flpbalada

react-use-state

Guides proper usage of React useState hook. Use this skill when adding state to components, deciding between useState vs alternatives, or troubleshooting state update issues.

flpbalada 254 34 Updated 4mo ago
GitHub

Install

npx skillscat add flpbalada/my-opencode-config/react-use-state

Install via the SkillsCat registry.

SKILL.md

React: useState Hook Best Practices

Core Concept

useState is a React Hook that adds a state variable to your component, triggering re-renders when the state changes.

const [state, setState] = useState(initialState);

When to Use useState

Ideal Use Cases

Use Case Example
Form inputs const [name, setName] = useState('')
UI state const [isOpen, setIsOpen] = useState(false)
Simple counters const [count, setCount] = useState(0)
Local component data const [items, setItems] = useState([])

Use useState When

  • State is local to the component
  • State transitions are simple (direct value replacement)
  • Changes should trigger re-renders
  • You need to persist values between renders

When NOT to Use useState

Use useRef Instead

When you need mutable values that don't trigger re-renders:

// Interval IDs, DOM references, previous values
const intervalRef = useRef(null);
const inputRef = useRef(null);

Use useReducer Instead

When state logic is complex:

// Multiple related values, complex transitions
const [state, dispatch] = useReducer(reducer, initialState);

Use useReducer when:

  • State has multiple sub-values
  • Next state depends on previous state in complex ways
  • You want to centralize state logic

Avoid Redundant State

If a value can be computed from props or other state, don't store it:

// BAD: Redundant state
const [fullName, setFullName] = useState('');
useEffect(() => {
  setFullName(`${firstName} ${lastName}`);
}, [firstName, lastName]);

// GOOD: Compute during render
const fullName = `${firstName} ${lastName}`;

// If expensive, use useMemo
const sortedItems = useMemo(() => 
  items.sort((a, b) => a.name.localeCompare(b.name)), 
  [items]
);

Don't Use for Global/Shared State

For state shared across multiple components:

  • React Context for moderate sharing
  • External stores (Zustand, Jotai) for complex apps
  • Server state libraries (TanStack Query) for async data

Critical Rules

1. Never Mutate State Directly

// BAD: Mutation
obj.x = 10;
setObj(obj); // React ignores this!

// GOOD: Create new object
setObj({ ...obj, x: 10 });

// BAD: Array mutation
arr.push(item);
setArr(arr); // React ignores this!

// GOOD: Create new array
setArr([...arr, item]);

2. State Updates Are Asynchronous

function handleClick() {
  setCount(count + 1);
  console.log(count); // Still old value!
  
  // If you need the new value:
  const nextCount = count + 1;
  setCount(nextCount);
  console.log(nextCount); // New value
}

3. Use Updater Function for Sequential Updates

// BAD: Only increments by 1
function handleClick() {
  setCount(count + 1); // 0 + 1 = 1
  setCount(count + 1); // 0 + 1 = 1 (same stale value!)
  setCount(count + 1); // 0 + 1 = 1
}

// GOOD: Increments by 3
function handleClick() {
  setCount(c => c + 1); // 0 -> 1
  setCount(c => c + 1); // 1 -> 2
  setCount(c => c + 1); // 2 -> 3
}

4. Use Initializer Function for Expensive Initial Values

// BAD: createTodos() runs every render
const [todos, setTodos] = useState(createTodos());

// GOOD: createTodos runs only once
const [todos, setTodos] = useState(createTodos);

// Or with arrow function for arguments
const [todos, setTodos] = useState(() => createTodos(userId));

5. Call Hooks at Top Level Only

// BAD: Conditional hook
if (condition) {
  const [state, setState] = useState(0); // Error!
}

// GOOD: Always call, conditionally use
const [state, setState] = useState(0);
if (condition) {
  // use state here
}

Common Patterns

Resetting State with Key

// Parent controls reset via key
<Form key={version} />

// When version changes, Form remounts with fresh state

Storing Functions in State

// BAD: Function gets called
const [fn, setFn] = useState(someFunction);

// GOOD: Wrap in arrow function
const [fn, setFn] = useState(() => someFunction);
setFn(() => newFunction);

Updating Objects/Arrays

// Object: spread and override
setForm({ ...form, email: newEmail });

// Nested object
setUser({
  ...user,
  address: { ...user.address, city: newCity }
});

// Array: filter, map, spread
setItems(items.filter(i => i.id !== id));        // Remove
setItems([...items, newItem]);                    // Add
setItems(items.map(i => i.id === id ? {...i, done: true} : i)); // Update

Quick Reference

DO

  • Use for simple, local component state
  • Create new objects/arrays when updating
  • Use updater function when depending on previous state
  • Use initializer function for expensive initial values

DON'T

  • Store computed/derived values
  • Mutate existing state objects/arrays
  • Read state immediately after setting (it's a snapshot)
  • Call setState unconditionally during render

Alternative Hooks Comparison

Hook Use When
useState Simple state, primitives, basic objects
useReducer Complex state logic, multiple sub-values
useRef Mutable values without re-renders
useMemo Expensive computed values
useContext State shared across component tree

References