howells

design

Create distinctive, non-generic UI designs with aesthetic direction and ASCII wireframes. Use when asked to "design the UI", "create a layout", "wireframe this", or when building UI that should be memorable rather than generic. Avoids AI slop patterns.

howells 22 2 Updated 3mo ago
GitHub

Install

npx skillscat add howells/arc/design

Install via the SkillsCat registry.

SKILL.md
# MANDATORY Tool Restrictions

BANNED TOOLS — calling these is a skill violation:

  • EnterPlanMode — BANNED. Do NOT call this tool. This skill has its own multi-phase design process. Execute the phases below directly.
  • ExitPlanMode — BANNED. You are never in plan mode.</tool_restrictions>

Design Workflow

Create distinctive, non-generic UI. Avoids AI slop (purple gradients, cookie-cutter layouts).

Announce at start: "I'm using the design skill to create distinctive, non-generic UI."

**This skill is user-interactive. Do NOT spawn agents to do design work.**
  • This skill walks through design decisions WITH the user — it's collaborative, not delegated
  • There is no arc:design:designer agent — design creation happens through this skill
  • arc:review:designer exists but is for REVIEWING implementations AFTER they're built, not for creating designs
  • If asked to "design X", follow this skill's phases; don't try to spawn an agent

Agents

This skill works with these agents (reuse, don't duplicate):

Agent Location When to Use
ui-builder agents/build/ Build UI from the change spec you create
figma-builder agents/build/ Build UI when Figma URL is provided
design-specifier agents/build/ Quick design decisions during implement (empty states, dropdowns)
designer agents/review/ Review implemented UI for AI slop

Workflow:

/arc:design (this skill)
     ↓ creates change spec
ui-builder or figma-builder (builds it)
     ↓ implements
designer (reviews for AI slop)

Phase 0: Load References (MANDATORY)

You MUST read these files before proceeding. Do not skip this step.

**Read ALL of these using the Read tool:**
  1. ${CLAUDE_PLUGIN_ROOT}/references/frontend-design.md — Fonts, anti-patterns, design review checklist. Critical.
  2. ${CLAUDE_PLUGIN_ROOT}/references/design-philosophy.md — Timeless principles from Refactoring UI
  3. ${CLAUDE_PLUGIN_ROOT}/references/ascii-ui-patterns.md — Wireframe syntax and patterns

Then load interface rules:
4. ${CLAUDE_PLUGIN_ROOT}/rules/interface/index.md — Interface rules index

And relevant domain rules based on what you're designing:

  • ${CLAUDE_PLUGIN_ROOT}/rules/interface/design.md — Visual principles
  • ${CLAUDE_PLUGIN_ROOT}/rules/interface/colors.md — Color palettes
  • ${CLAUDE_PLUGIN_ROOT}/rules/interface/spacing.md — Spacing system
  • ${CLAUDE_PLUGIN_ROOT}/rules/interface/typography.md — Typography rules
  • ${CLAUDE_PLUGIN_ROOT}/rules/interface/layout.md — Layout patterns, z-index
  • ${CLAUDE_PLUGIN_ROOT}/rules/interface/animation.md — If motion is involved
  • ${CLAUDE_PLUGIN_ROOT}/rules/interface/forms.md — If designing forms
  • ${CLAUDE_PLUGIN_ROOT}/rules/interface/interactions.md — Touch, keyboard, hover patterns
  • ${CLAUDE_PLUGIN_ROOT}/rules/interface/marketing.md — If designing marketing pages
  • ${CLAUDE_PLUGIN_ROOT}/rules/interface/app-ui.md — If designing app UI (dashboards, settings, data views)</required_reading>
**Use Read tool:** `docs/progress.md` (first 50 lines)

Check for related prior design work and aesthetic decisions.
</progress_context>


Phase 1: Visual Reconnaissance

Before designing anything, see what exists.

If Redesigning Existing UI:

Use Chrome MCP to capture current state:

1. mcp__claude-in-chrome__tabs_context_mcp (get available tabs)
2. mcp__claude-in-chrome__tabs_create_mcp (create new tab if needed)
3. mcp__claude-in-chrome__navigate to the local dev URL
4. mcp__claude-in-chrome__computer action=screenshot

Analyze the screenshot against the Design Review Checklist from frontend-design.md:

  • Does it have any Red Flags (AI slop indicators)?
  • What's the current aesthetic direction (if any)?
  • What's working? What's not?

Report findings to user: "Here's what I see in the current UI: [observations]. The main issues are: [problems]."

If Designing From Scratch:

  • Confirm dev server is running (or will be)
  • Ask if there's any existing brand/style guide to reference
  • Check if there are reference designs or inspiration URLs to screenshot

Phase 1.5: Design Mode

Before gathering direction, establish what kind of UI you're designing.

Use AskUserQuestion:

Question: "What are you designing?"
Header: "Design mode"
Options:
  1. "Marketing page" — Landing page, homepage, pricing, about, blog. Goal: persuade and convert.
  2. "App UI" — Dashboard, settings, forms, data views. Goal: enable and orient.

After selection:

  • Marketing → Load ${CLAUDE_PLUGIN_ROOT}/rules/interface/marketing.md as mandatory reference
  • App UI → Load ${CLAUDE_PLUGIN_ROOT}/rules/interface/app-ui.md as mandatory reference

This mode context informs all subsequent phases — questions, research sources, wireframe patterns, and checklist items adapt accordingly.


Phase 2: Gather Direction

Question 0: Exploration Mode (Conditional)

Offer this option when circumstances allow:

  • New project with no established design system
  • Homepage, landing page, or marketing site design
  • User seems uncertain about direction
  • Greenfield UI with creative freedom

Do NOT offer when:

  • Strict brand guidelines exist
  • Designing a small component or iteration
  • User has already specified a clear direction
  • Adding to an existing design system

If circumstances allow, use AskUserQuestion:

Question: "Would you like me to create 5 vastly different design directions, each at its own route? This lets you compare radically different approaches before committing."
Header: "Exploration"
Options:
  1. "Yes, explore 5 directions" — Create /design-1 through /design-5 with completely different aesthetics
  2. "No, single direction" (Recommended) — Focus on one well-crafted design

If exploration mode is chosen:

  • Each route (/design-1, /design-2, etc.) gets a completely different aesthetic
  • Vary: color palette, typography, layout structure, tone, spatial composition
  • Don't just tweak—make them unrecognizable from each other
  • After building all 5, ask user which direction resonates
  • Then proceed with full design doc for the chosen direction

Ask the remaining questions one at a time:

Question 1: Tone

"What tone fits this UI?"

  • Minimal, bold, playful, editorial, luxury, brutalist, retro, organic, industrial, art deco, soft/pastel

Question 1.5: Mode-Specific Question

If Marketing mode:
"How does the page tell its story?"

  • Hero → problem → solution → proof → CTA (classic)
  • Immersive scroll narrative (one idea per viewport)
  • Feature showcase (dense, scannable)
  • Minimal single-screen (everything above the fold)
  • Editorial long-form (article-like)

If App UI mode:
"How information-dense should this be?"

  • Sparse — generous whitespace, one focus per screen (e.g., onboarding)
  • Balanced — comfortable density, clear hierarchy (e.g., settings)
  • Dense — lots of data visible at once (e.g., dashboard, table views)

Question 2: Memorable Element

"What should be memorable about this?"

If Marketing: The animation? Typography drama? Layout surprise? Photography style? Scroll behavior?

If App UI: The navigation paradigm? Micro-interactions? Information density approach? Empty state creativity? Data visualization style?

Question 3: Existing Constraints

"Any existing brand/style to match, or fresh start?"

Question 4: Inspiration

"Any reference designs or inspiration?"

  • If provided, screenshot them immediately using Chrome MCP for visual reference

Question 5: UI Chrome

"Should this have standard website chrome (header, footer, navigation), or feel more like an app?"

Consider:

  • Standard website chrome — Fixed header with logo/nav, footer with links. Good for content sites, marketing pages, multi-page experiences where users need to navigate.
  • App-like experience — Minimal or no persistent chrome. Content takes full focus. Good for tools, dashboards, immersive experiences, single-purpose flows.
  • Hybrid — Minimal header (maybe just a logo), no footer. Common for SaaS apps.

The default shouldn't always be "header + footer". If the experience is focused (a tool, a game, a single flow), standard chrome can feel clunky and distract from the core experience. Let the purpose guide the frame.


Phase 3: Research Inspiration (Optional)

Use WebFetch to explore curated design examples based on the chosen direction.

This phase is optional but recommended when:

  • Starting from scratch with no existing references
  • The user wants to see examples matching their chosen tone
  • You need concrete visual patterns to inform decisions

Siteinspire (Website/Homepage Design)

Siteinspire curates high-quality website designs. Use WebFetch to explore based on the chosen tone:

WebFetch URL patterns by tone:
- Minimal:    https://www.siteinspire.com/websites?style=minimal
- Bold:       https://www.siteinspire.com/websites?style=bold
- Playful:    https://www.siteinspire.com/websites?style=playful
- Editorial:  https://www.siteinspire.com/websites?style=editorial
- Luxury:     https://www.siteinspire.com/websites?style=luxury
- Brutalist:  https://www.siteinspire.com/websites?style=brutalist
- Retro:      https://www.siteinspire.com/websites?style=retro
- Organic:    https://www.siteinspire.com/websites?style=organic

By page type:
- Homepage:   https://www.siteinspire.com/websites?page=homepage
- Portfolio:  https://www.siteinspire.com/websites?page=portfolio
- E-commerce: https://www.siteinspire.com/websites?page=e-commerce
- Blog:       https://www.siteinspire.com/websites?page=blog

WebFetch prompt: "List the website names, their URLs, and a brief description of their visual style. Focus on typography choices, color palettes, and layout patterns."

Mobbin (UI/Mobile Design Patterns)

Mobbin collects UI patterns from real apps. Use for component and interaction inspiration:

WebFetch URL patterns:
- iOS apps:     https://mobbin.com/browse/ios/apps
- Android:      https://mobbin.com/browse/android/apps
- Web apps:     https://mobbin.com/browse/web/apps

By screen type:
- Onboarding:   https://mobbin.com/browse/ios/screens?screen=onboarding
- Dashboard:    https://mobbin.com/browse/ios/screens?screen=dashboard
- Settings:     https://mobbin.com/browse/ios/screens?screen=settings
- Profile:      https://mobbin.com/browse/ios/screens?screen=profile
- Search:       https://mobbin.com/browse/ios/screens?screen=search

WebFetch prompt: "List the apps shown and describe their UI patterns—navigation style, card layouts, typography hierarchy, and interaction patterns."

Research Workflow

  1. Based on user's chosen tone, fetch 1-2 relevant Siteinspire pages
  2. Based on what you're designing (homepage, dashboard, form), fetch relevant Mobbin screens
  3. Summarize findings to user: "I found these patterns that match your direction: [observations]"
  4. Ask: "Any of these resonate? Should I explore a specific site further with Chrome MCP?"

Deep Dive with Chrome MCP

If a specific example catches interest, use Chrome MCP for detailed inspection:

1. mcp__claude-in-chrome__navigate to the specific site URL
2. mcp__claude-in-chrome__computer action=screenshot
3. Analyze: typography, colors, spacing, layout patterns
4. Report specific values observed (font names, hex colors, spacing)

Note: WebFetch provides quick overview; Chrome MCP provides detailed visual inspection. Use both strategically.


Phase 4: Make Concrete Visual Decisions

Capture SPECIFIC visual decisions, not conceptual themes.

**Complexity Matching:** Design complexity should align with aesthetic vision. Maximalist designs warrant elaborate code and rich details. Minimalist designs require restraint and precision—every element must earn its place. Don't add flourishes to a minimal design; don't under-build a maximalist one.

Apply knowledge from the loaded references to make these decisions:

Typography Selection

Using the font recommendations from frontend-design.md:

  • Display font: [specific font name]
  • Body font: [specific font name]
  • Mono font (if needed): [specific font name]

Never use: Roboto, Arial, system-ui defaults, Instrument Serif (AI slop)

Color Palette

  • Background: [specific hex, e.g., #0a0a0a]
  • Surface/card: [specific hex]
  • Text primary: [specific hex]
  • Text secondary: [specific hex]
  • Accent: [specific hex]
  • Accent hover: [specific hex]

Never use: Purple-to-blue gradients (AI cliché)

Spacing System

Define the scale being used:

  • Base unit: 4px or 8px
  • Common values: 4, 8, 12, 16, 24, 32, 48, 64
  • Component padding: [e.g., 16px default, 24px for cards]
  • Section spacing: [e.g., 64px between major sections]

Spatial Composition

Beyond basic layout, make deliberate choices about:

  • Asymmetry: Not everything needs to be centered or perfectly balanced
  • Overlap: Elements can break grid boundaries, bleed off edges, layer on top of each other
  • Unexpected layouts: Break the "header → hero → 3-column features → footer" pattern
  • Negative space: Generous whitespace creates breathing room and draws focus to what matters

Ask: "Where can the layout do something unexpected?"

Motion Philosophy

  • Where animation is used: [specific locations]
  • Animation style: [e.g., ease-out for enters, springs for interactive]
  • Duration range: [e.g., 150-300ms]

Phase 5: ASCII Wireframe

Create ASCII wireframes before any code. Use patterns from ascii-ui-patterns.md.

┌─────────────────────────────────────┐
│  Logo        [Search...]    [Menu]  │
├─────────────────────────────────────┤
│                                     │
│  [Main Content Area]                │
│                                     │
└─────────────────────────────────────┘

Include:

  1. Primary layout structure
  2. Key interactive elements
  3. Mobile version if responsive
  4. States: empty, loading, error (where relevant)

If App UI mode: You MUST include at least one state variant beyond the populated state (empty, loading, or error). App UI without state design is incomplete.

Ask: "Does this layout feel right before I continue?"


Phase 5.5: Create Change Spec

THIS IS CRITICAL. Translate aesthetic direction into specific, measurable changes:

## Change Spec

### Typography
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| h1 | 24px Inter regular | 48px Instrument Serif bold | typography.md: display hierarchy |
| body | 14px system-ui | 16px/1.6 DM Sans | typography.md: body readability |

### Colors
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| background | white #fff | warm off-white #faf9f7 | colors.md: warmth |
| accent | none | coral #ff6b4a | colors.md: accent strategy |

### Spacing
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| section padding | p-4 (16px) | p-12 (48px) | spacing.md: generous whitespace |

### Layout
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| hero | centered text | asymmetric split with image overlap | layout.md: break the grid |

### Motion (if applicable)
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| page load | none | staggered fade-up, 50ms delay | animation.md: entrance sequence |

Rules for change specs:

  • Every change references a rule from the interface rules
  • Changes must be substantial, not tweaks
  • Specific values, not vague descriptions

Self-check:

  • At least 3 typography changes?
  • Color palette actually different?
  • Spacing significantly adjusted?
  • Memorable element clearly identified and designed?

If you're only changing padding values, STOP. That's not a redesign.


Phase 6: Produce Design Document

Create the design direction document at docs/plans/design-[component-name].md:

# Design Direction: [Component/Page Name]

## Aesthetic Direction
- **Tone:** [chosen - e.g., "minimal", "bold", "editorial"]
- **Memorable element:** [specific - e.g., "oversized typography", "micro-interactions on hover"]

## Typography
- **Display:** [font name] — [where used]
- **Body:** [font name] — [where used]
- **Mono:** [font name] — [where used, if applicable]

## Color Palette
| Role | Value | Usage |
|------|-------|-------|
| Background | #0a0a0a | Page background |
| Surface | #1a1a1a | Cards, panels |
| Text primary | #fafafa | Headings, body |
| Text secondary | #a1a1a1 | Labels, hints |
| Accent | #f59e0b | CTAs, links |
| Accent hover | #fbbf24 | Hover states |

## Spacing
- Base unit: 8px
- Component padding: 16px (small), 24px (medium), 32px (large)
- Section gaps: 48px (tight), 64px (normal), 96px (generous)

## Motion
- Page transitions: fade, 200ms ease-out
- Interactive elements: spring (stiffness: 400, damping: 25)
- Hover states: 150ms ease-out

## Layout

### Desktop
[ASCII wireframe]

### Mobile
[ASCII wireframe]

## Implementation Notes
- [Any specific technical considerations]
- [Component library preferences]
- [Animation library: CSS-only vs motion/react]

## Anti-Patterns to Avoid
- [Specific things NOT to do for this design]

Phase 7: Verify Against Checklist

Run the Design Review Checklist from frontend-design.md:

Red Flags (must be zero)

  • Uses default system fonts
  • Purple-to-blue gradient present
  • White background + gray cards throughout
  • Could be mistaken for generic AI output

Green Flags (should have most)

  • Clear aesthetic direction documented
  • Typography is deliberate
  • At least one memorable element
  • Layout has unexpected decisions

If Marketing Mode, also check:

  • Red Flag: Cookie-cutter hero → features → testimonials → CTA layout
  • Red Flag: No clear narrative structure
  • Green Flag: Section rhythm creates breathing room
  • Green Flag: Would pass the "screenshot test" — distinctive in a grid of competitors

If App UI Mode, also check:

  • Red Flag: No empty state designed
  • Red Flag: Generic admin template feel
  • Red Flag: Fails the swap test — choices are defaults, not decisions (see app-ui.md)
  • Green Flag: Could use this for 8 hours without visual fatigue
  • Green Flag: All critical states designed (empty, loaded, error)

If any Red Flags are present, revise before proceeding.


Phase 8: Hand Off

Use AskUserQuestion tool:

Question: "Design documented. What's next?"
Header: "Next step"
Options:
  1. "Create detailed plan" (Recommended) — Run /arc:detail for task breakdown
  2. "Save and stop" — Return to this later

IMPORTANT: Do NOT automatically invoke other skills.

  • If option 1: Tell user: "Design saved. Run /arc:detail to create implementation tasks."
  • If option 2: Tell user: "Design saved to docs/plans/design-[name].md. Return anytime."

During Implementation (Reference for /arc:implement)

When implementing this design (via /arc:implement), use Chrome MCP continuously:

After Every Significant Change

mcp__claude-in-chrome__computer action=screenshot

Check Responsive Behavior

mcp__claude-in-chrome__resize_window width=375 height=812  # Mobile
mcp__claude-in-chrome__computer action=screenshot
mcp__claude-in-chrome__resize_window width=1440 height=900 # Desktop
mcp__claude-in-chrome__computer action=screenshot

Verify Against Design Doc

  • Does the typography match what was specified?
  • Are the colors exactly as documented?
  • Does spacing feel consistent with the system?
  • Is the memorable element actually memorable?

Never commit UI code without visually verifying it looks correct.


Anti-Patterns (Quick Reference)

From frontend-design.md:

🚫 Never use sparkles/stars to denote AI features. Overused, meaningless, dated.

🚫 Never propose conceptual themes with metaphors. No "Direction: Darkroom / Metaphor: Photo emerging from developer bath". Instead: "Dark background (#0a0a0a) with warm red accents (#dc2626)."

🚫 Never use these:

  • Roboto/Arial/system-ui defaults
  • Purple-to-blue gradients
  • White backgrounds with gray cards
  • Rounded corners on everything
  • Mixed icon styles

**After completing this skill, append to the activity log.** See: `${CLAUDE_PLUGIN_ROOT}/references/arc-log.md`

Entry: /arc:design — [Component/page] design ([aesthetic direction])
</arc_log>

Design is complete when: - [ ] Design mode identified (marketing or app UI) - [ ] All mandatory references were loaded and applied (including mode-specific reference) - [ ] Current UI was screenshotted (if redesigning) - [ ] Aesthetic direction established with SPECIFIC values - [ ] Typography selected from recommended fonts - [ ] Color palette defined with hex values - [ ] Spacing system documented - [ ] ASCII wireframes created and approved - [ ] Design document saved to docs/plans/ - [ ] Red flag checklist passed (zero red flags) - [ ] Progress journal updated </success_criteria>

Interop

  • Produces design doc consumed by /arc:implement
  • Can invoke web-design-guidelines skill for compliance review (if available)
  • Can invoke vercel-composition-patterns skill for component architecture review (if available)
  • Uses Chrome MCP (mcp__claude-in-chrome__*) for visual capture throughout
  • Uses WebFetch to research design inspiration from Siteinspire and Mobbin
  • References feed into implementation to maintain design fidelity