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cehinds

cehinds

@cehinds

GitHub
2 Skills
2 Total Stars
October 2026 Joined

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finish

by cehinds

Drive the game from its current state to a shippable 1.0 in ultracode mode (multi-agent Workflow). Trigger on "/finish", "FINISH", "finish the game", or "continue FINISH" — not on a bare "finish" about a sentence, task or PR. Keeps a resumable checklist in docs/FINISH.md, fans work out to parallel agents, lands one reviewed PR per task.

Automation 1 9d ago

polish

by cehinds

Production-polish pass for a game at its current state. Trigger on "/polish", "POLISH", "polish the game", or a request to production-polish, make ship-ready, or productionize the game — not on a bare "polish" about text, docs or PRs. Audits feel, performance, flow, feedback, art direction, code structure, data-driven content, CI/CD, mobile, and produces a prioritized roadmap plus first fixes.

Design 1 10d ago
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