Create distinctive, non-generic UI designs with aesthetic direction and ASCII wireframes. Use when asked to "design the UI", "create a layout", "wireframe this", or when building UI that should be memorable rather than generic. Avoids AI slop patterns.
Install
npx skillscat add howells/arc/design Install via the SkillsCat registry.
BANNED TOOLS — calling these is a skill violation:
EnterPlanMode— BANNED. Do NOT call this tool. This skill has its own multi-phase design process. Execute the phases below directly.ExitPlanMode— BANNED. You are never in plan mode.</tool_restrictions>
Design Workflow
Create distinctive, non-generic UI. Avoids AI slop (purple gradients, cookie-cutter layouts).
Announce at start: "I'm using the design skill to create distinctive, non-generic UI."
**This skill is user-interactive. Do NOT spawn agents to do design work.**- This skill walks through design decisions WITH the user — it's collaborative, not delegated
- There is no
arc:design:designeragent — design creation happens through this skill arc:review:designerexists but is for REVIEWING implementations AFTER they're built, not for creating designs- If asked to "design X", follow this skill's phases; don't try to spawn an agent
Agents
This skill works with these agents (reuse, don't duplicate):
| Agent | Location | When to Use |
|---|---|---|
ui-builder |
agents/build/ | Build UI from the change spec you create |
figma-builder |
agents/build/ | Build UI when Figma URL is provided |
design-specifier |
agents/build/ | Quick design decisions during implement (empty states, dropdowns) |
designer |
agents/review/ | Review implemented UI for AI slop |
Workflow:
/arc:design (this skill)
↓ creates change spec
ui-builder or figma-builder (builds it)
↓ implements
designer (reviews for AI slop)Phase 0: Load References (MANDATORY)
You MUST read these files before proceeding. Do not skip this step.
**Read ALL of these using the Read tool:**${CLAUDE_PLUGIN_ROOT}/references/frontend-design.md— Fonts, anti-patterns, design review checklist. Critical.${CLAUDE_PLUGIN_ROOT}/references/design-philosophy.md— Timeless principles from Refactoring UI${CLAUDE_PLUGIN_ROOT}/references/ascii-ui-patterns.md— Wireframe syntax and patterns
Then load interface rules:
4. ${CLAUDE_PLUGIN_ROOT}/rules/interface/index.md — Interface rules index
And relevant domain rules based on what you're designing:
${CLAUDE_PLUGIN_ROOT}/rules/interface/design.md— Visual principles${CLAUDE_PLUGIN_ROOT}/rules/interface/colors.md— Color palettes${CLAUDE_PLUGIN_ROOT}/rules/interface/spacing.md— Spacing system${CLAUDE_PLUGIN_ROOT}/rules/interface/typography.md— Typography rules${CLAUDE_PLUGIN_ROOT}/rules/interface/layout.md— Layout patterns, z-index${CLAUDE_PLUGIN_ROOT}/rules/interface/animation.md— If motion is involved${CLAUDE_PLUGIN_ROOT}/rules/interface/forms.md— If designing forms${CLAUDE_PLUGIN_ROOT}/rules/interface/interactions.md— Touch, keyboard, hover patterns${CLAUDE_PLUGIN_ROOT}/rules/interface/marketing.md— If designing marketing pages${CLAUDE_PLUGIN_ROOT}/rules/interface/app-ui.md— If designing app UI (dashboards, settings, data views)</required_reading>
Check for related prior design work and aesthetic decisions.
</progress_context>
Phase 1: Visual Reconnaissance
Before designing anything, see what exists.
If Redesigning Existing UI:
Use Chrome MCP to capture current state:
1. mcp__claude-in-chrome__tabs_context_mcp (get available tabs)
2. mcp__claude-in-chrome__tabs_create_mcp (create new tab if needed)
3. mcp__claude-in-chrome__navigate to the local dev URL
4. mcp__claude-in-chrome__computer action=screenshotAnalyze the screenshot against the Design Review Checklist from frontend-design.md:
- Does it have any Red Flags (AI slop indicators)?
- What's the current aesthetic direction (if any)?
- What's working? What's not?
Report findings to user: "Here's what I see in the current UI: [observations]. The main issues are: [problems]."
If Designing From Scratch:
- Confirm dev server is running (or will be)
- Ask if there's any existing brand/style guide to reference
- Check if there are reference designs or inspiration URLs to screenshot
Phase 1.5: Design Mode
Before gathering direction, establish what kind of UI you're designing.
Use AskUserQuestion:
Question: "What are you designing?"
Header: "Design mode"
Options:
1. "Marketing page" — Landing page, homepage, pricing, about, blog. Goal: persuade and convert.
2. "App UI" — Dashboard, settings, forms, data views. Goal: enable and orient.After selection:
- Marketing → Load
${CLAUDE_PLUGIN_ROOT}/rules/interface/marketing.mdas mandatory reference - App UI → Load
${CLAUDE_PLUGIN_ROOT}/rules/interface/app-ui.mdas mandatory reference
This mode context informs all subsequent phases — questions, research sources, wireframe patterns, and checklist items adapt accordingly.
Phase 2: Gather Direction
Question 0: Exploration Mode (Conditional)
Offer this option when circumstances allow:
- New project with no established design system
- Homepage, landing page, or marketing site design
- User seems uncertain about direction
- Greenfield UI with creative freedom
Do NOT offer when:
- Strict brand guidelines exist
- Designing a small component or iteration
- User has already specified a clear direction
- Adding to an existing design system
If circumstances allow, use AskUserQuestion:
Question: "Would you like me to create 5 vastly different design directions, each at its own route? This lets you compare radically different approaches before committing."
Header: "Exploration"
Options:
1. "Yes, explore 5 directions" — Create /design-1 through /design-5 with completely different aesthetics
2. "No, single direction" (Recommended) — Focus on one well-crafted designIf exploration mode is chosen:
- Each route (/design-1, /design-2, etc.) gets a completely different aesthetic
- Vary: color palette, typography, layout structure, tone, spatial composition
- Don't just tweak—make them unrecognizable from each other
- After building all 5, ask user which direction resonates
- Then proceed with full design doc for the chosen direction
Ask the remaining questions one at a time:
Question 1: Tone
"What tone fits this UI?"
- Minimal, bold, playful, editorial, luxury, brutalist, retro, organic, industrial, art deco, soft/pastel
Question 1.5: Mode-Specific Question
If Marketing mode:
"How does the page tell its story?"
- Hero → problem → solution → proof → CTA (classic)
- Immersive scroll narrative (one idea per viewport)
- Feature showcase (dense, scannable)
- Minimal single-screen (everything above the fold)
- Editorial long-form (article-like)
If App UI mode:
"How information-dense should this be?"
- Sparse — generous whitespace, one focus per screen (e.g., onboarding)
- Balanced — comfortable density, clear hierarchy (e.g., settings)
- Dense — lots of data visible at once (e.g., dashboard, table views)
Question 2: Memorable Element
"What should be memorable about this?"
If Marketing: The animation? Typography drama? Layout surprise? Photography style? Scroll behavior?
If App UI: The navigation paradigm? Micro-interactions? Information density approach? Empty state creativity? Data visualization style?
Question 3: Existing Constraints
"Any existing brand/style to match, or fresh start?"
Question 4: Inspiration
"Any reference designs or inspiration?"
- If provided, screenshot them immediately using Chrome MCP for visual reference
Question 5: UI Chrome
"Should this have standard website chrome (header, footer, navigation), or feel more like an app?"
Consider:
- Standard website chrome — Fixed header with logo/nav, footer with links. Good for content sites, marketing pages, multi-page experiences where users need to navigate.
- App-like experience — Minimal or no persistent chrome. Content takes full focus. Good for tools, dashboards, immersive experiences, single-purpose flows.
- Hybrid — Minimal header (maybe just a logo), no footer. Common for SaaS apps.
The default shouldn't always be "header + footer". If the experience is focused (a tool, a game, a single flow), standard chrome can feel clunky and distract from the core experience. Let the purpose guide the frame.
Phase 3: Research Inspiration (Optional)
Use WebFetch to explore curated design examples based on the chosen direction.
This phase is optional but recommended when:
- Starting from scratch with no existing references
- The user wants to see examples matching their chosen tone
- You need concrete visual patterns to inform decisions
Siteinspire (Website/Homepage Design)
Siteinspire curates high-quality website designs. Use WebFetch to explore based on the chosen tone:
WebFetch URL patterns by tone:
- Minimal: https://www.siteinspire.com/websites?style=minimal
- Bold: https://www.siteinspire.com/websites?style=bold
- Playful: https://www.siteinspire.com/websites?style=playful
- Editorial: https://www.siteinspire.com/websites?style=editorial
- Luxury: https://www.siteinspire.com/websites?style=luxury
- Brutalist: https://www.siteinspire.com/websites?style=brutalist
- Retro: https://www.siteinspire.com/websites?style=retro
- Organic: https://www.siteinspire.com/websites?style=organic
By page type:
- Homepage: https://www.siteinspire.com/websites?page=homepage
- Portfolio: https://www.siteinspire.com/websites?page=portfolio
- E-commerce: https://www.siteinspire.com/websites?page=e-commerce
- Blog: https://www.siteinspire.com/websites?page=blogWebFetch prompt: "List the website names, their URLs, and a brief description of their visual style. Focus on typography choices, color palettes, and layout patterns."
Mobbin (UI/Mobile Design Patterns)
Mobbin collects UI patterns from real apps. Use for component and interaction inspiration:
WebFetch URL patterns:
- iOS apps: https://mobbin.com/browse/ios/apps
- Android: https://mobbin.com/browse/android/apps
- Web apps: https://mobbin.com/browse/web/apps
By screen type:
- Onboarding: https://mobbin.com/browse/ios/screens?screen=onboarding
- Dashboard: https://mobbin.com/browse/ios/screens?screen=dashboard
- Settings: https://mobbin.com/browse/ios/screens?screen=settings
- Profile: https://mobbin.com/browse/ios/screens?screen=profile
- Search: https://mobbin.com/browse/ios/screens?screen=searchWebFetch prompt: "List the apps shown and describe their UI patterns—navigation style, card layouts, typography hierarchy, and interaction patterns."
Research Workflow
- Based on user's chosen tone, fetch 1-2 relevant Siteinspire pages
- Based on what you're designing (homepage, dashboard, form), fetch relevant Mobbin screens
- Summarize findings to user: "I found these patterns that match your direction: [observations]"
- Ask: "Any of these resonate? Should I explore a specific site further with Chrome MCP?"
Deep Dive with Chrome MCP
If a specific example catches interest, use Chrome MCP for detailed inspection:
1. mcp__claude-in-chrome__navigate to the specific site URL
2. mcp__claude-in-chrome__computer action=screenshot
3. Analyze: typography, colors, spacing, layout patterns
4. Report specific values observed (font names, hex colors, spacing)Note: WebFetch provides quick overview; Chrome MCP provides detailed visual inspection. Use both strategically.
Phase 4: Make Concrete Visual Decisions
Capture SPECIFIC visual decisions, not conceptual themes.
**Complexity Matching:** Design complexity should align with aesthetic vision. Maximalist designs warrant elaborate code and rich details. Minimalist designs require restraint and precision—every element must earn its place. Don't add flourishes to a minimal design; don't under-build a maximalist one.Apply knowledge from the loaded references to make these decisions:
Typography Selection
Using the font recommendations from frontend-design.md:
- Display font: [specific font name]
- Body font: [specific font name]
- Mono font (if needed): [specific font name]
Never use: Roboto, Arial, system-ui defaults, Instrument Serif (AI slop)
Color Palette
- Background: [specific hex, e.g., #0a0a0a]
- Surface/card: [specific hex]
- Text primary: [specific hex]
- Text secondary: [specific hex]
- Accent: [specific hex]
- Accent hover: [specific hex]
Never use: Purple-to-blue gradients (AI cliché)
Spacing System
Define the scale being used:
- Base unit: 4px or 8px
- Common values: 4, 8, 12, 16, 24, 32, 48, 64
- Component padding: [e.g., 16px default, 24px for cards]
- Section spacing: [e.g., 64px between major sections]
Spatial Composition
Beyond basic layout, make deliberate choices about:
- Asymmetry: Not everything needs to be centered or perfectly balanced
- Overlap: Elements can break grid boundaries, bleed off edges, layer on top of each other
- Unexpected layouts: Break the "header → hero → 3-column features → footer" pattern
- Negative space: Generous whitespace creates breathing room and draws focus to what matters
Ask: "Where can the layout do something unexpected?"
Motion Philosophy
- Where animation is used: [specific locations]
- Animation style: [e.g., ease-out for enters, springs for interactive]
- Duration range: [e.g., 150-300ms]
Phase 5: ASCII Wireframe
Create ASCII wireframes before any code. Use patterns from ascii-ui-patterns.md.
┌─────────────────────────────────────┐
│ Logo [Search...] [Menu] │
├─────────────────────────────────────┤
│ │
│ [Main Content Area] │
│ │
└─────────────────────────────────────┘Include:
- Primary layout structure
- Key interactive elements
- Mobile version if responsive
- States: empty, loading, error (where relevant)
If App UI mode: You MUST include at least one state variant beyond the populated state (empty, loading, or error). App UI without state design is incomplete.
Ask: "Does this layout feel right before I continue?"
Phase 5.5: Create Change Spec
THIS IS CRITICAL. Translate aesthetic direction into specific, measurable changes:
## Change Spec
### Typography
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| h1 | 24px Inter regular | 48px Instrument Serif bold | typography.md: display hierarchy |
| body | 14px system-ui | 16px/1.6 DM Sans | typography.md: body readability |
### Colors
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| background | white #fff | warm off-white #faf9f7 | colors.md: warmth |
| accent | none | coral #ff6b4a | colors.md: accent strategy |
### Spacing
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| section padding | p-4 (16px) | p-12 (48px) | spacing.md: generous whitespace |
### Layout
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| hero | centered text | asymmetric split with image overlap | layout.md: break the grid |
### Motion (if applicable)
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| page load | none | staggered fade-up, 50ms delay | animation.md: entrance sequence |Rules for change specs:
- Every change references a rule from the interface rules
- Changes must be substantial, not tweaks
- Specific values, not vague descriptions
Self-check:
- At least 3 typography changes?
- Color palette actually different?
- Spacing significantly adjusted?
- Memorable element clearly identified and designed?
If you're only changing padding values, STOP. That's not a redesign.
Phase 6: Produce Design Document
Create the design direction document at docs/plans/design-[component-name].md:
# Design Direction: [Component/Page Name]
## Aesthetic Direction
- **Tone:** [chosen - e.g., "minimal", "bold", "editorial"]
- **Memorable element:** [specific - e.g., "oversized typography", "micro-interactions on hover"]
## Typography
- **Display:** [font name] — [where used]
- **Body:** [font name] — [where used]
- **Mono:** [font name] — [where used, if applicable]
## Color Palette
| Role | Value | Usage |
|------|-------|-------|
| Background | #0a0a0a | Page background |
| Surface | #1a1a1a | Cards, panels |
| Text primary | #fafafa | Headings, body |
| Text secondary | #a1a1a1 | Labels, hints |
| Accent | #f59e0b | CTAs, links |
| Accent hover | #fbbf24 | Hover states |
## Spacing
- Base unit: 8px
- Component padding: 16px (small), 24px (medium), 32px (large)
- Section gaps: 48px (tight), 64px (normal), 96px (generous)
## Motion
- Page transitions: fade, 200ms ease-out
- Interactive elements: spring (stiffness: 400, damping: 25)
- Hover states: 150ms ease-out
## Layout
### Desktop
[ASCII wireframe]
### Mobile
[ASCII wireframe]
## Implementation Notes
- [Any specific technical considerations]
- [Component library preferences]
- [Animation library: CSS-only vs motion/react]
## Anti-Patterns to Avoid
- [Specific things NOT to do for this design]Phase 7: Verify Against Checklist
Run the Design Review Checklist from frontend-design.md:
Red Flags (must be zero)
- Uses default system fonts
- Purple-to-blue gradient present
- White background + gray cards throughout
- Could be mistaken for generic AI output
Green Flags (should have most)
- Clear aesthetic direction documented
- Typography is deliberate
- At least one memorable element
- Layout has unexpected decisions
If Marketing Mode, also check:
- Red Flag: Cookie-cutter hero → features → testimonials → CTA layout
- Red Flag: No clear narrative structure
- Green Flag: Section rhythm creates breathing room
- Green Flag: Would pass the "screenshot test" — distinctive in a grid of competitors
If App UI Mode, also check:
- Red Flag: No empty state designed
- Red Flag: Generic admin template feel
- Red Flag: Fails the swap test — choices are defaults, not decisions (see app-ui.md)
- Green Flag: Could use this for 8 hours without visual fatigue
- Green Flag: All critical states designed (empty, loaded, error)
If any Red Flags are present, revise before proceeding.
Phase 8: Hand Off
Use AskUserQuestion tool:
Question: "Design documented. What's next?"
Header: "Next step"
Options:
1. "Create detailed plan" (Recommended) — Run /arc:detail for task breakdown
2. "Save and stop" — Return to this laterIMPORTANT: Do NOT automatically invoke other skills.
- If option 1: Tell user: "Design saved. Run
/arc:detailto create implementation tasks." - If option 2: Tell user: "Design saved to
docs/plans/design-[name].md. Return anytime."
During Implementation (Reference for /arc:implement)
When implementing this design (via /arc:implement), use Chrome MCP continuously:
After Every Significant Change
mcp__claude-in-chrome__computer action=screenshotCheck Responsive Behavior
mcp__claude-in-chrome__resize_window width=375 height=812 # Mobile
mcp__claude-in-chrome__computer action=screenshot
mcp__claude-in-chrome__resize_window width=1440 height=900 # Desktop
mcp__claude-in-chrome__computer action=screenshotVerify Against Design Doc
- Does the typography match what was specified?
- Are the colors exactly as documented?
- Does spacing feel consistent with the system?
- Is the memorable element actually memorable?
Never commit UI code without visually verifying it looks correct.
Anti-Patterns (Quick Reference)
From frontend-design.md:
🚫 Never use sparkles/stars to denote AI features. Overused, meaningless, dated.
🚫 Never propose conceptual themes with metaphors. No "Direction: Darkroom / Metaphor: Photo emerging from developer bath". Instead: "Dark background (#0a0a0a) with warm red accents (#dc2626)."
🚫 Never use these:
- Roboto/Arial/system-ui defaults
- Purple-to-blue gradients
- White backgrounds with gray cards
- Rounded corners on everything
- Mixed icon styles
**After completing this skill, append to the activity log.** See: `${CLAUDE_PLUGIN_ROOT}/references/arc-log.md`
Entry: /arc:design — [Component/page] design ([aesthetic direction])
</arc_log>
Interop
- Produces design doc consumed by /arc:implement
- Can invoke web-design-guidelines skill for compliance review (if available)
- Can invoke vercel-composition-patterns skill for component architecture review (if available)
- Uses Chrome MCP (
mcp__claude-in-chrome__*) for visual capture throughout - Uses WebFetch to research design inspiration from Siteinspire and Mobbin
- References feed into implementation to maintain design fidelity