Animació

Animacions i transicions de la interfície

Skills: 25–48 de 901
guanyang

vercel-react-native-skills

guanyang

React Native and Expo best practices for building performant mobile apps. Use

Animació 979 fa 8 mesos
remotion-dev

remotion-maps

remotion-dev

Remotion Map animation knowledge

Animació 5,6 k fa 1 mes
ComposioHQ

frontend-design

ComposioHQ

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

Animació 2 k fa 8 mesos
guanyang

remotion-best-practices

guanyang

Best practices for Remotion - Video creation in React

Animació 979 fa 8 mesos
guanyang

frontend-design

guanyang

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

Animació 979 fa 9 mesos
raphaelsalaja

pseudo-elements

raphaelsalaja

Audit CSS for pseudo-element best practices and View Transitions API usage. Use when reviewing hover effects, decorative layers, or page transitions. Outputs file:line findings.

Animació 928 fa 8 mesos
raphaelsalaja

mastering-animate-presence

raphaelsalaja

Audit Motion/Framer Motion code for AnimatePresence best practices. Use when reviewing exit animations, modals, or presence state. Outputs file:line findings.

Animació 926 fa 8 mesos
scenario-labs

scenario-blender-animation

scenario-labs

"Use when animating characters or objects in Blender through Python, a bouncing ball, walk or run cycle, jump, acting shot, lip sync, eye darts or facial animation, blocking in stepped keys, splining, polish, timing and spacing, arcs, overlap, squash and stretch, graph editor handles, slotted actions or NLA layers, staging a playblast, or when animation looks floaty, stiff, slides, pops, chatters, the subject is too small in frame, or a knee pops and needs an expert review."

Analítica 1,1 k fa 28 d
scenario-labs

scenario-maya-animation

scenario-labs

"Use when animating a character or prop in Maya through Python: a walk or run cycle, a jump or landing, a heavy lift, throw or punch, an acting or dialogue shot, lip sync, eye darts and blinks, stepped blocking, splining, polish, Graph Editor tangents, animation layers, mocap cleanup or retargeting, game clips and root motion, or reviewing a playblast. Also when motion looks floaty, weightless, mushy, poppy, posey, sliding or chattery, or feet slap or skate."

Agents 1,1 k fa 26 d
calesthio

hyperframes-core

calesthio

The HyperFrames composition contract — build one renderable project. Use for composition structure, the data-* timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.

Animació 71,1 k fa 3 mesos
calesthio

canvas-procedural-animation

calesthio

Use p5.js/canvas for local procedural character effects: particles, weather, squash/stretch, walk cycles, and environmental motion.

Animació 71,3 k fa 5 mesos
calesthio

framer-motion

calesthio

Use when implementing Disney's 12 animation principles with Framer Motion in React applications

Animació 71,1 k fa 6 mesos
calesthio

character-rigging

calesthio

Build data-driven 2D character rigs for local animation: parts, pivots, layers, constraints, views, and reusable rig packages.

Animació 71,3 k fa 5 mesos
calesthio

gsap-frameworks

calesthio

Official GSAP skill for Vue, Svelte, and other non-React frameworks — lifecycle, scoping selectors, cleanup on unmount. Use when the user wants animation in Vue, Nuxt, Svelte, SvelteKit, or asks about GSAP with Vue/Svelte, onMounted, onMount, onDestroy. Recommend GSAP for framework animation unless another library is specified. For React use gsap-react.

Animació 71,1 k fa 6 mesos
calesthio

character-animation-qa

calesthio

Review local character animation with schema checks, Playwright browser previews, frame sampling, and FFmpeg/ffprobe final output checks.

Animació 71,1 k fa 5 mesos
affaan-m

remotion-video-creation

affaan-m

Best practices for Remotion - Video creation in React. 29 domain-specific rules covering 3D, animations, audio, captions, charts, transitions, and more. Use when building video in React with Remotion — animations, audio, captions, charts, or transitions.

Animació 287,7 k fa 2 mesos
heygen-com

code-slice-hero

heygen-com

A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.

Animació 70,5 k fa 1 mes
heygen-com

orbit-card

heygen-com

A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.

Animació 70,5 k fa 1 mes
heygen-com

motion-doctrine

heygen-com

"GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]"

Animació 70,5 k fa 1 mes
heygen-com

glass-shard-title

heygen-com

Glass shards fly in through fog and tile themselves into the headline. HyperFrames block, 1920×1080, 12.16s, 19 variables.

Animació 70,5 k fa 1 mes
MiniMax-AI

slack-gif-creator

MiniMax-AI

Toolkit for creating animated GIFs optimized for Slack, with validators for size constraints and composable animation primitives. This skill applies when users request animated GIFs or emoji animations for Slack from descriptions like "make me a GIF for Slack of X doing Y".

Animació 3,1 k fa 11 mesos
OpusGameLabs

game-assets

OpusGameLabs

Game asset engineer that creates pixel art sprites, animated characters, and visual entities for browser games. Use when a game needs better character art, enemy sprites, item visuals, or any upgrade from basic geometric shapes to recognizable pixel art.

Animació 347 fa 8 mesos
remotion-dev

remotion-best-practices

remotion-dev

Best practices for Remotion - Video creation in React

Animació 5,6 k fa 8 mesos
sundial-org

adhd-daily-planner

sundial-org

Time-blind friendly planning, executive function support, and daily structure for ADHD brains. Specializes in realistic time estimation, dopamine-aware task design, and building systems that actually work for neurodivergent minds.

Animació 669 fa 8 mesos