Processament de dades
Transformació i anàlisi sintàctica de dades
godot-ability-system
thedivergentai
"Expert patterns for RPG/action ability systems including cooldown strategies, combo systems, ability chaining, skill trees with prerequisites, upgrade paths, and resource management. Use when implementing unlockable abilities, character progression, or complex skill systems. Trigger keywords: PlayerAbility, AbilityManager, cooldown, SkillTree, SkillNode, prerequisites, can_use, execute, ComboSystem, ability_chain, global_cooldown, charge_system, upgrade_path."
godot-combat-system
thedivergentai
"Expert patterns for combat systems including hitbox/hurtbox architecture, damage calculation (DamageData class), health components, combat state machines, combo systems, ability cooldowns, and damage popups. Use for action games, RPGs, or fighting games. Trigger keywords: Hitbox, Hurtbox, DamageData, HealthComponent, combat_state, combo_system, ability_cooldown, invincibility_frames, damage_popup."
godot-genre-survival
thedivergentai
"Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing. Use when building open-world survival, crafting-focused, or resource management games. Keywords survival, needs system, crafting, inventory, hunger, resource gathering, base building."
godot-genre-sandbox
thedivergentai
"Expert blueprint for sandbox games (Minecraft, Terraria, Garry's Mod) with physics-based interactions, cellular automata, emergent gameplay, and creative tools. Use when building open-world creation games with voxels, element systems, player-created structures, or procedural worlds. Keywords voxel, sandbox, cellular automata, MultiMesh, chunk management, emergent behavior, creative mode."
godot-genre-idle-clicker
thedivergentai
"Expert blueprint for idle/clicker games including big number handling (mantissa + exponent system), exponential growth curves (cost_growth_factor 1.15x), generator systems (auto-producers), offline progress calculation, prestige systems (reset for permanent multipliers), number formatting (K/M/B suffixes, scientific notation). Use for incremental games, idle games, or cookie clicker derivatives. Trigger keywords: idle_game, big_number, exponential_growth, generator_system, offline_progress, prestige_system, number_formatting."
godot-genre-rhythm
thedivergentai
"Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation."
godot-dialogue-system
thedivergentai
"Expert patterns for branching dialogue systems including dialogue graphs (Resource-based), character portraits, player choices, conditional dialogue (flags/quests), typewriter effects, localization support, and voice acting integration. Use for narrative games, RPGs, or visual novels. Trigger keywords: DialogueLine, DialogueChoice, DialogueGraph, dialogue_manager, typewriter_effect, branching_dialogue, dialogue_flags, localization, voice_acting."
godot-game-loop-collection
thedivergentai
Use when implementing collection quests, scavenger hunts, or "find all X" objectives.
canvas
AgriciDaniel
Create, inspect, and update Obsidian JSON Canvas boards with text, file, link, group, and edge nodes. Use for canvas status, canvas lists, visual maps, zones, spatial layouts, adding vault notes or media to a .canvas file, and requests such as create canvas, add to canvas, or put this on the canvas.
research-report
Weizhena
Summarize deep research results into markdown report, cover all fields, skip uncertain values.
subtitles
ZeroPointRepo
Get subtitles from YouTube videos for translation, language learning, or reading along. Use when the user asks for subtitles, subs, foreign language text, or wants to read video content. Supports multiple languages and timestamped output for sync'd reading.
brainstorm
AsiaOstrich
"[UDS] Structured AI-assisted brainstorming before spec creation"
functional
citypaul
Functional programming patterns with immutable data. Use when writing logic or data transformations.
flutter-infinite-canvas
rodydavis
Learn how to build an infinite, multi-touch canvas in Flutter using InteractiveViewer and CustomMultiChildLayout for a flexible and interactive user experience.
DaVinci Resolve MCP Server — AI Skill Reference
samuelgursky
The full API reference is in docs/resolve_scripting_api.txt.
ads-creative
AgriciDaniel
Cross-platform creative quality audit covering ad copy, video, image, and format diversity across all platforms. Detects creative fatigue, evaluates platform-native compliance, and provides production priorities. Use when user says "creative audit", "ad creative", "creative fatigue", "ad copy", "ad design", or "creative review".
ads-youtube
AgriciDaniel
YouTube Ads specific analysis covering campaign types, creative quality, audience targeting, and measurement. Evaluates video ad performance across skippable, non-skippable, bumper, Shorts, and Demand Gen formats. Use when user says "YouTube Ads", "video ads", "pre-roll", "bumper ads", "YouTube campaign", or "Shorts ads".
redis-expert
personamanagmentlayer
Expert-level Redis for caching, pub/sub, data structures, and high-performance applications
performance-expert
personamanagmentlayer
Expert-level performance optimization, profiling, benchmarking, and tuning
databricks-expert
personamanagmentlayer
Expert-level Databricks platform, Apache Spark, Delta Lake, MLflow, notebooks, and cluster management
BossHunter Skill
powerycy
"评分结果都是0" 检查 AI API Key 配置是否正确
fixing-metadata
ibelick
Audit and fix HTML metadata including page titles, meta descriptions, canonical URLs, Open Graph tags, Twitter cards, favicons, JSON-LD structured data, and robots directives. Use when adding SEO metadata, fixing social share previews, reviewing Open Graph tags, setting up canonical URLs, or shipping new pages that need correct meta tags.
hypothesis-testing-engine
OneWave-AI
Take any claim and design + execute a complete research protocol to test it. Apply scientific method automatically: design study, gather data, run analysis, provide verdict with confidence level.
cross-conversation-project-manager
OneWave-AI
Maintain project state across MULTIPLE conversations over days/weeks. Track tasks, decisions, blockers, resources. Auto-update when project mentioned. Generate status reports and proactive reminders.