders, post-processing, performance optimization, TSL/node materials, WebGPU, physics, and VR/XR integration.

Animació 1 fa 9 mesos
exetroncorp

threejs-game-dev

exetroncorp

Three.js game development - scene setup, asset loading from local zips/folders, vehicle physics, city generation, camera systems, collision, HUD. Use when creating 3D games, loading model assets, building interactive experiences, or setting up game loops with Three.js.

Generació de codi 0 fa 6 mesos
SashkoSoft

godot-selfcheck-3d

SashkoSoft

Проверяемая 3D-игра на Godot 4 из-под Claude Code — скриншот-харнесс для самопроверки визуала без человека, физика и контроллер от первого лица, корректная процедурная геометрия (winding, нормали, швы, коллизия), ловушки производительности со светом и тенями, host-авторитарный мультиплеер на ENet. Используй, когда надо посмотреть на свою же игру без пользователя, отладить «чёрный пол»/«щель в стене»/просадку FPS, сделать FPS-контроллер, снаряды и физику, или поднять сетевую игру на несколько игроков.

Desenvolupament de jocs 0 fa 1 mes
tippyentertainment

unreal-2d-game-developer

tippyentertainment

Help build and debug 2D and 2.5D experiences in Unreal Engine using Paper2D, UMG, and Blueprints/C++.

Desenvolupament de jocs 0 fa 8 mesos