Types

Type checking and type generation

Showing 2425-2448 of 6171 skills
fusengine

better-auth

by fusengine

Complete Better Auth - 40+ OAuth providers, 20+ plugins, all adapters, all frameworks. Use when implementing authentication, login, OAuth, 2FA, magic links, SSO, Stripe, SCIM, or session management.

Auth 15 4mo ago
fusengine

theming-tokens

by fusengine

Use when creating theme systems, color variables, or design system tokens. Covers primitives, semantic, and component tokens.

Design 15 4mo ago
antfu-collective

eslint-vitest-rule-tester

by antfu-collective

Help users test ESLint rules with Vitest, supporting snapshot testing and custom assertions

Linting 139 4mo ago
noartem

laravel-controller-cleanup

by noartem

Reduce controller bloat using Form Requests for auth/validation, small Actions/Services with DTOs, and resource/single-action controllers

Code Gen 9 4mo ago
unitarylab

parameter-shift

by unitarylab

Analytic quantum gradient estimation via the parameter shift rule. Supports both Estimator (expectation value gradients) and Sampler (probability distribution gradients) primitives. Requires circuits composed exclusively of supported gate types.

Debugging 9 1mo ago
unitarylab

taylor

by unitarylab

"Simulate the time evolution of a quantum system using Taylor series expansion."

File Ops 9 1mo ago
ils15

nextjs-seo-optimization

by ils15

Implement SEO best practices in Next.js applications. Includes metadata, Open Graph tags, canonical URLs, sitemap generation, schema markup, and performance optimization for search ranking.

Database 9 4mo ago
ils15

tdd-with-agents

by ils15

"Comprehensive TDD enforcement guide — RED→GREEN→REFACTOR cycle across backend, frontend, and database agents"

Email 9 3mo ago
DanielMadsenDK

servicenow-ui-forms

by DanielMadsenDK

Manipulate form field state using g_form APIs — no server calls required. Covers field value get/set, mandatory/read-only/hidden control, inline validation and error messages, section and tab visibility, and form state checks. Use when client-side logic only involves updating field state directly on the form. For scripts that require GlideAjax server communication or UI Policies, use the servicenow-client-scripts skill.

Debugging 9 3mo ago
unitarylab

reverse

by unitarylab

Reverse-mode statevector gradient and QGT computation for parameterized circuits using Qiskit Algorithms classes ReverseEstimatorGradient and ReverseQGT.

Debugging 9 1mo ago
DanielMadsenDK

servicenow-business-rules

by DanielMadsenDK

Create server-side database triggers with proper execution timing, recursion prevention, and validation patterns. Use when implementing Before/After/Async business rules, preventing recursive rule execution, or enforcing data validation on database operations.

Processing 9 3mo ago
TheCodePace

fastify-best-practise

by TheCodePace

Apply Fastify best practices when creating servers, plugins, routes, schemas, hooks, configuration, decorators, error handling, testing, and TypeScript integration. Use when writing or reviewing Fastify code, setting up a new Fastify project, or asking "How should I structure my Fastify app?"

Code Gen 9 3mo ago
komal-SkyNET

home-assistant-manager

by komal-SkyNET

Expert-level Home Assistant configuration management with efficient deployment workflows (git and rapid scp iteration), remote CLI access via SSH and hass-cli, automation verification protocols, log analysis, reload vs restart optimization, and comprehensive Lovelace dashboard management for tablet-optimized UIs. Includes template patterns, card types, debugging strategies, and real-world examples.

CLI Tools 427 6mo ago
CommandCodeAI

building-ai-agent-on-cloudflare

by CommandCodeAI

Builds AI agents on Cloudflare using the Agents SDK with state management, real-time WebSockets, scheduled tasks, tool integration, and chat capabilities. Generates production-ready agent code deployed to Workers. Use when: user wants to "build an agent", "AI agent", "chat agent", "stateful agent", mentions "Agents SDK", needs "real-time AI", "WebSocket AI", or asks about agent "state management", "scheduled tasks", or "tool calling".

Agents 73 5mo ago
delineas

astro-framework

by delineas

Comprehensive Astro framework development guide for building fast, content-driven websites using islands architecture. Use this skill when creating Astro components, implementing islands with selective hydration, working with content collections, configuring SSR adapters, building API endpoints, implementing view transitions, or integrating UI frameworks (React, Vue, Svelte, Solid). Triggers on Astro, islands architecture, content collections, client directives, view transitions, Astro SSR, hybrid rendering, static site generation, astro.config.

Types 31 4mo ago
dhruvbaldawa

project-setup

by dhruvbaldawa

Bootstrap new projects with strong typing, linting, formatting, and testing. Supports Python, TypeScript, and other languages with research fallback.

Git & VCS 31 6mo ago
sergiodxa

frontend-js-best-practices

by sergiodxa

JavaScript performance optimization guidelines. Use when writing, reviewing, or refactoring JavaScript/TypeScript code to ensure optimal performance patterns. Triggers on tasks involving loops, data structures, DOM manipulation, or general JS optimization.

Caching 90 4mo ago
xenitV1

game-design

by xenitV1

Game design principles. GDD structure, balancing, player psychology, progression.

Game Dev 131 5mo ago
xenitV1

python-patterns

by xenitV1

Python development principles and decision-making. Framework selection, async patterns, type hints, project structure. Teaches thinking, not copying.

API Dev 131 5mo ago
xenitV1

web-games

by xenitV1

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

Code Gen 131 5mo ago
xenitV1

database-design

by xenitV1

Database design principles and decision-making. Schema design, indexing strategy, ORM selection, serverless databases.

Database 131 5mo ago
xenitV1

3d-games

by xenitV1

3D game development principles. Rendering, shaders, physics, cameras.

Game Dev 131 5mo ago
xenitV1

multiplayer

by xenitV1

Multiplayer game development principles. Architecture, networking, synchronization.

Game Dev 131 5mo ago
xenitV1

mcp-builder

by xenitV1

MCP (Model Context Protocol) server building principles. Tool design, resource patterns, best practices.

Processing 131 5mo ago