Generació de codi

Generació de codi, estructures inicials i plantilles

Skills: 625–648 de 12823
thedivergentai

godot-genre-battle-royale

thedivergentai

"Expert blueprint for Battle Royale games including shrinking zone/storm mechanics (phase-based, damage scaling), large-scale networking (relevancy, tick rate optimization), deployment systems (plane, freefall, parachute), loot spawning (weighted tables, rarity), and performance optimization (LOD, occlusion culling, object pooling). Use for multiplayer survival games or last-one-standing formats. Trigger keywords: battle_royale, zone_shrink, storm_damage, deployment_system, loot_spawn, networking_optimization, relevancy_system, snapshot_interpolation."

Generació de codi 891 fa 8 mesos
thedivergentai

godot-audio-systems

thedivergentai

"Expert patterns for Godot audio including AudioStreamPlayer variants (2D positional, 3D spatial), AudioBus mixing architecture, dynamic effects (reverb, EQ,compression), audio pooling for performance, music transitions (crossfade, bpm-sync), and procedural audio generation. Use for music systems, sound effects, spatial audio, or audio-reactive gameplay. Trigger keywords: AudioStreamPlayer, AudioStreamPlayer2D, AudioStreamPlayer3D, AudioBus, AudioServer, AudioEffect, music_crossfade, audio_pool, positional_audio, reverb, bus_volume."

Generació de codi 891 fa 8 mesos
thedivergentai

godot-genre-action-rpg

thedivergentai

"Comprehensive blueprint for Action RPGs including real-time combat (hitbox/hurtbox, stat-based damage), character progression (RPG stats, leveling, skill trees), loot systems (procedural item generation, affixes, rarity tiers), equipment systems (gear slots, stat modifiers), and ability systems (cooldowns, mana cost, AOE). Based on expert ARPG design from Diablo, Path of Exile, Souls-like developers. Trigger keywords: action_rpg, loot_generator, rpg_stats, skill_tree, hitbox_combat, item_affixes, equipment_slots, ability_cooldown, stat_scaling."

Generació de codi 891 fa 8 mesos
thedivergentai

godot-adapt-2d-to-3d

thedivergentai

"Expert patterns for migrating 2D games to 3D including node type conversions, camera systems (third-person, first-person, orbit), physics layer migration, sprite-to-model art pipeline, and control scheme adaptations. Use when porting 2D projects to 3D or adding 3D elements. Trigger keywords: CharacterBody2D to CharacterBody3D, Area2D to Area3D, Camera2D to Camera3D, Vector2 to Vector3, collision_layer migration, sprite to MeshInstance3D, 2D to 3D conversion."

Generació de codi 891 fa 8 mesos
longbridge

gpui-focus-handle

longbridge

Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation between focusable elements.

Accessibilitat 18,6 k fa 9 mesos
Weizhena

research

Weizhena

Conduct preliminary research on a topic and generate research outline. For academic research, benchmark research, technology selection, etc.

Generació de codi 2,4 k fa 7 mesos
Weizhena

research

Weizhena

Conduct preliminary research on a topic and generate research outline. For academic research, benchmark research, technology selection, etc.

Generació de codi 2,4 k fa 6 mesos
borghei

cfo-advisor

borghei

Financial leadership advisor for CFOs on financial planning, fundraising, investor reporting, unit economics, cash management, and financial operations.

Generació de codi 973 fa 8 mesos
borghei

cto-advisor

borghei

Technical leadership guidance for engineering teams, architecture decisions, and technology strategy. Includes tech debt analyzer, team scaling calculator, engineering metrics frameworks, technology evaluation tools, and ADR templates. Use when assessing technical debt, scaling engineering teams, evaluating technologies, making architecture decisions, establishing engineering metrics, or when user mentions CTO, tech debt, technical debt, team scaling, architecture decisions, technology evaluation, engineering metrics, DORA metrics, or technology strategy.

Generació de codi 973 fa 8 mesos
borghei

design-system-lead

borghei

Expert design systems leadership covering component libraries, design tokens, documentation, and design-development collaboration.

Generació de codi 973 fa 9 mesos
borghei

agile-coach

borghei

Expert agile coaching covering team transformation, agile frameworks, coaching techniques, organizational change, and continuous improvement.

Generació de codi 973 fa 9 mesos
borghei

product-manager

borghei

Expert product management covering strategy, roadmapping, user research, prioritization frameworks, and stakeholder management.

Àmbit acadèmic 973 fa 9 mesos
borghei

cfo-advisor

borghei

Financial leadership advisor for CFOs on financial planning, fundraising, investor reporting, unit economics, cash management, and financial operations.

Generació de codi 973 fa 9 mesos
borghei

product-strategist

borghei

Expert product strategy covering market analysis, competitive positioning, go-to-market planning, and product-led growth.

Generació de codi 973 fa 9 mesos
haowjy

cw-official-docs

haowjy

Creative writing skill for creating canonical reference documentation (wikis) for fictional worlds, characters, and story events. Use when creating or updating wiki pages, official documentation, character profiles, location documentation, or lore pages. Creates polished, sourced, encyclopedic reference material.

Generació de codi 537 fa 11 mesos
longbridge

gpui-entity

longbridge

Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive patterns. Entities provide safe concurrent access to application state.

Desenvolupament d’API 18,6 k fa 9 mesos
longbridge

gpui-test

longbridge

Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior.

Generació de codi 18,6 k fa 9 mesos
am-will

super-swarm

am-will

Only to be triggered by explicit super-swarm commands.

Automatització 240 fa 8 mesos
deanpeters

prioritization-advisor

deanpeters

Guide product managers in choosing the right prioritization framework by asking adaptive questions about product stage, team context, decision-making needs, and stakeholder dynamics. Use this to avoid

Generació de codi 7,7 k fa 8 mesos
deanpeters

finance-based-pricing-advisor

deanpeters

Evaluate pricing changes using financial impact analysis - ARPU/ARPA, conversion, churn risk, NRR, and payback. Recommends go/no-go on pricing decisions.

Agents 7,7 k fa 8 mesos
deanpeters

user-story-mapping-workshop

deanpeters

Guide product managers through creating a user story map by asking adaptive questions about the system, users, workflow, and priorities—then generating a two-dimensional map with backbone (activitie

Agents 7,7 k fa 8 mesos
deanpeters

customer-journey-mapping-workshop

deanpeters

Guide product managers through creating a customer journey map by asking adaptive questions about the actor (persona), scenario/goal, journey phases, actions/emotions, and opportunities for improvemen

Àmbit acadèmic 7,7 k fa 8 mesos
deanpeters

positioning-statement

deanpeters

Create a Geoffrey Moore-style positioning statement that clearly articulates who your product serves, what need it addresses, how it's categorized, what benefit it delivers, and how it differs from al

Analítica 7,7 k fa 8 mesos
deanpeters

executive-onboarding-playbook

deanpeters

Plan a VP or CPO 30-60-90 day diagnostic onboarding path. Use when entering a new executive product role and avoiding premature change.

Generació de codi 7,7 k fa 7 mesos