Animació
Animacions i transicions de la interfície
elite-design-core
RSHVR
Entry point for elite web design. Covers design philosophy, visual systems, and the design-to-code process. Use when asked about: premium website design, award-winning aesthetics, design systems, visual hierarchy, spacing, typography, color theory, or "how to make this look professional". This skill provides the foundational thinking that informs all other elite-web-design skills. Start here for new projects or when establishing design direction.
game-asset-core
zester4
Core discipline for ANY game-asset generation with Imagine tools: the engine-ready defaults users don't state, spec checklists, style anchoring, read-back verification, honest defect flagging. Use whenever generating any game art (sprites, sheets, animations, tiles, UI, FX) — then ALSO load the matching specialist skill: game-animation-frames for anything that moves, game-tilesets for tiles/terrain, game-character-consistency for recurring characters, game-ui-icons for UI and icons.
shadcn-ui-design-validator
hirefrank
Automatically validates frontend design patterns to prevent generic aesthetics (Inter fonts, purple gradients, minimal animations) and enforce distinctive, branded design during Tanstack Start (React) development with shadcn/ui
headlessui-react
peixotorms
Use when building with HeadlessUI for React — unstyled, accessible UI components. Covers compound component API, render props, as/asChild prop, Dialog, Menu, Listbox, Combobox, Switch, Disclosure, Popover, RadioGroup, Tabs, Transitions, Floating UI positioning, focus management, keyboard navigation, ARIA patterns, and playground examples via MCP tools.
animation-interaction-validator
hirefrank
Ensures engaging user experience through validation of animations, transitions, micro-interactions, and feedback states, preventing flat/static interfaces that lack polish and engagement. Works with Tanstack Start (React) + shadcn/ui components.
elite-css-animations
RSHVR
CSS-native animation techniques including Scroll-Driven Animations API, View Transitions, @property rule, and visual effects. Use when asked about: CSS animations, scroll-driven animations, CSS scroll timeline, view transitions, page transitions, @property, animating CSS variables, clip-path animations, backdrop-filter, mix-blend-mode, CSS masks, CSS-only animations, no-JavaScript animations, or when GSAP is not needed/wanted. Includes decision guide for CSS vs GSAP.
transitions-polish
zester4
Polish and refine existing motion against the transitions.dev motion-token scale — duration, distance, scale, blur, and easing — plus the rules for WHEN each token applies (open/close asymmetry, hover-in vs hover-out, stagger offsets, and intent delays). An add-on to the transitions-dev skill, focused on tuning what already animates rather than adding new transitions. Use when the user asks to "polish my transitions", "refine the motion", "tune the timing / easing", "make the animation feel better / less janky", "tighten the durations", "fix the stagger", "align to the motion tokens", "audit the motion", "review my animations", "scan for ad-hoc transitions", "tokenize my animations", or runs the commands transitions review or transitions polish. Also drives the Refine panel's Small refinement feature. Triggers on "motion polish", "transition polish", "refine motion", "timing feels off", "too slow / too fast", "stagger", "delay", "open close timing", "hover in out".
frontend-design
Crumbgrabber
Create distinctive, production-grade frontend interfaces with high design
game-tilesets
zester4
Deep guide for game TILE assets: seamless tileable textures, terrain transition tilesets, autotiles, and ground/platform tiles. Use whenever generating tileable textures, tilesets, terrain transitions, or seamless patterns. Complements game-asset-core.
interaction-design
pluginagentmarketplace
Master interaction design - patterns, micro-interactions, user flows, affordances, feedback
material3-expressive-flutter
Mic-360
Expert guidance for building Material 3 Expressive (M3E) Flutter apps. Use when implementing expressive motion, dynamic shapes, and premium components like FAB menus and toolbars.
frontend-design
vibery-studio
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
slack-gif-creator
Crumbgrabber
Toolkit for creating animated GIFs optimized for Slack, with validators
flutter-flame-games
Mauriciog87
Comprehensive guide for building 2D games with Flutter and Flame Engine. Covers game architecture, sprites, animations, collision detection, input handling (keyboard/joystick/gamepad), camera systems, Tiled maps, audio, particles, and UI overlays. Use when creating or refactoring Flutter games.
video_generation
tara-shopos
Generate short videos for e-commerce products using Veo. Use this when the user asks for a video, motion, or animation of a product.
game-animation-frames
zester4
Deep guide for game ANIMATION assets: motion cycles, action keyframes, effect sequences, and animation sprite sheets — built around a video-first pipeline. In this app-builder sandbox, execute via the video2dsprite / generate2dsprite skills (magenta + scripts), not ad-hoc ffmpeg. Use whenever generating anything that moves: walk/run cycles, attacks, idles, FX, flags, fire, animation sheets. Complements game-asset-core.
elite-accessibility
RSHVR
Motion accessibility and WCAG compliance for web animations. CRITICAL: This skill should be loaded whenever implementing animations. Covers prefers-reduced-motion (CSS and GSAP patterns), WCAG contrast requirements, APCA, focus management, keyboard navigation, and screen reader considerations. Use when asked about: reduced motion, motion sensitivity, vestibular disorders, accessibility, a11y, WCAG, contrast ratios, focus styles, or making animations accessible.
UX Designer
dennytosp
Expert UI/UX design guidance for building unique, accessible, and user-centered interfaces. Use when designing interfaces, making visual design decisions, choosing colors/typography, implementing responsive layouts, or when user mentions design, UI, UX, styling, or visual appearance. Always ask before making design decisions.
motion-canvas
apoorvlathey
Create programmatic vector animations with TypeScript using the Motion Canvas library. Use when building animated explainer videos, tutorials, data visualizations, or presentations with synchronized audio. Triggers on tasks involving motion graphics, animation scenes, code-based video creation, or requests to animate shapes/text/images with precise timing control.
unity-review-asset
cuozg
PR asset review — shaders, textures, animations, import settings. Triggers — 'review assets', 'asset review', 'check assets', 'shader review', 'texture review'.
frontend-design
wollfoo
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics. Sử dụng khi: thiết kế frontend, wireframe, mockup, prototype.
frontend-design
mmcmedia
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
camera-movements
rfxlamia
Standardized camera movement vocabulary for Veo 3 video generation. Use when creating video prompts that require specific camera movements, cinematography terminology, or when validating camera movement specifications. Provides authoritative reference for 50+ camera movements (Dolly, Arc, Crane, FPV Drone, Whip Pan, etc.) to ensure consistent, production-ready terminology.
reacticx
honeyhead
React Native animated component library reference for Reacticx - 90+ production-ready components with Reanimated and Skia. Triggers on reacticx, reactix, or requests for animated React Native UI components (shaders, carousels, bottom sheets, toggles, pickers, loaders, etc).